Conan Exiles

Conan Exiles

Valhalla Archery v2
49 Comments
Thormodor  [author] 14 Sep, 2022 @ 9:43am 
blueberryicecreamcake 13 Sep, 2022 @ 9:27pm 
Game is saying the mod is corrupted after the latest update. It apparently screwed a bunch of mods. Unfortunately will require an update... damn I really love this mod haha.
TrashGamer 31 Aug, 2022 @ 1:17pm 
Thanks to @Thormodor for making your mod available on github. Was fun learning the devkit and how to make modifications like this.

There's a new version of the mod to include some fixes noted most recently in this thread:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2856916212
newDadBod 18 Sep, 2021 @ 11:48am 
Forgot to modify hollowbone. mod seems too OP for archer. testing it out with accuracy build i heavy attack hit for 400... might benefit from subtracting 5-10 from each of the values
Archmike 30 May, 2021 @ 6:15pm 
Blunt Arrows kill people instead of knocking them out :(
Thormodor  [author] 24 Apr, 2021 @ 6:46am 
@Strike177 I have not been following Conan for a long time the mod has been uploaded to Github so if some1 wants to update it they are free to do so
Vargr 23 Apr, 2021 @ 10:32pm 
Is this mod compatible with the latest patch of Siptah?
Thormodor  [author] 8 Mar, 2021 @ 11:27am 
@Toomuchbob there should be a variable for heavy attack stam drain or something like that unless something changed.
Toomuchbob 8 Mar, 2021 @ 9:55am 
@Thormodor, I noticed you changed the stamina drain on bow, but I am unable to load your uasset files to see how you did it, can you detail, at least the basics, of how you achieved it within the dev kit?
RufterClewn! 16 Feb, 2021 @ 5:00am 
@Thormodor Awesome thank you very much! I'll see what I can do and will let you know, thanks again!
Thormodor  [author] 16 Feb, 2021 @ 4:29am 
@Furius Thank you for the feedback. i currently dont have the Creation Kit installed but i have made a github thing and uploaded the files i had on Valhalla Archery. if i have done it correctly this should be the link... https://github.com/Thormodor/Valhalla-Archery

Anyone can feel free to grab it and do with as they like :)
RufterClewn! 15 Feb, 2021 @ 8:30am 
@Thormodor I still really like this mod but I've recently started a new server and all our archer feel a bit overpowered compared to our melee fighters. Is there any chance you might consider creating a version with the improvements but with the damages nerfed?
For example an archer damages an enemy health for 50% when performing a power attack, while a melee fighter with a Warhammer does only 5-10% damage, with a power attack.
Both have the same tier weapon and around the same stats in Accuracy and Strength respectively.
I really hope you would consider a nerfed version or maybe you would be willing to share the source code on GitHub so I could take a crack in modding it myself (and of course share my version with you if you'd like)
Thanks in advance! And thanks again for your great work!
Cheers, Furius
ManuSLetuM 30 Nov, 2020 @ 11:40pm 
@Thormodor there is a bug that causes major lag on kill. This happens on the exiles map, not the new Siptah map.
R.I.P*DEATH 27 Oct, 2020 @ 2:27am 
OK AGAIN WHAT NO THOR HAMMER, WORLD BREAKER ????

ManuSLetuM 22 Sep, 2020 @ 1:55pm 
The mod as it is works for me on my dedicated server. Has been stable for 3 days.
Kaernian_666 18 Sep, 2020 @ 2:41pm 
but currently the mod works with the new expa?
DFDevil 18 Sep, 2020 @ 5:06am 
@Thormodor thanks for your reply. I feared that this mod was abandoned. I enjoyed your mod a lot since it did bring archery to a balanced and viable state in the game. Take your time, I'll be sure to check back from time to time in the future for any update. Have a great day.
Thormodor  [author] 18 Sep, 2020 @ 3:18am 
@DFDevil im sorry there is currently no update for new map. i will probably buy the expac in the future but im afraid i cant atm.
DFDevil 17 Sep, 2020 @ 1:48am 
Any update for the new map update?
RufterClewn! 12 May, 2020 @ 8:16am 
@Thormodor,
I thought so, well then I'm at a loss.
But thanks for the reply!
And again thanks for your awesome mod!
Thormodor  [author] 12 May, 2020 @ 7:20am 
@Furius Well thats a new one :P, I have no idea why my mod would interact in that way it has no files or changes that deal with the armor in any way. Glad the Load Order Fixed it :)
RufterClewn! 11 May, 2020 @ 7:21am 
Comment Part 2.

My Current Load Order is:
1967447489/CompassClock.pak
1366358141/CharEditLite.pak
1159180273/StylistPlus.pak
1444947329/LBPR_Collision_Update_Add_On.pak
1369743238/No_Building_Placement_Restrictions.pak
1681089368/Level_140_Unlock_Almost_Everything.pak
1369100856/Legendary_Chest_Open_Sooner.pak
1707104112/Archery.pak (Valhalla Archery v2)
1701136207/Javelin_Improved.pak
1467634310/Tier4_Thrall_Half_Increased_Spawn.pak
1639336393/QoL.pak (Building Shortcut)

(I had to split up my comment, because of a 1000 word limit.)
RufterClewn! 11 May, 2020 @ 7:21am 
Hi @Thormodor,
First thank for the mod! Really awesome to be a Archer now!

Secondly after I loaded the mod into my private dedicated server, all NPC spawned with a pink dyed armor. At first I thought it was just one camp, but it seems to be every NPC camp that is affected.

I'm not sure how or why this happens, but it only started after I loaded your mod into the load-order.
Do you have any idea what I might have done wrong, or how this could have happened?

I managed to fix this weird "bug" by changing my load order.
The "bug" appeared when I had the "Tier 4 Thrall Spawn Increase" above your Archery mod.

I posted my load order in Comment part 2

Thanks in advance! And thanks again for your awesome mod!
Cheers,
I___Jun
Fryskar 17 Nov, 2019 @ 12:26am 
@SugarSkullStormTrooper its the number in the link. Stays true for all of steams workshop.
Or 1707104112
SugarSkullStormTrooper 30 Oct, 2019 @ 12:57am 
would love to add this mod but i need the mod ID to do so please
Thormodor  [author] 24 Sep, 2019 @ 4:51am 
@Alex. what ever is lowest on the Load order on your mods will "overwrite" the other value if they modify the same item. So if you have 2 mods that change the Stack size of "Razer Arrows" only one will be in effect. this will also contain the data for damage and armor pen and sutch as it the complete item in one. So you can Not stack mods that effect the same item. As for Projectile speed this is not something we wanted for our server so that is not a feature that is planned
Alex 23 Sep, 2019 @ 11:11pm 
There are other mods that affect stack size and weight across the board will I encounter issues with them? Also can arrows be made faster?
Faust 2 Sep, 2019 @ 10:18am 
@Thormodor we have a pretty hefty list here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1841556724 It could be stun bows, I'll run some tests and I'll see if I can narrow it down. Thanks for the quick response!
Thormodor  [author] 1 Sep, 2019 @ 10:10am 
@Faust I dont seem to be able to replicate the fatal errors. Do you know what interaction triggers it. as well as what mods you are running alongside it ?
Thormodor  [author] 30 Aug, 2019 @ 10:26am 
@Faust Yes sorry i have been deep in wow classic so did not see your comment. ill see if i can figure out whats causing it.
Faust 29 Aug, 2019 @ 11:44am 
Triggers fatal errors, any plans on updating this? This mod was like the only archery mod that worked.
Ralathar44 24 Jul, 2019 @ 8:45am 
Fair enough :D.
Thormodor  [author] 24 Jul, 2019 @ 12:25am 
@Ralathar44 Archery QoL is a cool mod and one that i have looked at a few times. I do not have any plans to change my mod away from the simple stat balance mod it was intended to be for my server.
Ralathar44 22 Jul, 2019 @ 12:00pm 
Ralathar44 22 Jul, 2019 @ 12:00pm 
Is there any chance of a collab with the mod creator of Archery QoL? They have some nice arrows in their mod but I'd love to see those Arrows represented here in your mod with properly scaled damage levels and stack sizes/weights.

I'd imagine that their raw damage would have to be a lower than same tier arrows for the sake of balancing.
Thormodor  [author] 2 Jul, 2019 @ 1:16pm 
@blackbird Obsidian has no armor pen.
Blackbird 1 Jul, 2019 @ 12:11pm 
Liking the mod, good job! One question about the list above though;

The Obsidian line reads "Obsidian/45/70/0". Does that mean that Obsidian arrows have no armor penetration or is that a typo?
WoogieMonsutā 21 May, 2019 @ 5:54pm 
Hey, disregard my question. I went ahead and just tested it and the other arrows do have increased stacks too. Thank You, I was very desperate for this exact feature.
WoogieMonsutā 21 May, 2019 @ 4:49pm 
There are a lot of arrow types missing from the list above: explosive, light, healing, poison, oil, etc. Are their stack sizes increased?
Mel Gibson after 3 beers 8 May, 2019 @ 11:03pm 
No problem. I know there was a mod that increased it but it hasn't been updated for quite a while and no longer works... not sure how he did it.
Thormodor  [author] 6 May, 2019 @ 12:05am 
@Smithy Its a great Idea. I had a look into the Projectile files and i realized i had no idea how to increase flight speed. Im going to be messing around with it for abit but as it stands now i can not promise anything. Sorry.
Mel Gibson after 3 beers 5 May, 2019 @ 9:15am 
Can you also increase arrow flight speed?
Zaphod4th 1 May, 2019 @ 11:41am 
@Thormodor Thanks, good luck.
Thormodor  [author] 1 May, 2019 @ 9:18am 
@Zaphod4th Currently i have no plans to add damage configuration to this. If any values on arrows/bow or if config is added Mod Description will be updated
Zaphod4th 1 May, 2019 @ 6:37am 
damage configuration? I got killed with just 2 arrows.
Thormodor  [author] 11 Apr, 2019 @ 5:54am 
@Khanphynix id=1707104112
Khanphynix 11 Apr, 2019 @ 1:28am 
The Id please
Thormodor  [author] 9 Apr, 2019 @ 10:58am 
@Trayvonis Thank you for your feedback :)
Trayvonis 8 Apr, 2019 @ 1:41pm 
Thank you for the update, love the mod.