Cities: Skylines

Cities: Skylines

Ama Quay 9m
21 kommentarer
HenryBoi 22. mai 2021 kl. 14.00 
looks like a concrete river
LeonardMT 19. apr. 2021 kl. 11.45 
@Future maybe you don't have the network tiling mod?
Future 20. apr. 2020 kl. 5.48 
I've unsubscribed and subscribed it, so it might me a mod?
guywithpups 19. apr. 2020 kl. 23.36 
@Future maybe something happened when you subscribed to this, it loads fine for me in LSM
Future 13. apr. 2020 kl. 10.24 
[LSM] Asset failed: 1346487514.Ama Quay 9m_Data
MissingMethodException: Dunno what to do with TransportInfo(Did you forget to add this type to ReadUnityType()?)
at ColossalFramework.Packaging.PackageReader.ReadUnityType (System.Type type, ColossalFramework.Packaging.Package package) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.DeserializeSingleObject (System.Type type) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.DeserializeFields (System.Object obj, System.Type type, Boolean resolveMember) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.DeserializeMonoBehaviour (UnityEngine.MonoBehaviour behaviour) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.DeserializeGameObject () [0x00000] in <filename unknown>:0
Future 13. apr. 2020 kl. 10.24 
at LoadingScreenMod.AssetDeserializer.Deserialize () [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.Instantiate (ColossalFramework.Packaging.Asset asset, Boolean isMain, Boolean isTop) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetLoader.LoadImpl (ColossalFramework.Packaging.Asset assetRef) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetLoader+<LoadCustomContent>d__27.MoveNext () [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
LoadingScreenMod.AssetLoader:AssetFailed(Asset, Package, Exception)
LoadingScreenMod.<LoadCustomContent>d__27:MoveNext()
LoadingManager:Update()
Future 11. apr. 2020 kl. 12.37 
Loading screen mod tells me it keeps failing to load.
Frog 23. sep. 2019 kl. 18.22 
@shanttk91 it's a quay, so it'll be in the water structures section. Or you can use find it
warlord2000 21. nov. 2018 kl. 11.57 
Can you make a Deeper Version for this 9m Quay Please`?
Neww_ 20. aug. 2018 kl. 11.15 
I love this so much, very realistic! Any chance we could get a larger version of this design? Maybe like a 24m one. This will perfect for cities with controlled rivers like the LA River
amamIya  [skaper] 19. aug. 2018 kl. 16.02 
@Aturchomicz
yea its a canal
AturUwU 18. aug. 2018 kl. 16.05 
isnt this a canal,not a key?
Charlie.Decker 22. juni 2018 kl. 9.27 
ylij174 its a shallow canal. or you could make a skate park bowl out of it
ylij174 11. mai 2018 kl. 2.41 
The author, why do not you describe the principle of work? People do not understand how to use the mod.
mmhajvth 6. apr. 2018 kl. 5.21 
It's where you can also find the vanilla pavement path, bicycle path and the gravel path.
shanttk91 4. apr. 2018 kl. 15.20 
please someone help I really want to use this lol
shanttk91 4. apr. 2018 kl. 15.17 
how come I cant find it in the roads section I downloaded it? am I missing a mod or something
MKS 1. apr. 2018 kl. 12.36 
Very good
headlock 30. mars 2018 kl. 16.24 
this is absolutely fantastic.
dangagi4droid 30. mars 2018 kl. 15.22 
I have seen your works, they are truly quality assets. they are brilliant!
MR.Baboon.PX 30. mars 2018 kl. 4.48 
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