Call to Arms

Call to Arms

Work In Progress ManHunt
12 Comments
seanroarke 10 Dec, 2020 @ 8:31pm 
if I get the cheapest version of the game will mods work still some seame not to work or I just am dimb
Shelshocker 11 Feb, 2019 @ 12:03am 
really like your work so far tjdagger... since idk how to mod stuff but i do like playing the game with sme other mod...but its kinda sad since not much ppl playing the game nor makin much mods like in men of assault 2~
jay stack 21 Oct, 2018 @ 1:39pm 
thanks
Tjdagger  [author] 15 Oct, 2018 @ 2:38pm 
@Peanut NL, I really appreciate the feedback mate, thank you. I think with these last changes it's sitting pretty solid.
Next, I want to find the time to make a little tutorial video on how to add this mission to any map. It's suprisingly easy and there are a lot of mappers on the workshop. I'd like to offer this as a little mission they can easily put in place to enjoy and share the maps they create.
Peanut 15 Oct, 2018 @ 10:37am 
@Tjdagger I like it. I was experiencing the same issue, where my people would just mow down someone who i was sneaking up on with my badass.
Tjdagger  [author] 13 Oct, 2018 @ 1:12am 
I'm thinking about adding a couple of buttons that will only be availble when you have a couple of captured enemy. These would only appear during rounds. They would include a "hold fire", "fire at will" and "return fire".
I would make it to effect all units captured but not your "badass" character.
My logic for this is that I am finding my captured guys gunning down the guy I'm trying to capture. I think it would be useful to just be able to make them all cease fire with the press of a button as opposed to having to select them.
What do you guys think?
Tjdagger  [author] 12 Oct, 2018 @ 12:38am 
Played with the capture script, see "Change notes" or "Capture enemy " discussion for more details.
Also added a new sculpted terrain map called "concrete castle.
Tjdagger  [author] 7 Oct, 2018 @ 1:01am 
Hi Guys, I've updated the maps with some new features. I've also created some discussions to highlight the features. As some may not be so obvious just by playing.
Tjdagger  [author] 5 Oct, 2018 @ 4:59am 
Updated with 3 more maps and added a few extra game features. I will create some discussions to explain the new and existing features over the weekend.
Peanut 4 Oct, 2018 @ 4:09am 
Can you make a section for bug reporting? I'll help test out the mod since it looks like a great addition!
Tjdagger  [author] 1 Oct, 2018 @ 4:16pm 
Hi janine.timm,
Good to hear your finding it fun :), That is exactly what I'm going for. A fun little game that you can just jump into when you got the time and just have a blast.

I had a real croaky voice the other day, so I decided to use it to record the voices.

I've been making some progress perfecting my placeable c4 and placeable emplacement guns.

I hope to have a couple extra playable maps available in time for the weekend.
Cloudygeneral1691 1 Oct, 2018 @ 3:20pm 
this is pretty fun, and i love the voices, they make me laugh so much:steamhappy: