Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Reduced Squalor And Other Edits for Divide et Impera (DeI) 1.3.1
41 Comments
Dragamyre 27 Apr @ 9:04am 
For me, most of the other mods I've found either reduce the challenge too much or barely help deal with this "issue" in DEI... I recently tested a lot & would say that your mod is quite balanced. Food production doesn't skyrocket & plagues can still be a problem without careful management.

Thank you for the great mod. :mhironcompany::Dossenus:
sam.pidgeon 5 Oct, 2024 @ 6:47am 
ok no worries
Spralle-Kalle  [author] 5 Oct, 2024 @ 4:40am 
There are too many values to type here. I'd suggest going in the game and look if there is some specific value you are wondering about. I don't have the game installed, so I can't do it.
sam.pidgeon 5 Oct, 2024 @ 4:21am 
what are the values that dei is using now?
Spralle-Kalle  [author] 5 Oct, 2024 @ 3:32am 
It doesn’t. To be honest, I don’t think this mod is necessary anymore. My other mod that edits the Imperium effects isn’t necessary anymore because the new values from the official updates are balanced and overall much better. I haven’t played and looked at the other values, but it seems like this mod isn’t needed as it was before.
Kira Yamato 5 Oct, 2024 @ 3:15am 
does this mod still work for the latest DEI?
sam.pidgeon 18 Aug, 2023 @ 7:46am 
is the effect rom_building_food_fishing amount the fishing port provides or is that one of the negative effects?
sam.pidgeon 17 Aug, 2023 @ 5:41pm 
Thanks what's the best way of doing it for all buildings I use rusted pfm but which things do I import from dei pack?

As in for main settlement's and minor cities etc

one to my submod so I can make the changes I need to make.

As there is alot of stuff in building effects junctions table in the pack.

I normally do mods like this for Attila and Attila overhauls
Spralle-Kalle  [author] 17 Aug, 2023 @ 5:10pm 
Sure, go ahead!
sam.pidgeon 17 Aug, 2023 @ 4:56pm 
Hi i am considering making a similar mod where all buildings food consumption is reduced and same for squalor penalties.

Can i use some of the work from this mod for it or would you be able to reduce negative effects more and do same for all buildings? I think that would not be a bad idea.

would i have permission to add it to my DEI compilation pack?
CarbonCopy 9 May, 2023 @ 4:57pm 
Solid
sam.pidgeon 5 Mar, 2023 @ 4:53pm 
one of the germanic regions had this forgot name
sam.pidgeon 5 Mar, 2023 @ 4:53pm 
could you make it so cities that produce sanitation bonuses have public order unrest removed?
as it says it increases happiness but then there is some penalty for upgrading which negates the bonus for public order
Spralle-Kalle  [author] 5 Nov, 2022 @ 2:21am 
Both mods are now updated.
Jon 15 Sep, 2022 @ 7:33pm 
can you link it as an external download?
Spralle-Kalle  [author] 30 Aug, 2022 @ 12:29pm 
Not really. I tried to update it on Steam and it won't upload for some reason. The update worked fine for me locally, but the upload won't work and I can't figure out why.
raajster 30 Aug, 2022 @ 10:31am 
looks like the author just gave up.
Scipio Africanis 24 Mar, 2022 @ 1:25am 
update
Kerovanka 4 Jan, 2022 @ 7:01am 
update
Cristian 1 Jun, 2021 @ 7:22am 
awesome mode, ty bro
Sarpedon 30 Apr, 2021 @ 5:36pm 
can u update this
Spralle-Kalle  [author] 30 Jul, 2020 @ 8:34am 
I don't think it is compatible with the latest update, but I am going to update this and my other mod sometime soon.
RogerDAce 20 Apr, 2020 @ 8:12pm 
I think you might need to update it because I see the negative effects to most of the factions. I have tested with multiple factions with no other mods as well. It would be great if you could update, your mod is the only thing which makes me still play Rome 2 with DEI
Spralle-Kalle  [author] 17 Apr, 2020 @ 9:15am 
They may have done some update, I don't know since I haven't played in a while.

Yes, it works on saved games, that shouldn't be a problem.

I don't use a special mod manager, I just use the one with the game and enable it. If I remember correctly, a sub-mod is loaded before the main mod in Rome II for some reason.
AXXXE 15 Apr, 2020 @ 2:51pm 
hello, it does nothing! Does it work on saved games? should it be loaded before or after DEI base mod? Or where is the problem?
Spralle-Kalle  [author] 23 Aug, 2019 @ 12:16pm 
How about now? I noticed that Steam didn't get the latest update for some reason.
Spralle-Kalle  [author] 23 Aug, 2019 @ 11:52am 
That is really wierd, I started the game just now to look and I don't have that penalty. I'll take a look in the mod and see if I can find something.
Knusch 23 Aug, 2019 @ 11:43am 
Yes, i was looking at the Roman village (olive oil), the fourth upgrade still gives -8 public order, but squalor is ok and its producing food. Maybe its supposed to to work like that
Spralle-Kalle  [author] 22 Aug, 2019 @ 8:53am 
Hm, strange, it works for me. Does the building you're looking at have a food resource? Only those are changed. The squalor isn't changed if it produces anything else, for example metal.
Knusch 22 Aug, 2019 @ 8:45am 
i'm playing as rome
Spralle-Kalle  [author] 21 Aug, 2019 @ 9:08am 
What faction are you playing as?
Knusch 20 Aug, 2019 @ 4:31pm 
i think its not working on the main building in the settlement, it still gives squalor and minus public order
Spralle-Kalle  [author] 17 Aug, 2019 @ 6:37am 
The mod is now updated and should work for all factions. If it doesn't, please let me know.
Muddyn 25 Apr, 2019 @ 6:20pm 
doesnt seem to work anymore or am i doing something wrong
Shakemeister 27 Feb, 2019 @ 1:09am 
how about a half version with just the food producing buildings?
Caellach 14 Feb, 2019 @ 5:36pm 
hope to see this updated for all the other factions..
Jon 13 Feb, 2019 @ 10:33pm 
can you field more armies with this? thx
Caellach 9 Feb, 2019 @ 4:24pm 
thanks.. squalor was getting annoying..
Lickher_ish 15 Jan, 2019 @ 10:55am 
oh nvm i thought it was cause i playing the imperator augustus campaign however i was trying out so many food reducing mods to figure what is working lol and i had two loaded so its working now lolol sorry, this works everyone!
Spralle-Kalle  [author] 15 Jan, 2019 @ 12:40am 
Just tested, it works for me. Do you have some kind of specific problem?
Lickher_ish 14 Jan, 2019 @ 9:38pm 
i dont think this works