Cities: Skylines

Cities: Skylines

Ama Quay 9m
21 Comments
HenryBoi 22 May, 2021 @ 2:00pm 
looks like a concrete river
LeonardMT 19 Apr, 2021 @ 11:45am 
@Future maybe you don't have the network tiling mod?
Future 20 Apr, 2020 @ 5:48am 
I've unsubscribed and subscribed it, so it might me a mod?
guywithpups 19 Apr, 2020 @ 11:36pm 
@Future maybe something happened when you subscribed to this, it loads fine for me in LSM
Future 13 Apr, 2020 @ 10:24am 
[LSM] Asset failed: 1346487514.Ama Quay 9m_Data
MissingMethodException: Dunno what to do with TransportInfo(Did you forget to add this type to ReadUnityType()?)
at ColossalFramework.Packaging.PackageReader.ReadUnityType (System.Type type, ColossalFramework.Packaging.Package package) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.DeserializeSingleObject (System.Type type) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.DeserializeFields (System.Object obj, System.Type type, Boolean resolveMember) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.DeserializeMonoBehaviour (UnityEngine.MonoBehaviour behaviour) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.DeserializeGameObject () [0x00000] in <filename unknown>:0
Future 13 Apr, 2020 @ 10:24am 
at LoadingScreenMod.AssetDeserializer.Deserialize () [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetDeserializer.Instantiate (ColossalFramework.Packaging.Asset asset, Boolean isMain, Boolean isTop) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetLoader.LoadImpl (ColossalFramework.Packaging.Asset assetRef) [0x00000] in <filename unknown>:0
at LoadingScreenMod.AssetLoader+<LoadCustomContent>d__27.MoveNext () [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
LoadingScreenMod.AssetLoader:AssetFailed(Asset, Package, Exception)
LoadingScreenMod.<LoadCustomContent>d__27:MoveNext()
LoadingManager:Update()
Future 11 Apr, 2020 @ 12:37pm 
Loading screen mod tells me it keeps failing to load.
Frog 23 Sep, 2019 @ 6:22pm 
@shanttk91 it's a quay, so it'll be in the water structures section. Or you can use find it
warlord2000 21 Nov, 2018 @ 11:57am 
Can you make a Deeper Version for this 9m Quay Please`?
Neww_ 20 Aug, 2018 @ 11:15am 
I love this so much, very realistic! Any chance we could get a larger version of this design? Maybe like a 24m one. This will perfect for cities with controlled rivers like the LA River
amamIya  [author] 19 Aug, 2018 @ 4:02pm 
@Aturchomicz
yea its a canal
AturUwU 18 Aug, 2018 @ 4:05pm 
isnt this a canal,not a key?
Charlie.Decker 22 Jun, 2018 @ 9:27am 
ylij174 its a shallow canal. or you could make a skate park bowl out of it
ylij174 11 May, 2018 @ 2:41am 
The author, why do not you describe the principle of work? People do not understand how to use the mod.
mmhajvth 6 Apr, 2018 @ 5:21am 
It's where you can also find the vanilla pavement path, bicycle path and the gravel path.
shanttk91 4 Apr, 2018 @ 3:20pm 
please someone help I really want to use this lol
shanttk91 4 Apr, 2018 @ 3:17pm 
how come I cant find it in the roads section I downloaded it? am I missing a mod or something
MKS 1 Apr, 2018 @ 12:36pm 
Very good
headlock 30 Mar, 2018 @ 4:24pm 
this is absolutely fantastic.
dangagi4droid 30 Mar, 2018 @ 3:22pm 
I have seen your works, they are truly quality assets. they are brilliant!
MR.Baboon.PX 30 Mar, 2018 @ 4:48am 
点赞、订阅、收藏一步到位:emofdr: