Cities: Skylines

Cities: Skylines

DAQ Offices Q4
11 opmerkingen
DawiD  [auteur] 13 feb 2020 om 16:30 
@baronjutter: I don't support this content anymore. I don't even have C:S installed anymore :(
I can send you eddited files, without the mural (i can easly remove it from textures) if you'd like?
baronjutter 18 jun 2018 om 21:42 
Love this building, so generic, so ugly. Although as someone who loves generic buildings like this to combine into larger complexes, the billboards and mural on the side wall make that harder. I'd love a "clean" version with plain blank walls.
DawiD  [auteur] 8 mei 2018 om 17:02 
thx matthias!
matthiaspowerbomb 7 mei 2018 om 16:11 
Nice. Much improved.
alborzka 6 mei 2018 om 8:25 
even better! :)
DawiD  [auteur] 6 mei 2018 om 7:41 
Updated

Lowered textures resolution (hipoly: 2kpx > 1kpx) (lod: 1kpx > 256px)
Hafiz 5 mei 2018 om 17:44 
nice
alborzka 5 mei 2018 om 17:40 
Nice work as usual :D
Gèze 5 mei 2018 om 16:00 
Matthias is right, there's no reason for this block of concrete should have 1k texture. 512^2 would be enough and 256^2 for LOD.
DawiD  [auteur] 5 mei 2018 om 15:59 
I made it so big so it stays sharp. Game tends to compress textures, and doing so leaving most of the detail behind. Using bigger textures for UVs kind of breaks compressing and we get nice crisp building. I can lower resolution and upload it into other file if you want.
matthiaspowerbomb 5 mei 2018 om 15:43 
This looks good, but the texture size seems high for a building like this, and I'm almost certain the LOD texture size is too big.