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Unfortunately nowadays I'm spread thin between work, education, personal projects and social obligations!
It's quite a simple mod though, I'm sure many of you are capable of updating it :)
All rockets removed entirely, save loaded fine, only error was the obvious "Pawn weapon references null value", which resolves by itself in the console immediately.
Can confirm this works on latest update, mid-save, with little to no side effects.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2040429574
If you wish to try it on 1.1 without it complaining about it being for a different version, you can change the About.xml in the following ways:
In the two <supportedVersions> tags, add <li>1.1</li> on a new line, just like how <li>1.0</li> is.
After the </supportedVersions> tag, put <packageId>crunchyduck.11updatemod</packageId>.
It should look like the following, when completed:
<supportedVersions>
<li>1.0</li>
<li>1.1</li>
</supportedVersions>
<packageId>crunchyduck.11updatemod</packageId>
If I could get more than a day in without more mods breaking again I'd have tested it already :(.
To note though, I haven't actually read the updates, so if it does touch them, be sure to let me know.
Just for Info!
triples or doomsday.
and to be safe, I even tried to spawn them with dev mode, but they don't appear on the options.
Anyways, one can still easily remove rocket launchers, or change their attributes, via the mod "in-game def editor".
I've been a bit out of the loop, so if you could tell me what you mean by them changing structure lists, I should be able to fix it.
I've posted to the Discussion Board with a more detailed suggestion for a fix.
HTH
But, I will test to see.
I also get errors when I enable this mod. {LINK REMOVED}https://git.io/fpxl5
thanks for this mod /thumbsup
Apologies for the issues!