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https://www.reddit.com/r/xcom2mods/comments/11xg1cn/help_all_weapons_appearing_on_loadout_screen/
It's not compatible with old saves, please do not update in the middle of a campaign! This version will remain up on the workshop for old campaigns (and because it works without the highlander), but is no longer supported.
Yes, works perfectly with RPG Overhaul.
The abiliies are hidden under button Psion abilities in the soldier menu. Thus, those are separated fro RPG ability list.
As it is, my Psionics are good for: Void Rifts, Null Lance, Stasis, and thats it. Once those are used and in cooldown, they suck with the gun.
I am installing this!
In Base XCOM2, you need a psi lab to train new rookies to become their own class. There is no such thing as a "Ranger with Psi abilities." You have to choose between a new Ranger (for example) or a new Psi-op.
This mod uses the old system from Enemy Within. As you play, you will notice that certain soldiers posess "The Gift." You can place those soldiers, regardless of their rank or class in the psi lab to allow them to train new abilities, alongside their existing abilities. You don't start with a Rookie, you start with a special handful of a few already existing high-ranked (assuming) soldiers.
I will start to use the new version of this on my next campaign, of course.
The two mods have the same Package name, so you should be able to unsubscribe from this version and subscribe to the new version without any issue with current campaigns.
PLEASE NOTE: This new version REQUIRES the Community Highlander, if you aren't using the Highlander you can just continue using this version, but it's unlikely this mod will be updated with any future fixes/changes for the time being...
+PsionClassChance=(ClassName=Templar,Psion_Chance=100) but as RM_Biotic, and not cause a crash?
I have to keep re-installing my game after every mod crash, so I am hesitant to try this on my own.
I was wondering if I made some edits to the "XComLatentPsionics.ini" to include a randomized deck of abilities for each rank instead of the set abilities, will this mess anything up?
If i change the 'base' ability from soulfire to insanity do I need to edit the -1 rank line, the rank 0 line and this line (below)?
[LatentPsionicsUnlock.X2Effect_LoadBasePsiAmpAbilities]
+PsiAmpAbilities=Soulfire
I press the "Armory" button and then select "View Soldiers". I am also using the mod "WOTC Detailed Soldier Lists"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1128263618
This shows the solder list correctly (although the PSI strength is shown instead of the combat intelligence, I would prefer to see both, but that's a minor point). From here, I can select any solder and the usual soldier menu is shown on the left, the soldier in the middle, and the stats on the right, as per usual. The PSI stregth is not displayed with the other stats, and the "Psion Abilities" button is floating on its own in the top left corner, but its functional. From here, if I click "Loadout", I get the inventory as per usual as well.
All seems to work. :)