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Why bother building or using the small or large thermopile when there are better alternatives? Wind, solar or geothermal produce a non-insignificant amount of power without requiring ANY fuel. For that matter, I'd rather build a generator that consumes cheap fuel like wood or chemfuel.
Then there's the fact that I could install and use a different mod to build a nuclear thermopile that requires much less fuel or runs indefinitely. I could do that. However, the other aspects of this mod seem appealing to me. I'd even consider using the thermopiles, if only the fuel consumption was more reasonable.
Your mods for A19 are for the most part stable, from what i've observed their are some issues regarding item weights and depreciated implementation, but everything works as I believe it was intended to do so. I can speak for everything but simple fish as far as 1.0 is concerned.
I've seen other nuclear thermopile mods and none require a stead and regular supply of uranium. The RTGs , for example, produce 750w, yet the uranium is a one-time building material cost as it does not need replacing.
There are some nuclear power plant mods ( not thermopile) that do consume uranium. However, most consume a sizeable amount of uranium and produce a large amount of power - usually at least 5 kw or 10 kw - and last about an in-game year or longer.
why not a Power generator that Works by using the heat around it
Produces not much power
but cheap enough to build many
or
Produces same amount of power to a solar panel
but only able to be built on Sand (Hopefully to be made on only Desert and Extreme Desert Biomes and not Coasts of Any biome)