Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
Everyone should see same effect on doors, walls, and trees.
For Ace it's press Left Ctrl + Left Windows.
True Breaching Alpha Release
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2484569661
or Zeus Enhanced to lock doors much more easily.
Where can i place this? Or how to use it properly?
_house setVariable ["bis_disabled_Door_1", 1, true];
Thx for any help! :)
The mod really stopped working in a dedicated environment, I can't say why. Until recently, I would say 30 or 40 days ago, it was working normally.
We are waiting for your update. In my opinion, in addition to being a "must have", it should be incorporated into the game.
Anyway, great job, man.
Thanks!
PS: My unit doesn't use unsung mod.
When i try to use the Breaching Charge in a door, the Ace Interaction Menu Automatically opens the door xD, there is some solution to that?