Space Engineers

Space Engineers

(AOE) Freelancer Cargo Hauler
31 Comments
ShadyTundra 1 Jun, 2021 @ 2:10am 
it's a nice ship but the front connector is a bitch to line up since there's no real camera to help guide you in. it's also annoying to hitch up thanks to it being somewhat recessed into the armor so if you try to connect it to another ship i suggest you turn it on it's side if you absolutely can't extend out the other connector. Other than that it's a good ship.
OrbiterOne 18 May, 2021 @ 1:32pm 
It was a challenge to find the cockpit tucked in where it was. I flew around the ship several times before I found it.
k_medlock  [author] 17 Oct, 2017 @ 7:37am 
@PLKarmann Thanks! Will keep it up ;)
Schiefer 17 Oct, 2017 @ 5:11am 
looks nice, gonna check it out as soon as I can... the ACI Ships have always been a pleasure to use, sir, and so I expect this to be...

Nice Work, keep it up!
k_medlock  [author] 11 Oct, 2017 @ 8:49pm 
Thank you kind sir!
ontheroad 11 Oct, 2017 @ 3:31pm 
Thanks for this nice ship Medlock, you sure do good designs.
Shrouded Soul 4 Oct, 2017 @ 10:58am 
Eh, mostly thinking while I type. If you want to do a proper breakdown of the craft in both unaltered and altered forms, we could start an actual discussion post. I'm full of ideas, and seriously considering doing some actual time trials to see how the ship behaves by the numbers.
additionally, the situations described in previous comments may not represent likely scenarios that would regularly occur in the craft's normal opperational area.
Lex174 4 Oct, 2017 @ 7:22am 
@Chief Engineer Caswell:
Sounds like you're doing some propaganda here tbh.
Shrouded Soul 3 Oct, 2017 @ 9:55pm 
Part 1

Why exactly would they do that? To optimize combat capability, (and this is just how I would do it) I'd probably rip out at least two of the cargo containers and replace them with hydrogen tanks to extend fuel time, reenforce sections of the hull with heavy armor, and most importantly, cover the front in gat's. While effective in interception, such a conversion looses some of the carrying capacity of the standard craft. Multiple refit craft would be required to corner an unaltered craft (everywhere to run in space) and then comandeer its cargo.
Shrouded Soul 3 Oct, 2017 @ 9:55pm 
Part 2

If capturing the ship itself is the goal, at least one additional cockpit is needed to carry the guy that will be flying it, which means some tricky reworking if you don't want it to be exposed (the Freelancer is very tightly built, not alot of space occupied by armor blocks to carve out). In the end, such a convertion is doable, and probably the pirate way, but if occurances of such craft pop up too often, instead of escorting the small, fast frieghters, I'd send my cruisers out pirate hunting. If it looks likely, blow it away.
Shrouded Soul 3 Oct, 2017 @ 9:55pm 
Part 3

And yes, I'd send cruisers. not corvettes, not frigates, not destroyers, cruisers, and that is MINIMUM. You threaten my supply shipments, you'll be lucky if you don't get a battlegroup packing dreadnoughts knocking on your door. Pirate's only chance is mobility in such a scenario, but if their nomadic fleet ever shows on scans, it's all over. and bearing in mind that the freelancer is not equiped with FTL, the instalation of which would add extra weight. If the rogues can't get their hands on a carrier vessel, or enough material for a ramshakel jump drive system, they're limited to one area of operation.

All in all, there are pros and cons to every strategy and design, and while a refit Freelancer could reasonably be a problem in certain situations, I don't think it could retain its original functionality and still contend with dedicated military interceptors.
Rhea.licious 3 Oct, 2017 @ 9:14pm 
Yes, but what if the pirates have converted the Freelancer into a combat ship of their own, Chief Engineer Caswell?
Shrouded Soul 3 Oct, 2017 @ 1:40pm 
Who needs escorts when you can outrun every pirate in the galaxy?
Titus Brutus Avituis 3 Oct, 2017 @ 11:24am 
realy peaple why this many doge
sandroinorge 3 Oct, 2017 @ 10:09am 
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Omega 3 Oct, 2017 @ 3:56am 
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k_medlock  [author] 3 Oct, 2017 @ 3:56am 
Very glad that you like it!
Jon31397 3 Oct, 2017 @ 3:33am 
Very nice! Also fits just right nicely into the carrier/mothership i'm building atm ^^
HydroG3 2 Oct, 2017 @ 5:22pm 
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k_medlock  [author] 1 Oct, 2017 @ 9:19pm 
@FiShy Argus Spaceport, which you can check out on my workshop.

And thanks all! Glad you like it!
braciszek 1 Oct, 2017 @ 7:39pm 
A nice small ship cargo ship; the only practical cargo ship that I would actually build. (subbed and liked)
Titus Brutus Avituis 1 Oct, 2017 @ 6:00pm 
sub instantly
DukeDankins 1 Oct, 2017 @ 3:54pm 
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FuSh 1 Oct, 2017 @ 3:18pm 
Whats that space station?
k_medlock  [author] 1 Oct, 2017 @ 2:00am 
Thanks guys! Very much appreciated!
J4R 1 Oct, 2017 @ 12:34am 
Nice! I really love this ship. It gives me many ideas ;)
PyreStarite 30 Sep, 2017 @ 2:31pm 
Small grid? Well done, I appreciate this.
JCapt 30 Sep, 2017 @ 2:07pm 
Looks great!
Extevious 30 Sep, 2017 @ 10:01am 
Cool looks!
k_medlock  [author] 30 Sep, 2017 @ 10:00am 
Thanks mate, glad you like it! :D
Deathlok-L17 30 Sep, 2017 @ 9:24am 
Beautiful!