Left 4 Dead 2

Left 4 Dead 2

OBO: SMG Upgrade script
25 Comments
Detective Engieman 8 Dec, 2018 @ 4:34am 
Yeah i think you may be right there... but still its pretty good that most of the Upgrades do work properly
Lankycide  [author] 8 Dec, 2018 @ 3:25am 
@[REDi]1R PTE Detective Engieman:
Yeah, maybe that means it's SETting the ammo reserve instead of UPping it?
Detective Engieman 7 Dec, 2018 @ 7:14pm 
The only thing that doesn't work properly is the Ammo Reserves... when you get the Increased Ammo Reserve Upgrade.... You end up having a lower ammo reserve instead
Lankycide  [author] 7 Dec, 2018 @ 7:42am 
@[REDi]1R PTE Detective Engieman:
Oh wow. That's very interesting. I'd also not have expected them to work like that.
Detective Engieman 7 Dec, 2018 @ 1:17am 
Speaking of Plugins i used one that Restored the Cut Upgrade system from L4D1's beta and im kinda suprised on how well it all works with your scripts... Like the Extended Clip Upgrade Stacks with your scripts... was not expecting them to stack
Lankycide  [author] 7 Dec, 2018 @ 12:09am 
@[REDi]1R PTE Detective Engieman:
I can imagine, yeah. Still cool, though. :)
Detective Engieman 6 Dec, 2018 @ 11:44pm 
Nah it was a server plugin... i use Source mod and Metamod and host my own servers... Makes the Defib completely useless though
Lankycide  [author] 6 Dec, 2018 @ 10:02am 
@[REDi]1R PTE Detective Engieman:
Wait, is there a console command to allow ragdolls? Because that would be deliciously epic.
Detective Engieman 6 Dec, 2018 @ 6:47am 
You should of seen what it did when you friendly fire kill a survivor with Ragdolls enabled Zoey flew good :)
Lankycide  [author] 6 Dec, 2018 @ 2:10am 
@[REDi]1R PTE Detective Engieman:
How confused my friend looked when he killed himself with frag rounds on his Pump Shotgun. We thought it was a bug on his end or something! xD
Detective Engieman 6 Dec, 2018 @ 12:54am 
Ohh how confused the Rushers looked
Lankycide  [author] 5 Dec, 2018 @ 10:43pm 
@[REDi]1R PTE Detective Engieman:
Aha! So that's why that was happening. My word... xD
Detective Engieman 5 Dec, 2018 @ 6:27pm 
Haha Cheers mate... I will admit though... it was fun as fuck to use You ought to see what it did to explosive ammo No matter where you were on the map... it would down you Thanks again for all the great scripts
Lankycide  [author] 5 Dec, 2018 @ 10:44am 
@[REDi]1R PTE Detective Engieman:
OH! Oh my word. 90 pellets per shot! I had another user on that mod's page report the issue and I went and tested it myself. I found it was dealing far too much damage, but I somehow missed that. I've just released an update to it, so it's been fixed, and I even credited you in the Change Notes. :) Thanks for reporting that, and I apologise for my silly typo. Ninety pellets instead of nine... I should stop tweaking my mods late into the night. Just now I accidentally add one too many zeroes to Tank HP or something. xD
Detective Engieman 3 Dec, 2018 @ 7:37pm 
Well cheers mate... sorry for asking though its just i like using weapon mods that come with a custom script already in them so i constantly have to unsubscribe and resubscribe to them to keep them at the botton of the load order (god if left 4 dead 3 comes out i hope we can just change the load order by dragging and droping mods in a list) so yeah thanks Also on a side note i noticed the pump shotgun was fireing 90 pellets at once... so i made a quick little edit myself and fixed that up
Lankycide  [author] 3 Dec, 2018 @ 7:38am 
@[REDi]1R PTE Detective Engieman:
Yes. I made another balance update to many, many of my weapons. It hits a little softer, but shoots a lot faster now, along with a few other tweaks. Feel free to check the Change Notes to see what's changed. And odds are, there will be updates in the future too, but this is a good thing. This weapon will still kill Commons in the same number of shots, but its DPS has increased to make it more practical against Chargers and Bosses. :)
Detective Engieman 19 Nov, 2018 @ 12:33am 
This this just get changed? its shooting alot faster all of a sudden.. along with the silenced smg
Lankycide  [author] 15 Oct, 2017 @ 1:36am 
Still, there are many who have been playing for years and have never learned the (admittedly obscure at times) things they need to know. I am one of these people, since I've been playing L4D2 for a total of nearly a decade (if you include me using my cousin's old PC before I got it for myself).
Jess 15 Oct, 2017 @ 1:26am 
Mhm, since I've only really given a shit about Left 4 Dead 2 for a week or two now, I only know so much, but I know roughly what I'm doing.
Lankycide  [author] 15 Oct, 2017 @ 1:21am 
Yeah, 40 was what I was going to set it at with the previous mag size update, but I found that 42 divides evenly between 3 and 2. This weapon kills Commons in two shots on Advanced, and three shots on expert, so this made it so that an accurate player could kill an even amount of Commons per magazine.

Also, it's cool to see you've got some .vpk script editing know-how. :)
Jess 14 Oct, 2017 @ 12:39pm 
Kinda wish this was 40, then again, I'm smart enough to know how to change 42 to 40, so I can do that...
Lankycide  [author] 12 Oct, 2017 @ 8:47am 
Wikipedia, my friend. Wikipedia. xD

By the way, this weapon actually has a 42-round magazine. I'm going to update my screenshots now.
화밀 wMil 12 Oct, 2017 @ 5:12am 
ok btw I didnt know the magazine size of ump9 lol
Lankycide  [author] 12 Oct, 2017 @ 4:20am 
A UMP9 has a thirty-round magazine (so does a UMP40) and is chambered in 9x19mm ammunition. The IMI Uzi has many different magazines, including a 32-round, and a 40-round box magazines.

Basically, what I'm trying to say, is that this doesn't necessarily have to be an IMI Uzi, I just named it that because this script is meant to be a rebalance of the default IMI Uzi, and you can use it on any weapon you want. If you're after a specific weapon script like a UMP9 that's real-world stat accurate, then I MIGHT make them later. Currently I'm focusing on getting my current weapon and gamemode scripts all ironed out.

The short version? Maybe later. :)
화밀 wMil 12 Oct, 2017 @ 12:36am 
Could you make UMP9 scrip too?