Total War: WARHAMMER

Total War: WARHAMMER

GOW Ultimate Edition - Campaign Overhaul
81 Comments
Alecthelm 16 Mar, 2022 @ 10:05pm 
well.........:D we didnt forget this Mention:D
shaky_rivers  [author] 14 Jul, 2018 @ 6:12am 
@cerberus - thanks, when WTW3 is out I'll do one for the main campaign.
Nasrin 2 Jul, 2018 @ 4:58pm 
thank you for making this mod for us i and many others are thankful
Slemo Sensei 1 Jan, 2018 @ 11:53am 
Thank
shaky_rivers  [author] 31 Dec, 2017 @ 10:12am 
@slemo - I’ve moved onto WTW2 so I’m modding that so don’t have the original files. If you’ve got the time you can make a faction from scratch in 30mins, watch the vid you linked me, that way you can make your own custom faction.
Slemo Sensei 31 Dec, 2017 @ 4:06am 
Can you give the file to me?
shaky_rivers  [author] 31 Dec, 2017 @ 4:04am 
I don’t think it will work, going off this guide you’d need my original files if you want one of my new factions to work.
Slemo Sensei 30 Dec, 2017 @ 5:48am 
i found a guide on how to make any faction playable
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/866743542/133259227526395656/
can i try to make the faction of this mod playable?
Slemo Sensei 24 Dec, 2017 @ 7:29am 
ok
shaky_rivers  [author] 24 Dec, 2017 @ 7:28am 
@slemo - that’s the video I used but it only tells you how to add factions not make them playable unfortunately
Slemo Sensei 24 Dec, 2017 @ 3:37am 
shaky_rivers  [author] 24 Dec, 2017 @ 3:25am 
@slemo - not sure, think you could add the relevant tables like front end factions to the mod. But I don’t know how to make factions playable.
Slemo Sensei 22 Dec, 2017 @ 12:22pm 
Hi i wanna play as the new faction add to this mod there is any way to do it?
shaky_rivers  [author] 15 Dec, 2017 @ 5:33am 
@coloinal - hi please see the overview in the discussions sections and the extra units are available in custom battles.
Cap'n Jack 14 Dec, 2017 @ 4:43pm 
What does this add? Like Faction Wise also Will it work for Custom battles?
shaky_rivers  [author] 24 Nov, 2017 @ 5:58am 
@its a bug with the knights griffon and knights panther, try not to use them and it works perfect.
Lead_Injection 23 Nov, 2017 @ 9:17am 
Hi when i play as the empire Karl Franz it crashes when i try to initiate combat with myself in control. If im attacked or on auto reslove it works fine any advice? I don't have any start mods and radious and radious units are turned off.
shaky_rivers  [author] 11 Nov, 2017 @ 12:58am 
@bigboss - It won't as that's a completely different game but I'll do one for mortal empires just need to decide when as each patch and dlc will break it and I'll have to remake it.
Big Boss 9 Nov, 2017 @ 12:27pm 
So will this work with the mortal empires game mode?
shaky_rivers  [author] 8 Nov, 2017 @ 3:13am 
@blade - adds about 12 loreful new factions is the main difference and edits some stuff, I'd say use this one, though a couple of new units the knights panther and knights griffon, aren't working. But I've got an update that removes them.
@74% not yet, will try again tonight.
Krel Backstabba 4 Nov, 2017 @ 5:49am 
shaky has Steam allowed you to update yet? I didn't have to donwload anything.
Blade 3 Nov, 2017 @ 10:25pm 
Evening, author. What are the differences between this ultimate one and your "Goodbye Old World - Campaign Map Overhaul" mod? I can't see what more did you add into this ultimate one compared with that normal one? Which one should I choose?
Thank you.
shaky_rivers  [author] 26 Oct, 2017 @ 5:31am 
@sir_thomas - Got WTW2 on the weekend haven't played it yet saving myself for mortal empires, booked tomorrow off just to play it. I will do an Overhaul mod for mortal empires when all the dlc is out so I only have to make it once but I'll try and do my other mods as soon as.
Sir_Thomas 25 Oct, 2017 @ 10:42am 
shaky_rivers are you going over to Warhammer 2 as well? Do you find it better than Warhammer 1?
shaky_rivers  [author] 24 Oct, 2017 @ 11:48pm 
@sir_thomas - Whole mod works, just when playing empire don't use the knights panther or white wolfs.
Sir_Thomas 24 Oct, 2017 @ 1:04pm 
Are there any problems with the Vampires? I want to play as the Vampires & this mod from now through Halloween. My vanilla Vampire campaign is about to end. Only one more quest battle to fight.
shaky_rivers  [author] 22 Oct, 2017 @ 4:18am 
@steelmidnight - Yeah it still works, just as empire dont use the new knights panther and knights griffon as they are bugged. There are a couple of new chaos factions on map may lead to some intresting interactions.
@Karel - Still wont let me update, though the workaround is just not to use the Knights Panther of Knights Griffon units.
@Count Wulfric - Thanks for the high praise, I'll be back with something for mortal empires.
steelmidnight 22 Oct, 2017 @ 3:53am 
Im reading in the comments section that it wont let u update. Man that sucks, because this looks very intruiging. Does it work in its current state? Did you do anything with Chaos? New stuff, I mean? Very interesting concept.
Krel Backstabba 21 Oct, 2017 @ 10:18pm 
Evil Steam... Steam! Let Shaky update his mod!
Jack Greedy 21 Oct, 2017 @ 10:17pm 
Have played one campaign, incredible, my favourite modder at his TOP. 100/100 MUST HAVE FOR REAL WARHAMMER TABELTOP / RPG Fans . I only wish for more and more from Shaky.
shaky_rivers  [author] 21 Oct, 2017 @ 3:06pm 
@blackteo - That will be top of my list.
BlackTeo 21 Oct, 2017 @ 1:51pm 
My favourite thing in this mod, reworked cities like Castle Drachenfels, Mordheim and so on (maybe add Ubershriek from Vermintide?). It makes gameplay more fun and gets some roleplay in it
shaky_rivers  [author] 21 Oct, 2017 @ 1:26pm 
@Blackteo - I will be doing one but not sure what I'm going to actually do as there will already be so many factions and changes.
BlackTeo 21 Oct, 2017 @ 1:19pm 
Love your mod man:) Will u do the same for Mortal Empires when they came out?
shaky_rivers  [author] 21 Oct, 2017 @ 11:35am 
@Nacho - Could be, I think the limit is 1GB and it let me upload it and update before, just now it's playing up but I will keep trying.
PeskyBees 21 Oct, 2017 @ 11:32am 
It might be that your mod file size is too big, sometimes steam won't let you update a mod because of that. Some modders have had to split their mods up into parts.
shaky_rivers  [author] 21 Oct, 2017 @ 5:44am 
@all - Steam wont let me update the mod, tried for ages, I'll keep trying though.
Krel Backstabba 21 Oct, 2017 @ 4:12am 
Perfect.
shaky_rivers  [author] 21 Oct, 2017 @ 3:46am 
@All - Should be fixed now, it was Knights Griffon and Knights Panther causing the strange bug (Can reinforce but not be in the main army, that's why I didn't catch the bug?) so I removed them, sorry everyone for missing the bug.
Krel Backstabba 21 Oct, 2017 @ 3:18am 
@shaky As I read your answer to mark, I guess it might be caused in my case by Gelt as well. I started campaign with him, but passed all soldiers to other army.

Later though, I encountered similar crash with no Gelt in force or reinforcement. Griffon knights were there to the best of my memory.
Krel Backstabba 21 Oct, 2017 @ 3:14am 
@shaky - I am sorry if it annoyed you. It shows me free cities' economy is very strong when I open the diplomacy panel. One of their towns was razed, thus I am surprised how they earnt that status. It makes me think they have got surplus. I also sent them 2,000 money.

If you need any additional information, I am up any time.
shaky_rivers  [author] 21 Oct, 2017 @ 2:02am 
@mark - seems to a bug with gelt and the first battle though people are saying franz works, I'll look to fix it.
@Karel - reikland not recruiting, off the top of my head they start off with some good units which I reckon puts them in poor finances and AI will never purposefully go into debt plus but I will look into that and the starting battle bug. Can't tell if your joking but putting FIX IT! is annoying.
@Razor - My only plans is to do some bug fixes as I'll be preparing for a mortal empires overhaul. All the settlements are the same as the last version only change was I renamed Kemperbad to Welleborm as the former is a reikland city.
21 Oct, 2017 @ 1:04am 
Could you add the factions you added as playable factions?
21 Oct, 2017 @ 12:41am 
is the original settlements still there? Cus in the last version the original settlement was still in game AND the new start pos, which sucks
Krel Backstabba 21 Oct, 2017 @ 12:41am 
And it seems Free cities of Reikland can't recruit,
Krel Backstabba 20 Oct, 2017 @ 9:45pm 
There is a bug as the Empire, when you put all your units to the new generals army on the first turn, and attack Wolf kin of Ulric, the game crashes. Your mage and champion have to be embedded to the same army.

It also happens when you want to fight a quest battle (that one after capturing Castle Reikland). Heroes don't have to be embedded. I suspect it is Griffon knights, who might cause the problem. FIX IT!
Tabs Gang 20 Oct, 2017 @ 3:33pm 
couldnt tell if it was my PC or not bust as i went into my first battle as empire (Gelt) it crashed halfway through loading battle. Do you know of any causes?
Tabs Gang 20 Oct, 2017 @ 3:20pm 
this seems like a cool idea i will have a go and get back
shaky_rivers  [author] 19 Oct, 2017 @ 11:43pm 
@voiceofreason - new units are outlined in the overview specifically under the new units and mercenary armies sections
voiceofreason467 19 Oct, 2017 @ 8:39pm 
What are the exact unit additions that you made?