Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
(And if you use this mod or its ‘Lite’ version at all, you should 100% use Fix Impact FX.)
Shuffling through all of my old mods and removing anything deprecated or may crash and noticed this, after I just went through this ordeal on F4.
Without this mod, some bullet holes, blood splatter, explosion sooth and ruble disappear a turn or so after it's appearance. With this mod they persist for the full extension of the mission (up to a point to avoid performance drop).
Rewritten for more clarity.
Disabled Impact PhysX Particles have been restored and now properly spawn
-Some Re-enabled PhysX particles have been improved upon, and more changes are soon to come
-All PhysX particles last forever however, there is a global limit to prevent performance drops
-Decals from weapon impacts have been improved upon and made persistent
-All Decals last forever however, there is a global limit to prevent performance drops
The features threw me off, and as such it confused me, I am better at English then anything else. being an Author.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2479456277
Vortex ♀ Pixalation is aware, but did not want to do anything about it at this time, as is their right.
I'l tryl disabling the ragdoll mods and just use this one - see if that changes anything.