Stellaris
Visible Cyborgs
137 件のコメント
Kamisori 2024年10月25日 12時30分 
@E thanks for telling me. also someone should copy this but make it achievement compatible with the new versions.
E 2024年10月3日 8時03分 
@Kamisori it won't get updated, look how the last update was in 2019
Kamisori 2024年9月10日 12時20分 
update??
Col. Hathi 2024年6月15日 13時54分 
@mom against catboys Exactly
god's orangest warrior 2024年5月22日 7時57分 
this needs to be updated to the latest version of the game

i mean there's now official framework for it, and the portraits are RIGHT THERE
Mr_Dalek 2024年5月11日 10時47分 
brother was AHEAD of the game
Cunning Linguist 2023年12月12日 16時20分 
All humanoids are bald here too @philsophy badger
Mr_Daniels 2023年9月8日 18時36分 
Hello Vehk!

I really love your Visible Cyborgs mod and I would love to implement your creation into my species mod called "Species of Stellaris". I was looking if I can be granted permission to use the mods in this way. Thank you for your time and I look forward to your response.
philosophy badger 2023年7月8日 7時15分 
I don't know why but for some reason its making the humanoids in my game all bald
Liam_TheLeerm 2023年5月17日 3時51分 
has anyone confirmed if this works with 3.8?
Dansken👻 2023年2月1日 15時35分 
alright thx for answer
TrueWolves 2023年2月1日 13時07分 
@Dansken as already mentioned in the description, it's not possible to make a mod that changes a species portrait mid-game without creating an event to do it, and events change the checksum.
Dansken👻 2023年1月30日 6時45分 
why is this not ironman compatible
Peter34 2022年10月30日 8時18分 
January 2019 suggests to me that it's version 2.2, since that came out in December 2018.
TortoTheConqueror 2022年10月30日 7時18分 
Does anyone know what versions this works with?
Askan Helstroem 2022年5月13日 6時50分 
well since it worked well for ~3 years, I guess it will take a moment for Vehk to notice.
Even then, it will probably be a good portion of work, so we might never get an update.

But. 1. I hope so
and 2. It's paradox, that paradox didn't included this in their robotics update...

I mean, the Synth (Synthetic Humanoids) look just like their first gen. cousins. Just with different light colours...
Azona 2022年5月12日 15時01分 
New human models are not visible with this mod on. needs update for 3.4 if its gonna happen.
Mythez 2022年4月26日 23時36分 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2796778215
Stellar forester 2021年7月21日 23時49分 
Sadly we could say this mod is dead.
tarnok 2021年7月21日 6時43分 
doesn't work for 3.0.3
Saniki 2020年11月7日 4時52分 
update please
Yella 2020年10月18日 2時21分 
1/5 of all races in game are visible cyborgs
Zoren 2020年9月7日 12時05分 
The best thing about this mod is that even though it and it's sibling visible psionics are incredibly outdated they work with the most recent version of stellaris
Stellar forester 2020年6月22日 7時04分 
@鈺 thanks for the information.
2020年6月21日 21時59分 
it still works
Stellar forester 2020年6月8日 5時58分 
would be great if some one would updating this
Aranha Maluco 2020年6月2日 15時25分 
not works.. maybe needs update
ComradeWinston 2020年6月1日 0時41分 
Stellaris must be some spaghetti code hellscape because every little update breaks half the mods and often parts of the base game itself. Fucking amazed modders still bother at all.
TTtime 2020年5月24日 12時41分 
it's almost as if they don't even realize they owe you something amirite
Big_Bluntz 2020年5月19日 13時38分 
over a year and nada, gotta love the modding community amirite
Valtiel_The_First 2020年4月18日 19時22分 
update please
Faigen 2020年4月4日 10時22分 
Is it works in Federations?
Askan Helstroem 2020年3月27日 10時58分 
seems like not so up to date anymore... i rly wish for this to continue, since I hoped for this kind of mod since..well...kinda since the start of stellaris
SuperRobotMonkeyTeamHyperForceGo 2020年2月13日 15時51分 
doo doo doot doot
Neverminder 2019年10月19日 15時50分 
remastered humans was updated and they posted a 2.4 load order to go with your mod
Lykayos 2019年8月3日 9時02分 
@Im4zoos
If you weren't an asshole, you'd read the description and find out why that cannot be done.
Im4zoos 2019年8月3日 8時45分 
Make Achievement Compatible Version
Doctor Verum 2019年7月29日 11時49分 
This is not compatible with Dimorphism+SF .
Aethelfrith 2019年6月9日 12時15分 
This still works, as far as I can tell. Probably just needs the version number updated
Z ~ 2019年6月1日 4時13分 
Will this ever be updated?
Cercy 2019年5月23日 20時07分 
I'd love an update to this mod, my driven assimilators require realism :P
Trees Are Listening 2019年5月21日 18時55分 
Update
Grave 2019年5月5日 7時27分 
@Vehk: There are a couple syntax errors in your portrait files. Specifically, in vc_portraits_arthropoid.txt and vc_portraits_fungoid.txt, you forgot to close out " portraits = { " with a closing " } "

Also, a lot of the specific governments you call out in your asset selectors are invalid. Paradox has some scripted triggers that replace the individual government types, which would take care of that problem for you. The asset selectors with errors are:

female_h2_cyber.txt
female_h5_cyber.txt
male_h2_cyber.txt
male_h5_cyber.txt

If you do a file comparison with vanilla, you'll see what I'm talking about.
Makuta Zuul 2019年5月1日 13時44分 
Can you update this mod ?
Steel Dragon 2019年4月27日 19時27分 
Just getting this mod. Are the Grey Alien Reptile looking race done? If not can I request that one as there my fav to play synthetic evo as
Ms.Mural 2019年4月19日 19時30分 
Such a small change, but it really adds to the feel of the game.
Kepler J 2019年4月18日 15時42分 
Amazing. Should be vanilla.
INNO 2019年4月18日 2時21分 
@Vekh Is there any chance for you to make a visible cross breed species mod?
Lordlony 2019年4月8日 1時25分 
Agree with the below comment since still compatible to prevent noob confusion like i got when trying this mod changing it to 2.2.* would be grand.
HyperEndless 2019年3月31日 11時37分 
I have a suggestion. I heard that you can change the version number to "2.2.x" so that it won't get flagged as incompatible with future patches. I don't know if it works but you might even try "2.x.x" since portaits are very unlikely to be edited in the future.