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this addresses that by making the retinues cheaper and the caps smaller so your always happy to get more cap even late into the game
NDefines.NMilitary.RETINUE_FROM_REALMSIZE = 3.0
NDefines.NMilitary.RETINUE_TITLE_MODIFIER = 1.0
NDefines.NMilitary.RETINUE_INCREASE_PER_TECH = 0.5
NDefines.NMilitary.RETINUE_HIRE_COST_MULTIPLIER = 0.01
NDefines.NMilitary.RETINUE_REINFORCE_RATE = 0.1
NDefines.NMilitary.RETINUE_REINFORCE_COST = 0.30
NDefines.NMilitary.RETINUE_CONSTANT_COST = 0.125
NDefines.NMilitary.MIN_RETINUE = 0
Because I notice in my gameplay that the HRE has few retinue but when I check they have like 4K/16K retinue cap usage.
if its a steam problem you can just deselect the mod in the launcher and then the mod should not load even if steam forgot to delete it
this mod has been in limbo for awhile since i made a version with size 200 retinues and loads of balances changes to stop ai counts from building retinues
i might replace this one with that one
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=506920971
Like I changed the Byzantine Cataphracts to only heavy cavalry. It made it slightly cheaper. You ended up paying the price for normal cataphracts and still had horse archers.
How'd yeh do this?