Cities: Skylines

Cities: Skylines

DAQ Offices Q4
11 則留言
DawiD  [作者] 2020 年 2 月 13 日 下午 4:30 
@baronjutter: I don't support this content anymore. I don't even have C:S installed anymore :(
I can send you eddited files, without the mural (i can easly remove it from textures) if you'd like?
baronjutter 2018 年 6 月 18 日 下午 9:42 
Love this building, so generic, so ugly. Although as someone who loves generic buildings like this to combine into larger complexes, the billboards and mural on the side wall make that harder. I'd love a "clean" version with plain blank walls.
DawiD  [作者] 2018 年 5 月 8 日 下午 5:02 
thx matthias!
matthiaspowerbomb 2018 年 5 月 7 日 下午 4:11 
Nice. Much improved.
alborzka 2018 年 5 月 6 日 上午 8:25 
even better! :)
DawiD  [作者] 2018 年 5 月 6 日 上午 7:41 
Updated

Lowered textures resolution (hipoly: 2kpx > 1kpx) (lod: 1kpx > 256px)
Hafiz 2018 年 5 月 5 日 下午 5:44 
nice
alborzka 2018 年 5 月 5 日 下午 5:40 
Nice work as usual :D
Gèze 2018 年 5 月 5 日 下午 4:00 
Matthias is right, there's no reason for this block of concrete should have 1k texture. 512^2 would be enough and 256^2 for LOD.
DawiD  [作者] 2018 年 5 月 5 日 下午 3:59 
I made it so big so it stays sharp. Game tends to compress textures, and doing so leaving most of the detail behind. Using bigger textures for UVs kind of breaks compressing and we get nice crisp building. I can lower resolution and upload it into other file if you want.
matthiaspowerbomb 2018 年 5 月 5 日 下午 3:43 
This looks good, but the texture size seems high for a building like this, and I'm almost certain the LOD texture size is too big.