RimWorld
Plant Growth Sync
76 σχόλια
Heimskr 14 Δεκ 2022, 9:43 
1.4?
ParanoidPossum 11 Ιαν 2022, 21:49 
@Kin link broke
The_Silver_Nuke 20 Ιαν 2021, 18:11 
Unable to access alternate link, and this mod seems abandoned as well.
Tekuromoto 4 Ιαν 2021, 16:29 
@codeoptimist, @malkav the link provided is broken. Any chance of a 1.2 update?
Frey 12 Σεπ 2020, 5:31 
looks like it still works
Lex_Ms 1 Μαϊ 2020, 23:18 
Thx Malkav 🖖👍
Malkav 1 Μαϊ 2020, 16:29 
I made the (minimal) changes codeoptimist mentions below and posted a 1.1 updated version of this mod for those who don't want to do it themselves. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2081104007
codeoptimist 27 Απρ 2020, 6:51 
Confirmed works great on 1.1.

I had a look at the (decompiled) code. It is short and sweet and although it's packaged with v1.1.0 of 0Harmony.dll it doesn't use it - in fact I deleted it. It just does its thing with a MapComponent. Also tested in-game and it works fantastic. (Thanks everyone in comments for letting me know.)

@Lanilor, if you stop by this just needs 0Harmony.dll deleted and About.xml updated. [gist.github.com]
mtg 11 Απρ 2020, 14:41 
just to confirm im am using it in 1.1 and it is working,
woagames 10 Απρ 2020, 17:13 
I NEED THIS...... for 1.1... please
hop11 10 Απρ 2020, 9:30 
OCD ALERT: respond accordingly: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Sleppy 2 Απρ 2020, 11:02 
will this be updated?
Maverick 21 Μαρ 2020, 6:54 
pls update
SheakZarnn 15 Μαρ 2020, 3:40 
It does work in 1.1 as is. Thanks @Ceanox for the info
NECEROS 14 Μαρ 2020, 19:33 
I'm tempted to make this myself, Lanilor
PGMP 10 Μαρ 2020, 12:03 
Dear god im missing this mod way too much hahaha. Thank you for your work and time @Lanitor
mtg 8 Μαρ 2020, 16:24 
please update to 1.1
CaptPicard 7 Μαρ 2020, 3:49 
Update 1.1 is possible ? ( + Trad FR ^^)
Ceanox 5 Μαρ 2020, 9:02 
FYI, 1.0 version of this mod works for 1.1, Proof? I have a 45 by 45 field of crops that matures & grows at the same time.
PGMP 2 Μαρ 2020, 11:29 
+1 Love for the mod and hoping for an update :lunar2019piginablanket::lunar2020hearteyesrabbit:
Gunseeker 1 Μαρ 2020, 13:33 
1.1 pls
Ralathar44 29 Φεβ 2020, 19:48 
Update when you can :).
Leaf! ∆Θ 29 Φεβ 2020, 15:02 
Love your mod! Could we expect an update to 1.1?
Talisman1973 24 Φεβ 2020, 4:38 
I am hoping this will be updated to 1.1 in the near future?
SZ 22 Φεβ 2020, 7:38 
I think actually slows crop growth significantly. Especially the faster growing crops.
Gehenna 23 Δεκ 2019, 18:29 
shouldn't this actually improve performance, as the game would have fewer things to keep track of? or am I silly for thinking that
LS-Swapped HMT Olympic 28 Νοε 2019, 16:52 
Well I guess I know what I'm adding to my load order even though it already takes five minutes to get to the title screen.
酱油菜,请指导 10 Σεπ 2019, 6:28 
这个模型增加了生长区植物生长的同步性。所以,当殖民者只播种一个区域的一部分,然后在完成之前休息一下,或者如果单一的植物被动物吃掉,这就等于很小的差别。随着时间的推移,增长同步等于这个速度,这样整个区域就可以同时收获。
生长同步只会影响生长区的农作物。
它也只是平均增长,没有净收益或亏损。
可以添加到现有的保存中
Ahmet 23 Ιουν 2019, 11:48 
is this so much performance consuming?
SmokeDragon 12 Ιουν 2019, 2:46 
caused lag on a map that had 100% farm.. as in.. whole map was farm
Natalo77 8 Φεβ 2019, 16:15 
Any hard incompatabilites?
groovybluedog 24 Οκτ 2018, 4:23 
"It also just averages groth, there is no net gain or loss."

Exactly what I was looking for. Can't wait to try this!
Mister_Wolfgang 21 Οκτ 2018, 18:41 
Hi ! Can you upload a B19 version on steam workshop ? For streamer's let's play and for facilitate its installation by the community.
Zorlond 17 Οκτ 2018, 18:32 
That got it. :steamhappy:
Lanilor  [Δημιουργός] 17 Οκτ 2018, 18:26 
That was probably a problem with the update. See if steam updates the mod again, otherwise force it.
Zorlond 17 Οκτ 2018, 17:49 
This mod is giving so many "X already has a short hash" errors that the debug log stops due to error spam.
Toast 17 Οκτ 2018, 14:27 
1.0 update? :D
Lanilor  [Δημιουργός] 8 Οκτ 2018, 7:02 
No, grower buildings are no growing zones. Someone else made a version of this mod for hydroponics. You should be able to find it with the steam workshop search.
Immortalits 8 Οκτ 2018, 6:04 
Is it working on growing pots (mod) or hydroponics?
They are somewhat generating their own growing zones, just curious :)
ambi 4 Σεπ 2018, 10:17 
thank you
Lanilor  [Δημιουργός] 7 Αυγ 2018, 17:37 
You can still use i if just the version number changed. Afaik there was nothing changed that would make this mod break and I won't just reupload everything for just a version number change.
[XGm] XTCProbstA2_TTV 7 Αυγ 2018, 12:37 
Update/Downdate from 1.0 to 0.19 please?
Armedwithpuns 2 Αυγ 2018, 14:03 
@Lanilor yeah i'm sure it's case of opinion more than anything, the guys that do the harvesting in my colony are mostly also doing cooking, animal tending, etc. i also have most of my growing zones either indoors or very close to the area they usually work in anyway
Lanilor  [Δημιουργός] 2 Αυγ 2018, 11:32 
@ChippedChap: I jus always include harmony when I start a project and most of the time I need it. I probably forgot to check and remove it, but it does nothing much if the file is there. I'll remove it when I remember it next time working on this mod.
Yes, you don't see the growth rate changing in the inspect tab. The rate stays the same, it syncs the growth directly for simplicity and better control. I was quite sure it does not matter against what assembly it is compiled since they are just references. I recompiled it too, but didn't test it since the version change is quite annoying. If anyone want to try it feel free and report if it works.

B18 test version: https://www.dropbox.com/s/aw5xirb65nwysqm/Plant%20Growth%20Sync%20B18.zip?dl=0
Lanilor  [Δημιουργός] 2 Αυγ 2018, 11:32 
@Armedwithpuns: I use many smaller zones to have a more constant workload for my growers. It was just annoying when one single plant was harvestable and they walk extra to that one to harvest it, walk away and a few secons later the next is grown. But of course you are free to not like it.
Armedwithpuns 2 Αυγ 2018, 11:09 
still cool mod though
Armedwithpuns 2 Αυγ 2018, 11:09 
i don't know but i kind of prefer when the plant growth is organic and asymmetric. i supppose also if the plants become harvestable at different times it makes the workload more constant and easier to handle
ChippedChap 2 Αυγ 2018, 11:08 
Also, this is really harmless but the mod includes a copy of Harmony but it doesn't seem to use it. Is this accidental or from a point early on in development?