Cities: Skylines

Cities: Skylines

DAQ Offices Q4
11 kommentarer
DawiD  [ophavsmand] 13. feb. 2020 kl. 16:30 
@baronjutter: I don't support this content anymore. I don't even have C:S installed anymore :(
I can send you eddited files, without the mural (i can easly remove it from textures) if you'd like?
baronjutter 18. juni 2018 kl. 21:42 
Love this building, so generic, so ugly. Although as someone who loves generic buildings like this to combine into larger complexes, the billboards and mural on the side wall make that harder. I'd love a "clean" version with plain blank walls.
DawiD  [ophavsmand] 8. maj 2018 kl. 17:02 
thx matthias!
matthiaspowerbomb 7. maj 2018 kl. 16:11 
Nice. Much improved.
alborzka 6. maj 2018 kl. 8:25 
even better! :)
DawiD  [ophavsmand] 6. maj 2018 kl. 7:41 
Updated

Lowered textures resolution (hipoly: 2kpx > 1kpx) (lod: 1kpx > 256px)
Hafiz 5. maj 2018 kl. 17:44 
nice
alborzka 5. maj 2018 kl. 17:40 
Nice work as usual :D
Gèze 5. maj 2018 kl. 16:00 
Matthias is right, there's no reason for this block of concrete should have 1k texture. 512^2 would be enough and 256^2 for LOD.
DawiD  [ophavsmand] 5. maj 2018 kl. 15:59 
I made it so big so it stays sharp. Game tends to compress textures, and doing so leaving most of the detail behind. Using bigger textures for UVs kind of breaks compressing and we get nice crisp building. I can lower resolution and upload it into other file if you want.
matthiaspowerbomb 5. maj 2018 kl. 15:43 
This looks good, but the texture size seems high for a building like this, and I'm almost certain the LOD texture size is too big.