安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Everyone should see same effect on doors, walls, and trees.
For Ace it's press Left Ctrl + Left Windows.
True Breaching Alpha Release
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2484569661
or Zeus Enhanced to lock doors much more easily.
Where can i place this? Or how to use it properly?
_house setVariable ["bis_disabled_Door_1", 1, true];
Thx for any help! :)
The mod really stopped working in a dedicated environment, I can't say why. Until recently, I would say 30 or 40 days ago, it was working normally.
We are waiting for your update. In my opinion, in addition to being a "must have", it should be incorporated into the game.
Anyway, great job, man.
Thanks!
PS: My unit doesn't use unsung mod.
When i try to use the Breaching Charge in a door, the Ace Interaction Menu Automatically opens the door xD, there is some solution to that?