Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Rise of the Republic: Unit Expansion (Over 90 New Units!)
99 Comments
GreekThunder 10 Jan @ 8:08pm 
how to you unlock the roman champions
t42bug 21 Jan, 2024 @ 12:48am 
Hey quick question, cant recruit macemen and other melee infantry from Syracuse in campaing, no sign of it being even available in campaign. This a bug or an issue on my end?
Amadour 4 Sep, 2023 @ 5:35am 
High quality unit icons, great looking models, adds a ton of flavour to each factions, highly recommended mod for RoTR campaigns.
dessieaufabien 31 May, 2023 @ 11:21am 
GOOD job :steamsalty:
[ESP] Pegaso 18 Feb, 2023 @ 12:33am 
is it possible this mod of 90 new units to put them in the big campaign?:steamhappy:
Mongolian Navy 15 Apr, 2022 @ 8:29pm 
How did you port the crossbow?
kmbd 26 Mar, 2022 @ 7:38pm 
Mind if you could add a lot more units if thats alr with you?
MATTHAEUS 1 Feb, 2022 @ 11:48pm 
Thanks so much. Really good job
Working Joe  [author] 29 Dec, 2021 @ 11:04am 
Thank you @LA_Ingram!
LA_Ingram 29 Dec, 2021 @ 2:12am 
good job:Hercules:
Skálmöld 6 Oct, 2021 @ 10:39pm 
I know it's never gonna happen but a DEI version would be lit
♠ FallenSoul [O.S.S] 5 Aug, 2021 @ 4:51pm 
Well i look forward to using them!!
Working Joe  [author] 5 Aug, 2021 @ 3:38pm 
Yes
♠ FallenSoul [O.S.S] 5 Aug, 2021 @ 3:12pm 
So are these all custom made units?
Working Joe  [author] 2 Aug, 2021 @ 8:54pm 
@Sir CrispyWaffles That's awesome to hear, thanks for sharing :). Glad you're enjoying it.
Working Joe  [author] 2 Aug, 2021 @ 8:54pm 
@大清 No plans. Did you have any ideas?
Part-17 23 Jun, 2021 @ 6:01am 
Amazing mod! It's the only way I play RotR now. Tarchuna's roster is so fun to play with! Thank you for making this!
大清 15 Jun, 2021 @ 9:23pm 
Awesome mod along with your WoS mod, will you ever create more unit expansions for the other DLCs?
Working Joe  [author] 7 Jun, 2021 @ 4:01pm 
Thanks man! Glad you're enjoying it.
The Seanster 7 Jun, 2021 @ 3:07pm 
Great mod by the way. I've been juiced on this mod for the past few days.
The Seanster 7 Jun, 2021 @ 3:06pm 
Yea, I'm retarded. Turns out I needed to build another barrack. The last barrack upgrade wipes out all remaining recruitment spots.
Working Joe  [author] 4 Jun, 2021 @ 10:00am 
That's weird, I've never had that issue before. Then again, I haven't played an etruscan campaign since I made the mod lol.
The Seanster 4 Jun, 2021 @ 4:56am 
I'm probably retarded, but why can't I recruit Etruscans on the last military barracks upgrade? Says not enough recruitment points...
Working Joe  [author] 18 May, 2021 @ 7:39pm 
@george easiest way would be to just rip it out of my mod and add it to yours.
grg 18 May, 2021 @ 7:09pm 
Hey, I'm looking to add the crossbow animations to rome 2 in a mod myself. Could you please help?
BRAN MAC BORN 18 May, 2021 @ 12:11pm 
Well that is great. I know you like slower campaigns with less battles so please check out some of the slower campaign sub mods for WOTG like the Realism and Hard Slow sub mods- possibly more to your playing style. There is something for everyone with WOTG sub mods to mold the game to anyone's liking. I do recommend the IA Map and the People of Rome 2 sub mod ported for WOTG too.
Working Joe  [author] 17 May, 2021 @ 9:03pm 
@Bran Mac Born Thanks! I planned on covering WoTG a few weeks ago but the Rome Remastered announcement and subsequent launch caused me to shift around my plans a bit. I'll get to it eventually, along with DEI :)
BRAN MAC BORN 17 May, 2021 @ 8:14pm 
Nice mod. Are you ever going to cover Wars of the Gods on your You Tube channel?
Headhunter Malchediel 26 Mar, 2021 @ 2:55am 
could you add the etruscan units to the etruscan league in the grand campaign?
oliverspread 13 Nov, 2020 @ 3:30pm 
@PizzaTime it's working great! now i can role play manipular legions but with swords. bless you laddie!
Working Joe  [author] 13 Nov, 2020 @ 10:38am 
@Oliverspread I believe it's fixed. Can you please try it and let me know?
Working Joe  [author] 13 Nov, 2020 @ 10:29am 
@oliverspread I'll look into this!
oliverspread 13 Nov, 2020 @ 8:06am 
Hi @Pizza Time, great mod! I only have one complaint. Once I upgrade a Military Camp to a Castrum, I can no longer recruit Ensis Hastatii from that province! Can this be fixed?
Working Joe  [author] 10 Jul, 2020 @ 2:17pm 
Buffed melee defense of Highland Nobles
Mceffe 10 Jul, 2020 @ 12:47pm 
Any changes?
Ostrogoth2299 22 May, 2020 @ 5:54pm 
one reason i ask is because i like the Sardinian faction actually having armor then what every H*ll they made in vanilla version
Ostrogoth2299 22 May, 2020 @ 5:51pm 
Would it be a burden to ask in this could be added in the unlock all factions for this DLC? it would be nice to have these guys whom ever you played as
Ma-Wan 4 May, 2020 @ 1:21pm 
Hello @pizzatime, when this mod first came out, I offered to reskin some of the units for this mod (which obviously didn't happen...) I'm here to see if you're still interested by the proposition
Radscorpion 18 Mar, 2020 @ 9:52am 
Pizza Time, I beg you to answer this, in any way (here in the comments or accepting my friend request)

I saw that you made some Attila effect mods for Rome 2. I wonder - how (if possible) do you put Attila faction effects into Rome 2? I am a pretty experienced modder and i'm working on a huge overhaul. If I knew how to do this that would unlock so much potential.
I think all I need to know is which tables (from Attila and Rome 2) to edit. Then I should be good to go.
For example giving Massilia the treasury trait Eastern Roman Empire has.



I have asked Dresden but no response yet.

Thank you in advance <3
Aechcylous 22 Feb, 2020 @ 3:01am 
Would you mind making these units (if not only the Etruscan units) available in GC?
SwedeBalls 4 Feb, 2020 @ 9:47am 
You are a God among men
Working Joe  [author] 3 Jan, 2020 @ 12:04am 
Absolutely you can use my units in your mod. Just put a link in the description to my mod is all I ask :)
Jon 31 Dec, 2019 @ 4:14pm 
they don't show in the rise of the republic campagin to recruit update the mod pls
Working Joe  [author] 31 Dec, 2019 @ 10:49am 
I did the best I could to balance the units. I don't like overpowered unit mods, and I certainly wouldn't make mine OP intentionally. I want them to blend into vanilla. To each his own. Care to actually share which units you find OP, or are you just complaining with vague statements like a milkdrinker?
Sneed 4 Dec, 2019 @ 8:01pm 
Broken, Unbalanced units and roster expansions that ruin the unique role of each faction.
Non Heavier Since 2007 23 Nov, 2019 @ 10:46pm 
this is the best mod i tried on rise of the republic

this mod creator is big brain
Gov. Pappy O'Daniel 19 Oct, 2019 @ 10:23am 
Can someone who's played the mod tell me how the unit balance is?
Working Joe  [author] 5 Oct, 2019 @ 1:51pm 
@Maxito I'm glad you like them! Only problem is I didn't change anything LOL. Just using the vanilla stances.
✨✨Rookietoppi✨✨ 5 Oct, 2019 @ 5:30am 
Hey! i love the pike animations and stance for the hoplites! is there any chance you could do this for vanilla hoplites in the grand campaign?
Commander Critic 25 Sep, 2019 @ 5:56pm 
I don't know if it's the way I'm using them or maybe they're not that effective but the Syracuse Proto-Pikemen don't seem to be that effective. I think it's the way I'm using them, I do a few more tests in the meantime.