RimWorld
BetterVents
64 comentarios
Autismus Maximus 8 JUL a las 9:56 
1.6??
Slaygate2077 3 JUL a las 20:39 
i do wanna know if this will be getting an update to 1.6 during the unstable patch or after?
Taggerung 8 OCT 2024 a las 13:57 
I've decompiled the DLL and spotted in BetterCV.BetterCVUtil the function isOverWall logs the name of the place worker for every placeWorker for every tick. I couldn't find the code on Github or similar to make a PR. I noticed because someone made a ticket on my mod complaining about loads of logs but it turns out it's just this mod logging it lol
4000 pounds of cocaine 4 MAY 2024 a las 21:57 
LETS FREAKINF GOOOOOOO
Aeon  [autor] 4 MAY 2024 a las 1:52 
Updated to 1.5
Kotobike 24 ABR 2024 a las 7:08 
updated to 1.5
at the request of the author the mod will be removed
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3231137156
4000 pounds of cocaine 16 ABR 2024 a las 13:02 
1.5?
Marson 27 OCT 2022 a las 11:40 
thanks!
VelxraTV 25 OCT 2022 a las 15:35 
Thank you!
Aeon  [autor] 25 OCT 2022 a las 13:55 
Updated to 1.4

Also fixed the issue with doors
VelxraTV 21 OCT 2022 a las 13:48 
Please update to 1.4
01A3-91C-2789B11F "Vala" 1 JUL 2022 a las 1:24 
What about vent pipes you can add overhead on open tiles?
Black Jesus 25 MAY 2022 a las 12:57 
So compared to vanilla vents how much more effective are these cause I find vanilla vents absolutely worthless except for very small rooms.
Friendly Respector 31 DIC 2021 a las 17:53 
leeal 19 OCT 2021 a las 19:30 
among us
JinxLuckless 4 AGO 2021 a las 17:51 
Awesome, thanks!
Ɲơɴɑɱɛ ت 4 AGO 2021 a las 15:15 
Thanks ! :)
Aeon  [autor] 4 AGO 2021 a las 8:28 
Updated for 1.3
Jacques Cartier 26 JUL 2021 a las 18:33 
This mod seems to be working fine for 1.3 for me.
ambi 21 JUL 2021 a las 23:28 
1.3?
Mike 18 JUL 2021 a las 4:25 
have you considered releasing a mod that's a merged version of this and better coolers to cut down on mod list bulk?
drackalol 11 MAY 2021 a las 0:22 
Sus!
UltraDelux 15 MAR 2021 a las 11:34 
@Lurmey i know i'm not really answering your question but there's a mod that replaces the textures of JTP's mod called "seamless edit" or something. also if you check out the discussions there's one pinned that explains how to build windows out of stone. i say all this because i'm thinking maybe you don't like the way they look like i did, and those two things together fix that issue up real well. @everyone_else sorry for posting so off topic
Mitokandria (Tricks) 3 DIC 2020 a las 18:18 
Thank you. I was testing it, but didn't get a chance to build any and properly test.
Redeye 3 DIC 2020 a las 10:38 
thanks bud
Aeon  [autor] 2 DIC 2020 a las 22:38 
Yes it works/worked with 1.2

Updated anyway, No changes, mod works fine as far as I can tell, just a recompile and added to the about to remove the warning.
Redeye 30 NOV 2020 a las 19:24 
can someone fork this or upload it and update it?
Mitokandria (Tricks) 24 NOV 2020 a las 15:30 
Seconded. Does this work with 1.2?
gorpacus 1 OCT 2020 a las 19:36 
Does this still work with 1.2?
Lurmey 9 JUN 2020 a las 10:48 
Hey, Antaioz, I wanna ask from a modding perspective, how exactly do you enable the building to be placed over top a wall without replacing it? I'm trying to make a patch for JPT's Open The Windows that makes his windows act similarly but I don't know how to even begin. Could you help?
#6 24 ABR 2020 a las 0:29 
Is there a reason I would get vanilla vent graphics even with this mod loaded at the bottom of my list?
Boneofskull.Qc 9 ABR 2020 a las 7:48 
Same here. The vents appears in front of every pawns.
Valentinesmith636 3 ABR 2020 a las 0:13 
the vents are appearing 'in front' of my alpha muffalos and t-rex sprites as they walk past them. Spawned some vanilla animals (dromedary and elephant) and its doing same thing.
Aeon  [autor] 21 MAR 2020 a las 9:47 
probably beyond the scope of this, I'm afraid.
Rhodry 21 MAR 2020 a las 6:29 
any plans for a one way vent?
Red1 20 MAR 2020 a las 8:37 
THANKS!
Aeon  [autor] 18 MAR 2020 a las 10:51 
Updated to 1.1!
Grimtower 7 MAR 2020 a las 12:18 
here's hoping for an update. love this mod.
Red1 3 MAR 2020 a las 22:54 
Woot! thanks I love this mod
NECEROS 3 MAR 2020 a las 13:10 
much love @Antaioz
Aeon  [autor] 25 FEB 2020 a las 23:41 
Will hopefully look into updating over the weekend / next week or so
Talisman1973 24 FEB 2020 a las 4:03 
I am hoping this will be updated to 1.1 in the near future?
Moddy 31 OCT 2019 a las 14:09 
Don't think so @nubcake
nubcake -MeoW- 9 AGO 2019 a las 16:43 
Great mod, much appreciated. Been using it for a while now. I notice that raiders still go first for my vents/coolers... so I was going to combine with materials for vents, is it compatible?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1168506217
XxLÖKxX 28 MAY 2019 a las 13:20 
Can this be added to old saves?
Natalo77 10 FEB 2019 a las 9:06 
Any hard incompatibilities
ryfri_expanded 6 NOV 2018 a las 18:05 
Nice. Always hated the look of the vanilla vents, these look waaay nicer, thanks
Aeon  [autor] 29 OCT 2018 a las 22:10 
Just tested again.

It appears to be isolated to god mode. Given that, I'm not inclined to root around in the code, possibly breaking other things while trying to come up with a fix.
SketchyGalore 29 OCT 2018 a las 21:22 
I don't see how it could, either, actually. I looked at the files and the only thing that seems like it could effect anything is an assembly called "bettercv.dll", but that's just because I don't know what it does. All I can say is that I loaded up the game with nothing but core and a mod manager, no problem, then added BetterVents, and got that strange behavior (this picture is an autodoor, a door, a cooler, and a modded vent, placed in god mode) : https://imgur.com/a/fZ1Ij7S

It could just be something wonky on Rimworld's end with how it responds to the mod. I did notice that, since 1.0, pawns seem to have an extra deconstruct job when installing a door or something that I don't quite remember being there (they remove the wall, then build the door instead of that just happening automatically when the door's built). I may be mistaken on that, though.
Aeon  [autor] 29 OCT 2018 a las 20:33 
I don't see how this mod could cause that, The mod doesn't affect any code that would cause that issue, and I can't replicate it on my end.