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https://github.com/mr-phazer/RME_Release/tree/master/Newest_May%20Not%20Work
It also has a rendering view and animation play for TW assets. :)
Here is 3dx max playing an animation that my program has extracted from Rome2:
https://www.youtube.com/watch?v=JcJI_DM-BR4
I have finally gotten animations OUT of Total War games, so people can edit them and put them back in the game My program RigidModel Editor 1.0, that can do those things will be released as soon as correct the last few bugs. It can do lots of thingd, including drawing the models with textures, lighting normal mapping, so they look like in-game.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1760624445
You have to switch the vanilla Campaign Cam mod off, when you use this, because the vanille one can change the behaviour of DeI in a bad way. That is why is made a special mode for DeI.
Please try it :)
Updated camera mods, adjusted battle camera and fixed campaign camera
The campaign camera mod has been updated so it works without any issues for the following campaigns:
- Grand Campaign
- Imperator Augustus
- Cæsar in Gaul
- Empire Divided
- Rise of The Republic
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1497092498
The battle mod camera mod has adjusted so the the movement and rotation speed fits better with the longer range, and min/max height is also slightly adjusted.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1495854330
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1727260522
I Here is a demo pic
https://steamuserimages-a.akamaihd.net/ugc/817877202147977582/423BF315905E9710DAF9B21C42EE4CEA78E89859/
[Rigidmodel Notepad:], download here
https://github.com/mr-phazer/rigidmodel_notead_0.0.3
View the program in action here https://i.imgur.com/9Bw5pEj.jpg
Easy, fast, and no risk of ruinning files
No more messing around in HEX editors, the program will set all LODs and all their subgroups to the text you enter in then fields.
But I'm using both of your HD cities mods as well, and those two work perfectly fine no conflicts with DEI as far as I can tell.
Something about this camera mod messes with the DEI population system, just shuts it off completely.
best camera mod out there btw
*** Rigid Model NotePad **** (string editor for .rigid_model_v2 files)
http://www.twcenter.net/forums/downloads.php?do=file&id=4417
It can edit texture files names and internal folders, tasks that normally require a hex editor and a LOT of patience.With this tool you can change textures for models very quickly.
Which soliders are the most important? It is going to be a very long process, so I wish to start with the ones that most people want upgraded. It not even sure, that I will finish this massive project, but I at least want to try :)
New REALLY good Gladius mod, based on a new model, and looks great::
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1611627095
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1531048897
I have updated my old gladius with much better texures and editing, now it could stand in for a rough, wornmaybe poorly crafted sword of the common footsolider. It still looks good though :)
Here it is :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508079005
Maybe it could be used for one of the sword en my DeI Sword Mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1523577516
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1523577516
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1515544433