Stellaris
Encourage Growth Permanently [3.0]
153 commenti
ĿIFE oƒ ƤIE 25 ott 2023, ore 6:44 
This does still work from what I can tell, just keep in mind to unlock the required tech first.
Demon 27 mar 2023, ore 13:47 
b
Charles 6 apr 2022, ore 22:20 
Does the mod still work?
Top Doggo 11 giu 2021, ore 5:45 
F
Rin Palora 7 giu 2021, ore 8:27 
Questo commento non è stato ancora analizzato dal nostro sistema di controllo automatico dei contenuti. Verrà nascosto temporaneamente finché non verificheremo che non abbia contenuti dannosi (ad esempio, link a siti web che tentano di rubare informazioni).
Boomer Aang 19 mag 2021, ore 10:15 
F
Kepler J 18 mag 2021, ore 17:41 
F
Panda 8 mag 2021, ore 20:16 
F
Wardog1980- 8 mag 2021, ore 1:37 
F
piggymadbro 27 apr 2021, ore 22:58 
F
T3RR1FY! 26 apr 2021, ore 18:12 
F
Sensi00 25 apr 2021, ore 18:27 
F
[Legends] redholm 25 apr 2021, ore 11:08 
F
HellWalker 4 apr 2021, ore 13:55 
F
bobamcc 18 mar 2021, ore 12:54 
I stepped away from stellaris and came back to this. F
silly guy 7 mar 2021, ore 15:10 
F
Shadevar 1 nov 2020, ore 21:12 
F
Helios 28 ago 2020, ore 5:58 
Farewell, my old friend...
AI-Normal 12 lug 2020, ore 18:49 
R.I.P
Pepis the Tender 5 lug 2020, ore 12:12 
F
Avalon 4 lug 2020, ore 13:08 
f
Arctuhris 17 giu 2020, ore 4:50 
This mod was a gem and beautiful thing ... while it lasted. Thanks for the memories.
Song 6 giu 2020, ore 12:40 
Good bye, old friend...
CZOKOSZOKO 31 mag 2020, ore 17:47 
F
A.R.O.N.A 29 mag 2020, ore 23:52 
F
Odin 23 mag 2020, ore 19:05 
A mod that should have been in the base game. RIP crown prince.
Username not exist 19 mag 2020, ore 16:54 
F
Nukacolared 15 mag 2020, ore 9:24 
Still one of the greatest mods ever.
Nukacolared 15 mag 2020, ore 9:24 
F
lopostco 15 mag 2020, ore 6:32 
(Coffin Dance)
RUDY 15 mag 2020, ore 4:29 
F
Trabber Shir 14 mag 2020, ore 23:47 
The only reason I care about the removal of encourage planetary growth is because I found this mod a month or so ago. Never used it because of the annoying micro before that. Now I am sad that it is gone.
ArkAngel 14 mag 2020, ore 22:43 
F
咸鱼 12 mag 2020, ore 21:01 
rip
Thomas 12 mag 2020, ore 19:35 
F
Sjru 🐲 12 mag 2020, ore 16:41 
Rip
Lasagna 12 mag 2020, ore 14:01 
RIP encourage growth
Sir Doggo 12 mag 2020, ore 4:15 
As of 2.7: "Encourage Planetary Growth decision has been removed from the game" so this is no longer necessary.
Thank you for maintaining this mod until now.
Nekorath 4 mag 2020, ore 7:18 
You are a bloody saint.
ThunderOrigin 27 apr 2020, ore 1:58 
Great mod for it's micro saving convenience.

Though from both a game play mechanics balance, and semi realism; I would prefer if it was not possible to initially encourage growth without the 1k upfront investment. Imagine food aid in a famine crisis, where a truck turns up to a village of a few thousand with a single 10kg sack of grain. "Don't worry more is on the way, we got you covered" as they turn away and shrug, thinking reserves are tight.

I haven't looked at the implementation, but it would be nice if once the normal 1k is supplied, then the option to maintain growth with the 8.3 food usage per month is available at any time before it runs out.
a) Start game balance isn't effected compared to the default game mechanics
b) Convenience is still implemented

I hope that you take this a positive feedback, and merely a suggestion.

Keep up the good work!
Sayle  [autore] 21 apr 2020, ore 6:19 
@Ala Netra Yes, the mod is save-file compatible.
46Sora 18 apr 2020, ore 21:57 
save file compatible?
efimevgen98 17 apr 2020, ore 16:05 
Omg, you're my new God. Thanks for this mod!
Kreldin Starfeather 14 apr 2020, ore 9:59 
Having interacted with them in the past, that's a little difficult, but I understand. Thanks for the response.
Sayle  [autore] 14 apr 2020, ore 6:30 
@Kreldin Foxclaw The mod only makes vanilla decisions permanent. It doesn't alter them. So lithoids don't get a growth edict option. Take it up with Paradox.
Kreldin Starfeather 13 apr 2020, ore 20:40 
Is there any chance this mod will ever work for lithoids, letting them eat extra minerals for a pop growth speed boost? They need it more than almost any other race. I read back a little and saw you disabled it for lithoids because it was consuming food, but they desperately need a mineral eating version.
Kane6032 27 mar 2020, ore 10:19 
I mostly asked because I couldn't find it and I'm not sure if it's the same for edicts. First time modding and I'm still trying to figure out what each bit of info means 😅
Sayle  [autore] 27 mar 2020, ore 10:11 
I mean you can look for yourself in the files. The same way all permanent modifiers get implemented.
Kane6032 27 mar 2020, ore 9:50 
When changing the duration from months to forever, what length value did you use in the code or did you just remove the "length = some number" from the text file?
Sayle  [autore] 27 mar 2020, ore 7:26 
@Sterling Archer it works for everybody it works for in vanilla. Assimilators not included.