Sid Meier's Civilization VI

Sid Meier's Civilization VI

Mass Destruction
17 Comments
doughboy9403 31 Jan, 2020 @ 4:00pm 
How do you scale down the animations for nuclear weapons? I'm trying to create a new, smaller nuke type but I want it to have a smaller animation. It's the only thing im missing currently and I need help :(
Scapeh 6 Oct, 2019 @ 12:56pm 
I've created a mod that overhauls nuclear weapons and adds in whole new WMD.
It also increases animation sizes a lot, so it could be what you're looking for if you were interested in this!
Search for "Castle Bravo"
lg10000  [author] 1 May, 2019 @ 10:23am 
Im not going to update this mod again sorry!

You need to modify the animation for nuclear weapons. I think its in the development tool assets. All I did was scale it up, using the dev kit, I can't remember exactly how I did it though!
andoblock 14 Mar, 2019 @ 9:47pm 
Which file is this in. As i couldnt find any of the missiles and i looked at all the files. I want to mod this.
izzy 21 Feb, 2019 @ 9:55am 
Update? for GS?
Ultimuh 17 Feb, 2019 @ 5:39pm 
Now that the Gathering Storm expansion has been released for a few days now,
do you think that an update will be possible in the near future?
Alternatively, can anyone confirm if it work without an update?
lg10000  [author] 9 Mar, 2018 @ 5:19pm 
Also, if anyone has any ideas on what files i could edit to make the AI more likely to build nukes and use them during war, that would be awesome. It seems impossible currently to get the AI to launch a nuke, even on higher difficulties. I tried making the nuke happy agenda more common, but it seems like nuke happy only makes the AI build more nukes, not use them. Thanks.
lg10000  [author] 9 Mar, 2018 @ 5:10pm 
I haven't tried running it with R&F but I see no reason why it wouldn't be.

Im trying to get back into modding civ 6 so if its not compatible, I may update it, but it will probably take awhile because to update the mod i need to completely rebuild it. This is because I got a new computer and lost the files for the mod.

If I update it I'll update the text for the new stats in game, (such as mentioning the new costs).
Rams0505 11 Feb, 2018 @ 2:26am 
will this work with R&F expansion? @lg10000
lg10000  [author] 10 Feb, 2018 @ 12:47pm 
The animations not showing is probably a problem with the game itself and not my mod because I've personally had the same thing happen with the vanilla nukes. As for the specific stats, I probably wont update this mod anymore because ive pretty much lost interest in civ 6. As for the size im not sure lol im fairly new to modding and only included modified files, and it ended up being 80mb :P
Dadarocks_ttp 29 Jan, 2018 @ 5:41am 
im having some issues while this mod is enabled the animations for both thermo and regular nukes sometimes show and other times dont
i really want to see it all teh time else
what would happen is the radiation would appear the nuke would dissapear and evrything in that area would be damaged except the animation wont show sometimes
Jair F. Kennedy 28 Jan, 2018 @ 5:23pm 
Gandhi would be proud... :steamsad::steamhappy:
Crystal Rose 20 Jan, 2018 @ 11:02am 
Great Mod, Thanks. Two thumbs up, fav'd and subscribed. Good Luck with this Mod and all your future endeavors.
Baleur 6 Jan, 2018 @ 5:45am 
Would like some more specific stats like
"Radius now 20, vanilla was 10" or wahtever.
But will try in my new game =) Why the heck is it 80mb though?
tdurden527 9 Dec, 2017 @ 5:27am 
Good on ya. The Vanilla booms are too small.
ErsatzCavaleiro 12 Nov, 2017 @ 10:57am 
can't wait to install! The Civ5 nukes were way better but now the nuke sized hole in my heart has been filled with radtion!
T2 11 Nov, 2017 @ 4:29am 
Boom Sha-Lak-Lak Boom!