Tabletop Simulator

Tabletop Simulator

Paperback [Scripted Setup]
16 Comments
Xtal Lattice 1 Oct, 2020 @ 11:46pm 
I was also very frustrated by all the errors and problems.

As the author of this mod seems to have abandoned it, I created a fork that fixes all the errors and problems, as well as adds some enhancements and modifications.

You can find my version here .
shockway 29 Sep, 2020 @ 11:07pm 
@Red Inferno, thank you for the lovely mod. As was mentioned by the poster before me, I also was getting script errors throughout my play of the game today. Is there something I need to do as a user/player to correct this?
Cafe Games 24 Jul, 2020 @ 9:18pm 
Hmm played a full game last night and we were constantly getting script errors. Also at the end of my turns, the script retrieved my cards and gave me a new hand, but it didn't do that for the other players.
Cafe Games 23 Jul, 2020 @ 4:37am 
Hi, clicking either the Basic or Advanced setup gives a script error.
Also, should the Basic setup randomise the cards, or is the fixed order that makes it the basic version? Also when I take one of the common cards, no sliding down happens?
Knaughx 12 May, 2020 @ 12:16pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
FunksMaName 24 Apr, 2020 @ 6:39pm 
oh of course, we can just ignore the extra players :)
Red Inferno  [author] 24 Apr, 2020 @ 4:25am 
@FunksMaName The decks are dealing to 5 players but it's set to the correct amount of cards. I have been trying to think of a better way to do it but the idea I had just introduced a different issue rather than fixing it.
FunksMaName 23 Apr, 2020 @ 12:40am 
hmm, seems to always set up for 5 players regardless of how many are sat down... am i being dumb?
yukonzach 22 Apr, 2020 @ 4:41pm 
Awesome! Thank you!
FunksMaName 22 Apr, 2020 @ 3:05pm 
Cool!
Red Inferno  [author] 22 Apr, 2020 @ 3:19am 
@FunksMaName I updated the mod. I have it so when you take one of the common cards it will slide the rest down. I also added auto refilling of the cards under the decks, when you hit start it will shuffle your deck and deal you your hand and it will automatically pick a first player based on who is sitting in a seat. @yukonzach that should fix your issue too.
FunksMaName 21 Apr, 2020 @ 12:35pm 
It’s not a dealbreaker, but they should be staggered in such a way that when the top one is removed, you see the next one at the ‘8 letters’ line, then 9, then 10 :)
Red Inferno  [author] 21 Apr, 2020 @ 3:48am 
@funksmaname What's wrong with the common letters? Also I will be updating this soon, I got something I have wanted to do with it for ages that I figured out in another mod today.
FunksMaName 21 Apr, 2020 @ 3:21am 
Btw, I don’t think the common letters are set up quite right
FunksMaName 20 Apr, 2020 @ 2:56pm 
Nice mod :)
yukonzach, you can enable 'end turn' button under 'options / turns' and tick 'turns'... maybe there's a way to have this on by default?
yukonzach 19 Apr, 2020 @ 9:52pm 
Fantastic mod! One quick dumb question...where is the "End Turn" button to click and do all that cool scripting?