Stellaris
AscRing Planetary Diversity Addon
37 件のコメント
Cephalon Sithalo  [作成者] 2020年11月17日 16時54分 
Thanks, I need to update it someday.
ScreamCon 2020年11月17日 4時39分 
Ever since the dawn of man, have they keened control of their dominion... only to realize that they too... are invariably emergent to a farm of city. My thought, nice mod by the way.
Utsubyo_ 2020年11月10日 0時55分 
ok ! thanks for the information
Cephalon Sithalo  [作成者] 2020年11月9日 17時17分 
It hasnt worked properly for a while since I havnt implemented the district_set change they made a while back. I want to. Sometime.
Utsubyo_ 2020年11月9日 10時01分 
ok it did'nt, i'm so saaad
Utsubyo_ 2020年11月9日 10時00分 
does thos work with 2.8 now ?
Cephalon Sithalo  [作成者] 2020年5月28日 17時37分 
havnt done district set yet sooo idk sorry
loopmaster69 2020年5月28日 10時03分 
does this work with 2.7?
Entropino 2019年12月3日 13時06分 
This add-on seems to break the trait description for ash-worlds and perhaps also more exotic worlds of the planetary diversity mod.
Cephalon Sithalo  [作成者] 2019年10月27日 14時17分 
Idk if they have changed it or not. If something needs updating I'll update. But am not gonna be fallowing every mod ive made patches for and figure out every change they made to know weather or not I need to fix up the patch lol.

Thank you for the love glad you enjoy it. If anyone does ever find any issue just let me know :LotusFlower:
Zag14 2019年10月27日 14時15分 
They didnt change it? Ok, thanks for reply! Love your mod <3
Cephalon Sithalo  [作成者] 2019年10月27日 14時14分 
As long as they havnt changed up the EcoEcu it should be oki :LotusFlower:
Zag14 2019年10月27日 14時12分 
i dont know, but PD got many updates since 1 july
Cephalon Sithalo  [作成者] 2019年10月27日 13時38分 
Does it need one? Is something broken?
Zag14 2019年10月26日 15時28分 
update maybe?
Cephalon Sithalo  [作成者] 2019年9月26日 7時17分 
Thx Birb. Somehow when moving bits from this to the base mod I didnt grab the eco city apperently :LotusFlower:
Cephalon Sithalo  [作成者] 2019年9月25日 21時30分 
Hm... Well we cant have that...
Yellow 2019年9月25日 18時51分 
The ring segment added by this mod (eco/science) is deleted when it's fully built.
Cephalon Sithalo  [作成者] 2019年7月3日 5時41分 
Joy. I'll have to look into that after work sorry v.v :LotusFlower:
Hydra 2019年7月2日 19時15分 
turning the ring segment into a eco/science city deleted the segment
https://steamuserimages-a.akamaihd.net/ugc/772847088736498666/3D8E0C3B649E03D0B4B39263FCA0C613D0C0C487/
Cephalon Sithalo  [作成者] 2019年6月30日 23時44分 
Fixed that thank you :LotusFlower:
Cephalon Sithalo  [作成者] 2019年6月30日 14時43分 
I wonder why bother making that a modifier instead of just setting that as the planet effect and tell the game to cap the district at however many its supposed to be capped at lol.
I'll look into fixing it :LotusFlower:
Incorruptible 2019年6月30日 13時19分 
Yes, Replication districts are capped on Robo-Factory Worlds through a modifier that the planet gains when being turned into a Robo-Factory world. Once the Robo-Factory decision is finished the Machine World changes and is given a planetary modifier, I think called 'Robo-Factory World" that allows the construction of one Replicator district and Resettlement cost reduction by 25%. Currently when completing the decision the modifier isn't applied so the district can't be built. The first time I tried a modifier appeared but it was blank. When I reloaded the save there was no modifier at all.
Cephalon Sithalo  [作成者] 2019年6月30日 7時15分 
Also I'll look into it later tonight sorry v.v
Cephalon Sithalo  [作成者] 2019年6月30日 6時32分 
Thats not bug thats oversight. I didnt know that the district was tied to something I figured it was just uncapped like the others.

How are Machine Worlds effected? If they are not getting the modifier/deposit that lets them build replication districts then it sounds like its working as it should be. If its something else I'll need more info :LotusFlower:
Incorruptible 2019年6月30日 1時14分 
I think I got another bug for ya. Looks like the modifier that gets added to PD's Robo-Factory that allows the building of the Replicator District on Machine worlds isn't properly getting applied. Not sure why Machine Worlds are being effected though.
Cephalon Sithalo  [作成者] 2019年6月18日 5時58分 
The fix should still work even with District Overhaul. It shouldnt prevent you from using commands to change the planet class. But if its a planetary features issue then you need to also use the "effect add_deposit =" command to give you whatever features you had back.

Unless you mean this mod. But this mod is not a fix. Im going to get my wisdom teeth +2 removed very soon so I cant look into that right now.

But funny that you mention it. I was working on another addon last night some and I noticed the decisions file from it had decisions special to having district overhaul also and was thinking I will probably need to include that in the other mod bits :LotusFlower:
AprilsRealm 2019年6月18日 5時22分 
@Cephalon Sithalo: Fix doesn't work if you have "district overhaul" installed :/ , the districts are all wrong.
Cephalon Sithalo  [作成者] 2019年6月17日 17時28分 
Woops that was my fault sorry
If you havnt fixed it with commands yet and do not have an older save to fall back on then you can use this to change it proper:
1-Select your homeworld and push the ` key beside the 1 to open up the console.
2-Type/Copypaste "planet_class pc_ecocity" (without the quotation marks)
3-Press enter.

Apologies. Updated to hopefully have that not happen again... :LotusFlower:
SparraNova 2019年6月17日 13時27分 
So, I'm not sure *how* I managed this, but when I tried to turn my homeworld into one of PD's Sci Arcologies... it turned into a ringworld segment.

I don't know what I did help.
Cephalon Sithalo  [作成者] 2019年6月12日 15時56分 
Updated for 2.3 and Bioforge/Robot-Factory worlds.

You didnt have to ask the same question 2 times in both locations v.v
Cephalon Sithalo  [作成者] 2019年6月6日 7時04分 
at some point yes
AprilsRealm 2019年6月6日 2時45分 
Is this mod going to be updated for 2.3?
Cephalon Sithalo  [作成者] 2019年5月9日 14時12分 
It can and it should be. I hadnt even considered it despite looking at the mod before lol. Never crossed my mind but it should very much be intergrated :LotusFlower:
Fred the Destroyer 2019年5月9日 11時12分 
Can this be Expanded to the other two (machine and hive) arcologies added by PD's Arcologies?

Also, as the eco arcology is added by the Arcologies addon , that should probably be listed as required.
Cephalon Sithalo  [作成者] 2019年4月9日 10時09分 
Oh? In what way?
mintymind 2019年4月9日 8時54分 
this doesnt seem to work