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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2471433364
and its expansion
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2471434138
Hope it helps anyone!
I see you have added a patch for the sound to some bullets, but you have either forgoten to tell the patch to remove the sound that those bullet's already have or just to remove the sound patch completely all together.
I've since modified my copy to add selectable firing modes, which seems to have helped somewhat... possibly just by giving it the chance to fire more often by allowing snapshots instead of only aimed shots.
Update: The CE mounted M240B seems to work fine, it fired every time, even on long-range targets with some trees in the way, similar to the one in my screenshot from earlier. Didn't hit any of them, but that's an entirely different matter.
Update: Nope, it wasn't Avoid Friendly Fire being overprotective (thought it might be treating turrets as skill 0 so having a huge miss radius). And now reloading with just the minify thing off still doesn't work. But at least I did see it fire correctly once, so have something to work off of...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1691448987
It could easily be an interaction with another of the many mods I have loaded, but not really seeing any likely candidates.
Not sure if it's the mod or something in my setup, I don't have any other mods adding CE turrets to check against.