XCOM 2
[TLP] Custom Resistance Operations
23 Comments
ScriptGenius12 6 Mar, 2023 @ 7:57pm 
Game crashed when selecting a new difficulty for the resistance op
Soda Funk Citizen 27 Feb, 2021 @ 9:56am 
How do you get this working? I haven't seen any one be answered on this plus i check and there is no custom settings unless I am missing a mod or something
steven777 1 Jan, 2021 @ 1:27am 
NightNinja54 is there a way to get modded weapons to show up in the Custom Resistance Archives?
Enemy mods show up fine; including the Advent to Galactic Empire total conversion.
But the weapons are vanilla not the Star Wars blasters.
Anyway great work. Plus now using the Character Pool is amazing. Thanks.
The Pontiac Bandit 11 Dec, 2020 @ 9:41am 
How does one go about getting this mod working in the first place? it does not show up in the mod settings. I did my best in skimming through the files but could find nothing for enable custom settings...
Search 24 Nov, 2020 @ 10:42am 
Are the custom classes also available in Central's Archives? Also can they be used either the Central Archive or Resistance operations if they are disabled in the main campaign?
NightNinja54 18 Nov, 2020 @ 6:03pm 
Hi Folks, in case people who were asking about using character pool soldiers are subscribed to this comment thread:

Newly released Resistance Operations: User Character Pool will add this feature and is fully compatible with 'Custom Resistance Operations'.

Huge thanks to Favid for the OG Resistance Operation mod
steven777 19 Oct, 2020 @ 8:24am 
Best mod ever. I start all my TLP runs on Force level 9.
With every extra enemy Alien mod installed this makes the game perfect.
Online Addict 13 Mar, 2020 @ 10:38pm 
Where/How do you enable to the settings? It's not under the Mod Settings and I can't find it in any INI.
Shavy 9 Mar, 2020 @ 6:41pm 
LWOTC?
Helium 27 Feb, 2020 @ 4:39pm 
I know its been asked before but would it be possible to add the ability to have the soldiers be pulled from the character pool.? If you wont add it or will be working on it is there any chance you could point me to the relevant files? I'd like to look into it.
Search 23 Oct, 2019 @ 3:17pm 
Does this mod also support custom enemies? If not would it be possible in the future? Thanks!
Soulless Jelu 18 May, 2019 @ 2:40am 
After i try to start operation , with any configuration , game freez and do nothing , just play main menu music ...
Lux Manifestus 11 Nov, 2018 @ 3:02pm 
Super
Pulse Spear 11 Nov, 2018 @ 7:58am 
Would support for RPGO be possible at some point?
花兔 11 Nov, 2018 @ 7:11am 
Support controller
cool
Can you fix
RPG supports the controller?
norwich1190 11 Nov, 2018 @ 6:23am 
No I was wrong it was for skirmish and not resistance ops
norwich1190 10 Nov, 2018 @ 5:16pm 
@austinn345: I think the skirmish mode + mod does that.
ATF_Coldblooded Carebear || 10 Nov, 2018 @ 5:02pm 
would it be possible to add one feature to the mod, Select Squad from Character pool and to edit soldier apperance from there also ?
POINDEXTER 10 Nov, 2018 @ 3:00pm 
@austinn345: Completely agree. I very much look forward to that mod as well.
xShadowAxelx 10 Nov, 2018 @ 1:59pm 
This is one step closer to the mod that I see happening. That mod is for us to use our character pool soldiers in the resistance operations.
craftycommando 10 Nov, 2018 @ 1:32pm 
Thank you for making this so early. Basically made the game endlessly playable now.
Deadput 10 Nov, 2018 @ 12:54pm 
You get a full on salute, rate, fave, and sub from me over here, thanks for this much needed mod!
NightNinja54 10 Nov, 2018 @ 12:49pm 
@Favid: Great mod; Thanks for making this. I especially enjoy that controller support is supported! Do you know if its possible to choose soldiers from the character pool as a further evolution of the resistant ops?