RimWorld

RimWorld

Outfitter
103 Comments
Mlie 30 May, 2020 @ 11:52am 
Made an update of this for RimWorld 1.1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2113942538
Hope this helps anyone!
Huyderman 24 Jan, 2019 @ 1:18am 
Outfitted is a nice mod, but I miss the more dynamic weighting from Outfitter. I'm using the former, but if a version of the latter is released with bugs fixed I'll switch back in heartbeat
TOTALLY NOT A SKELETON 21 Jan, 2019 @ 1:21pm 
@RadGH Yoooo thanks for posting this. I was trying to learn to mod so I could hopefully fix the Outfitter temperature bug but now I don't need to since this exists. I hope removing Outfitter won't affect me save. Thanks again!
RadGH 21 Jan, 2019 @ 1:08pm 
I've been keeping an eye on Outfitter since 1.0 was released. Today Mehni from the rimworld subreddit informed me that there is a completely new version with a different title. I'm guessing that's why Outfitter hasn't been updated.

Outfitted (with a d): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1595812861
TOTALLY NOT A SKELETON 17 Jan, 2019 @ 4:56pm 
Yes, it seems like the temperature problem is still here. In hot temperatures, pawns love to wear parkas. If I knew anything about modding, I would try to fix it.
TOTALLY NOT A SKELETON 14 Jan, 2019 @ 1:13am 
I'm not sure, I wasn't even aware of this bug so I haven't done any kind of testing.
Huyderman 13 Jan, 2019 @ 11:56pm 
@Totally Not a Seleton Does it fix the flipped temperature bug?
TOTALLY NOT A SKELETON 13 Jan, 2019 @ 4:40pm 
The github version is compatible with 1.0
Just download the zip from respository (not from the releases, dunno if they include the 1.0 commit) and unzip it into your mods folder. Runs just fine from my experience. No need to compile it or anything like that.
Jaxx - pshoooo 18 Dec, 2018 @ 9:07pm 
still hoping for an update...
Buff Ping 28 Nov, 2018 @ 2:05pm 
Yeah, it's all flipped, if I set the target temperature to way below freezing then the score for dusters goes way up. Would be really nice if I could use it but does anyone know if it's safe to remove it from a save?
lilairen 28 Nov, 2018 @ 9:58am 
I think the temperature-based clothing evaluation part of the mod broke in the upgrade to .19 and even with the cold values on modded clothing fixed pawns still aren't paying attention to temperature when making clothing choices.
Lustique 28 Nov, 2018 @ 8:32am 
Has anyone tried out Killface1980's version from Github? I'd try it myself if I knew how to compile it… The link:

https://github.com/Killface1980/RW_Outfitter

The last commit (titled ‘1.0’):

https://github.com/Killface1980/RW_Outfitter/commit/9b2e0564a8d9f7b5f4ad35429710a6bec973d24e

I hope that Steam didn't mess the links up, again…

Ravayen 28 Nov, 2018 @ 6:11am 
yeh it's summer around 34 degrees so i guess it's the target temp in both directions is a little off and tbh that slider doesn't make sense to me and doesn't appear to do much either.
Huyderman 28 Nov, 2018 @ 6:06am 
Ravayen: What kind of tempratures are on your map? The problem is cold insulation was flipped in B19. On a cold map, the pawns keep refusing to put on insulating things; I guess on hot maps the opposite might be true.
Ravayen 28 Nov, 2018 @ 6:01am 
i don't think that bug is still there as i have a pawn that refuses to take off her parka even when too hot i even dropped it on the floor and she went straight back to storage to get it, if anything i'd say it was heat insulation not cold that gets ignored.
Huyderman 28 Nov, 2018 @ 5:53am 
Ravayen: It should work fine with 1.0, but it still has the bug re: insulation from the upgrade to B19. The mod will penalize the score of anything providing cold insulation, so pawns will avoid anything that gives this.
Ravayen 27 Nov, 2018 @ 1:41pm 
ok installed this as a non steam mod so i could change the target version number and it works fine with no errors woooop :)
But infused got updated so the patch doesn't work which is a shame but for anyone interested this still works on 1.0 you just need to install it manually and change the version number in about.xml
Ravayen 24 Nov, 2018 @ 4:55pm 
Definate plus one for a 1.0 update playing without this mod is hell with all the great clothing mods out there (you just gotta install them all).
RadGH 23 Nov, 2018 @ 4:47pm 
@Ara I've been checking every couple of days to see if you've made the 1.0 release. Really looking forward to it, Outfitter is an excellent mod and it's difficult to play heavily modded without it! Do you have a patreon or paypal? I would be happy to donate to see this get 1.0 compatibility
AquamarineBloke 18 Nov, 2018 @ 8:58am 
For some reason some of my pawns keep setting their outfits to anything no matter how many times I set it back to my custom outfit
Lustique 17 Nov, 2018 @ 8:36am 
Do you know what the state of Killface's original version is, exactly? Looking at his source, i.e. Github, his last commit (https://github.com/Killface1980/RW_Outfitter/commit/9b2e0564a8d9f7b5f4ad35429710a6bec973d24e) was only 20 days ago, the commit msg only says "1.0", but there has been no new release.
sdp0et 8 Nov, 2018 @ 5:07pm 
could you add an option to disable the debug output in the log? It contributes to filling up the allowed messages and preents further logging.
lilairen 8 Nov, 2018 @ 9:16am 
I've never had an issue with it and Aparello, fwiw.
N3N 7 Nov, 2018 @ 1:29am 
Thank you Ara!! ;)
Good News!


Btw, do we need a patch to make it work with this mods or a different load order:

[CP] Rimmu-Nation - Clothing (1.0)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541536041

Apparello 2
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=728381322

And other clothing mods...?
Ara  [author] 6 Nov, 2018 @ 1:45pm 
Hey everyone. Not dead, just had a lot of work ¯\_(ツ)_/¯
I am in the process of updating it to rimworld 1.0 (It's a string to change in About.xml, really).
I have done some additional testing, and i still can't figure out why the tab doesn't show among some players.

Also, i think i will start to delete many functionalities of this mod, such as the eye patching, the curtom tailor UI and so on, in the attempt to keep everything simple, and not have a mod that tries to do everything, but badly or half-assed.
KaT 6 Nov, 2018 @ 6:21am 
Yes please!
N3N 5 Nov, 2018 @ 5:06pm 
Very nice mod! Thank you!
But will it be ever updated to 1.0 or can we help you?
Huyderman 3 Nov, 2018 @ 7:36am 
@Sero93 There was a breaking change with insulation in B19 which caused Outfitter to penalize apparel with cold insulation even when it should prioritize it. Ara made a fix for it, but I believe he had to roll back the update because it broke something else. I don't think there have been another update since then.
Simon 3 Nov, 2018 @ 5:00am 
i don't get it. either its not functional in 1.0 or i misunderstand the settings.
my colonists "need warm clothes", there are plenty of high quality clothes in the cabinet and they wear tattered t-shirts. they do not switch clothes based on seasons, nor if their current one is worn down and there is better replacement available. i tried adding the "cold insulation" stat, but the colonist still hapily freezed in his shitty clothes. Do i have to change that stat also for every colonist individually? why don't they care about tattered appearla and the heat/cold insulation?
Marshalo 21 Oct, 2018 @ 3:47pm 
Welp i've started using it despite it being 0.19 and have yet to run into any trouble, after playing for a whole day and a half with it on.
#6 20 Oct, 2018 @ 1:08pm 
So far in my testing I haven't had any issues with this mod in 1.0, though my longest run in 1.0 is only a few hours with merciless mode.
Marshalo 20 Oct, 2018 @ 12:58am 
I eagerly wait for ol' update
Coactum 19 Oct, 2018 @ 1:46am 
Absolutely love this mod, thanks for your hard work :) I second what Jaxx said
Jaxx - pshoooo 18 Oct, 2018 @ 6:33pm 
hoping to see an update when you're able :) this mod pairs terrifically with apparel extenders and tool mods that had stat enhancements
クデアザ 11 Oct, 2018 @ 4:20pm 
@Ara, maybe you should add an "known issues" in the mod description with some workarounds? That ought help people out.

Thanks again for keeping the mod updated!
Dennis 11 Oct, 2018 @ 1:59pm 
@Ara you're welcome, just wanting to play so it's no big deal :) thanks for the mod tho!
Ara  [author] 11 Oct, 2018 @ 10:50am 
@Salty human: thank you so much.

While i'm fixing this, i've reverted to the previous version.

(TBH i'm glad that you are so reactive, it's not the case in my day to day work :D)
vinceip 11 Oct, 2018 @ 8:20am 
Same issue here with flickering screen and stockpiles broken. Unloading the mod fixes it.
Dennis 11 Oct, 2018 @ 6:52am 
@Ara these are the error logs, the game pauses automatically after the screen is flickering
which produces the first log, after I continue the game it stops again with the second error log and so on.

https://pastebin.com/hk9rae04
Frey 11 Oct, 2018 @ 4:33am 
My screen is flickering after yhe update as well. Cries
Ara  [author] 11 Oct, 2018 @ 3:49am 
Whaaaaaaaat… i did some quite extensive testing on it and did not have any issue.

Could the 3 of you send me your outputs logs? That would really help. A LOT
Brendan||nabnerB 11 Oct, 2018 @ 1:20am 
@Ara Same as Mattyboy. Some reason the stockpiles are messed up and go into infinite 'Mouse pointer unload' errors. Only stockpiles placed AFTER you updated are changed though, previous ones are still configurable.
Silvermink 10 Oct, 2018 @ 10:03pm 
Not sure what you changed, but it made my game blink(black out screen for split second) and run really slowly.
Mattyboy0066 10 Oct, 2018 @ 8:37pm 
The update is causing the stockpiles to no longer display what you can and can't store in it. Kinda odd.
Dennis 10 Oct, 2018 @ 3:16pm 
Your mod is causing errors after the update, i have a backup which i made after the annoucement of 1.0 and it works fine with that. :/
Ara  [author] 10 Oct, 2018 @ 11:08am 
Ok folks. The update is out. It supposedly fixes minimum temperature need. However, it won't do anything if you are using cloth from a mod that still has negative cold insulation values.
Silvermink 9 Oct, 2018 @ 7:13pm 
My issue with temperatures were with trade coates and enviro helms, from apparello. The helm was so valuable, the people ignored safety for anything else.

Sorry to hear about your OS issue, those suck. GL getting it all working again.
Ara  [author] 9 Oct, 2018 @ 2:29pm 
Ok, I think i found the issue with temperatures. I still don't get why some pawns would still wear parkas.

Anyway. A few more tests and i will release a new version.
After that, onward to the BWM issue.
Ara  [author] 9 Oct, 2018 @ 10:30am 
Yeah, i saw it. I saw in BWM's code that there was a special bit of code calling some outfitter-related stuff. However, i suffered an OS failure, and i'm still trying to rebuild my dev environment... Should be OK tonight, i'll get back to it. However, as @ardydo mentioned, you can still copy the bill in the bill's detail tab.
Silvermink 8 Oct, 2018 @ 5:22pm 
The Better Workshop Management setting worked for a few days, but is broken again. The setting is off, the bills aren't being re-ordered but copy settings isn't working. I can copy paste, but not paste settings.