Divinity: Original Sin 2

Divinity: Original Sin 2

Goblins, Imps and Trolls - Definitive Edition
18 Comments
Heinz234  [author] 14 Feb @ 11:38pm 
Sorry @Arakvielle I no longer mod for DOS2.
And even if i did I don't think i would know how to do it.
AKRA 12 Feb @ 11:20pm 
Could you create a mod that would add impish race to the main game? I've been playing Divinity: Original Sin 2 for five years, and I don't understand why imps aren't playable in the game. This is a big omission.
Tyranocif 2 Jan, 2023 @ 6:39am 
Omigosh thank you thank you THANK YOU for re-adding the iconic Divinity 1 fantasy humanoids into 2! I love that the imp and orc even both have equipment, fighting, and dying animations! Having played through both versions of Divinity 1 I'm definitely going to use the troll models as well. Any plans on importing the female orc model from Enhanced edition?
Heinz234  [author] 20 Aug, 2020 @ 1:15pm 
There is just 1 Örc. You'll find him all the way at the bottom of the Goblin list.
Dark Mark 20 Aug, 2020 @ 12:47pm 
It was downloaded, installed, checked the box and no Orc in the list? I don't know what the problem could be.
Heinz234  [author] 14 Aug, 2020 @ 10:54am 
Just tested the mod and it works perfectly @ Dark Mark.
If the mod doesn't work for you there is a problem on your end.
Dark Mark 14 Aug, 2020 @ 9:36am 
This mod does not work
james 1 Apr, 2020 @ 7:48am 
Well that solved all of my problems! I did not know enough to click on the cog symbol. I could never find a guide that explains those types of things, but I am glad there is a responsive community to answer questions! I was very surprised when I saw goblins where not part of the initial monster choices, so this was what I was looking for. Anyway my mods are working for me now, thanks again for the help!
Heinz234  [author] 1 Apr, 2020 @ 12:20am 
You should be able to add the goblins to any area in GM Mode. Both while preparing or when playing the mode. As stated in the discription you'll find them under: "Humanoids - Goblins" in the GM Creature Menu.
Did you add the mods to your campaign by clicking the cog symbol, "change meta data", on the bottom right in the GM Menu?
james 31 Mar, 2020 @ 11:39pm 
So for the life of me I cannot find the area that lets me add the goblins. None of the mods I download seem to have any special labels on the areas, so it seems like i'm constantly looking at the areas and trying to guess if they are new or not, and then trying them... and still not being sure if they are new... Is there some simple thing i'm overlooking? Thanks!
Heinz234  [author] 21 Mar, 2019 @ 10:03am 
Unfortunately 3d modelling and animations aren't my thing or I would have expored DOS1 stuff a long time ago and imported it in DOS2. If you, or somebody else, could pull that off it would be amazing. DOS2 GM Mode could do with a lot more monsters/creatures to be honest.
Khenta 21 Mar, 2019 @ 9:59am 
@Heinz234 I don't know much about the editor, but they do exist in DOS1. The orc, troll, and goblin models look to be the same here as in the DOS1, so I thought the female orc ones may existed in there as well. Maybe I will give it a look around if I can figure out how to use the editor. Thanks for the reply!! :D
Heinz234  [author] 21 Mar, 2019 @ 7:47am 
If only there was a model of it @RizenForce
I did not create these models, but simply added them to the game from what was available in the editor.
Khenta 21 Mar, 2019 @ 7:21am 
Love it! May I request female orcs be added to this?
Heinz234  [author] 6 Feb, 2019 @ 9:28pm 
Indeed @Zedinsky Some of the goblins won't attack unless you manually equip them with a weapon first.
Zedinsky 6 Feb, 2019 @ 8:01pm 
I may be doing something wrong but, I can't get them to attack
Azmo 1 Jan, 2019 @ 12:12pm 
is there still a classic version of this called Goblins, Imps and Trolls? I was using it in classic mode, but cannot find it to point others at it.