Cities: Skylines
Rebuild It!
224 σχόλια
Midnight 4 Δεκ 2024, 3:05 
this mod doesnt work anymore. i do have real time installed, tbf
mega_crafteur 6 Μαϊ 2024, 2:12 
Does the mod identically rebuild buildings? The rebuild option of the Disasters DLC choose a random building to rebuild instead of the original one.
PanicOregon281 23 Αυγ 2023, 17:09 
This mod seems to ignore things really important for handling micromanagement easier.
Roads, don't seem to be handled for rebuilding and neither do power lines.
GreyGun 24 Ιουν 2023, 12:51 
does this work with road?
zetu.harrys 14 Ιουν 2023, 6:39 
Works fine with the latest game patch. Fantastic mod!!!
Gibberish 3 Μαϊ 2023, 4:29 
Fantastic Mod. Does this work with roads too? Or is there an alternative mod for automatic road repair
Keallu  [Δημιουργός] 7 Μαρ 2023, 4:13 
@Major Pugs: Can you share your settings? Otherwise very difficult to help you.
Major Pugs 6 Μαρ 2023, 17:48 
I have most of the expansions except the promenades expansion and I subscribe to the mod, set the parameters I want but nothing is rebuilt. I have been having this issue since promenades came out. I haven't uninstalled and reinstalled the game. That is the only thing I haven't done
Major Pugs 5 Μαρ 2023, 10:35 
Why isn't this mod working for me? I can't seem to get it to work
Keallu  [Δημιουργός] 26 Δεκ 2022, 5:46 
Mod is compatible with Cities Skylines 1.16.0-f3 (Financial Districts).
otrwalter 19 Δεκ 2022, 7:33 
A ONE-CLICK loader for all the IT! MODs in the Workshop, all that are up-to-date, that is.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2902889121
VNDK8R 15 Δεκ 2022, 18:20 
Is a Cities: Skylines 1.16.0-f3 update coming for this mod?
Keallu  [Δημιουργός] 1 Δεκ 2022, 6:37 
Mod is compatible with Cities Skylines 1.15.1-f4 (Roads & Vehicles).
alez81 24 Νοε 2022, 1:52 
do not work anymore. not for me. will miss this one alot.
Aura 1 Οκτ 2022, 11:14 
this doesnt seem to work for me after the new update. nothing gets rebuilt it seems.
de.abacus 23 Σεπ 2022, 1:31 
ThanQ
Keallu  [Δημιουργός] 23 Σεπ 2022, 1:00 
Updated and tested for Cities Skylines 1.15.0-f7 (Plazas & Promenades).
de.abacus 18 Σεπ 2022, 12:56 
An error has occured in mod's OnUpdate method.
Mod name: Rebuild It! - Allows to automate the rebuilding of buildings.
Assembly: RebuildIt, Version=1.8.8042.26411, Culture=neutral, PublicKeyToken=null
Severity: Medium

System.TypeLoadException: Could not load type 'Problem'.
at HealkitMod.Patches.ThreadingWrapperOnUpdatePatch.Prefix (Single realTimeDelta, Single simulationTimeDelta, System.Collections.Generic.List`1 ___m_ThreadingExtensions) [0x00000] in <filename unknown>:0
majin_kratos 17 Σεπ 2022, 4:47 
I didn't understand how it integrates with bulldoze it. Either you rebuild it or you demolish it
pickuse 16 Σεπ 2022, 21:00 
I make a temporary fix here: Rebuild It! [1.15.0-f7 FIX]
snowflitzer 16 Σεπ 2022, 18:15 
Can confirm this mod does not work with new DLC.
⚔️やiͥzzͣaͫkiller⚔ 16 Σεπ 2022, 14:04 
needs an update does not work properly sadly anymore Thanks!
Amos Daragon 15 Σεπ 2022, 7:26 
An error has occured in mod's OnUpdate method.
Mod name: Rebuild It! - Allows to automate the rebuilding of buildings.
Assembly: RebuildIt, Version=1.8.8042.26411, Culture=neutral, PublicKeyToken=null
Severity: Medium

System.TypeLoadException: Could not load type 'Problem'.
at HealkitMod.Patches.ThreadingWrapperOnUpdatePatch.Prefix (Single realTimeDelta, Single simulationTimeDelta, System.Collections.Generic.List`1 ___m_ThreadingExtensions) [0x00000] in <filename unknown>:0
1234 14 Σεπ 2022, 12:18 
Can't be completely sure but seems like the mod is not working anymore after Plazas & Promenades update. Nothing gets rebuilt automatically. At least doesn't seem to break anything.
Keallu  [Δημιουργός] 19 Μαϊ 2022, 3:57 
@KidCatComix: Read description.
KidCatComix 15 Μαϊ 2022, 13:48 
Does this mod work for ploppables and RICO buildings?
worshams11 10 Μαϊ 2022, 16:25 
Thanks @Keallu. It only happened that first time so all appears to be in order. Appreciate the work.
Keallu  [Δημιουργός] 6 Μαϊ 2022, 3:50 
@worshams11: Suface Painter always had some issues with that as far as I know.
worshams11 2 Μαϊ 2022, 17:13 
Are there any known issues with the Surface Painter mod by Bloody Penguin? After I enabled and ran this mod to restore some historic buildings, all of my custom painted surfaces (e.g. concrete in industrial areas) were removed and replaced with default ground texture. Thanks!
Keallu  [Δημιουργός] 29 Μαρ 2022, 13:31 
@Il Mago: No.
Il Mago 29 Μαρ 2022, 11:28 
does this rebuild streets too?
Keallu  [Δημιουργός] 25 Φεβ 2022, 1:35 
@Kodybod: Please provide a more detailed bug description if you expect me to investigate it. It does work fine for me.
Kodybod 24 Φεβ 2022, 10:38 
there's a bug where the game won't unpause and you can't build anything when selecting rebuild abandoned buildings
pankola 20 Φεβ 2022, 2:39 
@Keallu: I understand, thank you.
Keallu  [Δημιουργός] 20 Φεβ 2022, 2:37 
@pankola: Ok, as said, I have written it down and will look into it at some time but really busy with real life at the moment so cannot promise you anything.
pankola 20 Φεβ 2022, 2:09 
@Keallu: That mod doesn't work properly and never has for me. And getting all my buildings to never be abandoned is not my objective in any case. This is something that I was able to do with your mod though.
Keallu  [Δημιουργός] 20 Φεβ 2022, 1:59 
@pankola: Ok, maybe add No Abandonment mod?
pankola 20 Φεβ 2022, 1:46 
@Keallu: Because as I work on attracting more workers there will be fewer and fewer of those buildings being abandoned for lack of workers. This is an area of the city which I have built only by plopping the exact buildings I want there. So I don't want them replaced by others. But because I still lack the required workers, they always end up abandoned. And if I don't set them up to be automatically rebuilt, they eventually end up disappearing altogether.
Keallu  [Δημιουργός] 20 Φεβ 2022, 1:26 
@pankola: But why are you rebuilding historical buildings then? Couldn't you just disable that? I have noted it and will investigate at some time but very busy with other things at the moment.
pankola 19 Φεβ 2022, 11:44 
I have a bunch of buildings which I plopped and made historical. Some of them I know will be abandoned for lack of workers (which I'm working on attracting). At the end of the month they get rebuilt as intended. The same buildings are rebuilt. The problem is that they are no longer historical after being rebuilt. This didn't happen before. The buildings would be rebuilt with the same model AND also remain historical.
Keallu  [Δημιουργός] 15 Φεβ 2022, 9:22 
@jurassicjarred: It is on a very long list of feature request for all of my mods.
jurassicjarred 13 Φεβ 2022, 21:07 
Is rebuilding roads on the roadmap?
Keallu  [Δημιουργός] 26 Ιαν 2022, 4:55 
@jestor: No. Read the description.
jestor 26 Ιαν 2022, 2:53 
can this mod change low residental to high residental slowly in the city?
Keallu  [Δημιουργός] 21 Ιαν 2022, 23:16 
@roberto tomás: I think you must have used Bulldoze It! then. Rebuilt It! never did that. Besides that a recent update made the rebuild of zoned buildings much better.
roberto tomás 21 Ιαν 2022, 23:13 
Ive been away from the game for a while, but last time I turned that setting on, they _were_ rebuilt, but as random other buildings.
Keallu  [Δημιουργός] 21 Ιαν 2022, 23:05 
@roberto tomás: Aren't historical buildings rebuilt already if you enable zoned buildings?
roberto tomás 21 Ιαν 2022, 15:18 
I love this mod, a must-have. wishlist item: rebuild historic buildings with _same_ model (then I could turn on "abandoned buildings" and "zoned buidlings"
Keallu  [Δημιουργός] 7 Ιαν 2022, 13:24 
MenschLennart: Yes, I hope to be back to fix bugs and add new features to several of my mods. I'm real happy that I finally fixed these issues with rebuilding of zoned buildings. I hope to get verification from all of you that it now works.
89pleasure 7 Ιαν 2022, 10:06 
OMG thank Keallu you are back in track here to fix your nice mod collection! <3