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There can be. Same like there can be two of all the other too. That's sadly an unavoidable thing. As confederation names can only be set after culture. Not per individual faction.
Norsca - Worldwalker
Vampire Counts confederation - Vampire Counts (since Carsteins is separate faction and VC includes non-Carstein vampires too. Also you can be in confederation with Mousillon)
Greenskins - Da Immortulz
Crooked Moon - Crooked Moon Tribe
The Bloody Handz - Bloody Hand Tribe
Confederation: Greenskins (for all Greenskin factions aka no Green Tide)
Beastmen - Menfall Herd
Beastmen confederation (if exist) - Beastmen
and return old names for factions below.
Undead - Undead
Kislev - Kislev
Crooked Moon Mutinous Gits < Crookhoodz
Hellspire < Hastlings
Vanaheimlings < Kvelings
Nagilfari < Wyrmkin
Goromandry < Snaegr
Thanks.
That being said, the actual process of making name mod are easy to do. Takes a bit of time, but the actual work, easy.
I almost didn't instal it though because I thought "Von Carstein Dynasty" feels a little underwhelming when you confederate. I am not a lore expert, so perhaps there just isn't a better name. I have noticed other mods use names like "Eternal Empire" but they are probably stretching the lore too far? Even just having it the confed be "Vampire Counts" seems better to me.
Also, I was thinking that "Asrai" looked a little strange, shouldn't it be something like "The Asrai"?
Cheers, dude, and thanks for your hard work on this mod! :)
Ordev: Yeah, saw the same error where in the long mod version, so where afraid it where in the short version too. Have fixed it now. Let me know if the error are still there. Do know that you might need to start a new campaign after downloaded the mod update for the fix to take affect. I don't think it will fix already started campaigns.
That that name wouldn't fit, because Wulfrik basically let the Sarls get slaughtered based on his lore.
Thank you for your kind words! Means a lot. Please feel free to give suggestions on how to make it even better.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=889127427
Can't make seperate confederation names for each faction in a culture. If I set the confederation name for the Greenskins for example, it sets it for all Greenskins factions.
Made the Dwarfs clans, as feel that fits better as the game progresses when the factions loses their homeland etc. :)
Also, the Dwarven Realms ARE, lorewise, seperate kingdoms. Maybe leave them at Karak's?