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This mod mods special abilities and weapons.
If they used minimal attila weapons, there will be less.
Feel free to use this as a base for an MK mod.
If you create powerful pikes and use this mod, your pikes will be very overpowered.
No time for the knockbacks at the moment.
I slowed down pike formations in the latest patch. Nice testing Angel.
from the side and back there are gigantic nerfs anyway. and units turn to the flank attacker.
melee defense is slightly "better", but maybe shield defense is fitting better historically.
overall in these ages pikes were not the frontal assault gold standard battle winners, used more more for controlling parts of the battlefield, especially demotivating cav to attack.
also more some kinda backup, because their vulnerability to missiles, which were far stronger than 800 years ago.
of course, for the intention of buffing pikes, your mod does well.
The garrison mod does not affect recruitment. It does give pikes to the western roman faction though garrisons though. I do this to allow it to be compatible with the max number of mods.
If you haven't noticed, the pikes here are overpowered when they can't be flanked such as a narrow street like they should be. They fold easily on the edge of a formation in field.
( i know its not historically accurate but I love pike formations lol) ?. Also what is the name of that mod?