RimWorld

RimWorld

NPDTiers - The Nutrient Paste Expansion Mod
143 Comments
VelxraTV 8 Sep, 2021 @ 6:41am 
Antharann Fireblade 1 Aug, 2021 @ 10:50am 
Does this work with the New ideologies? Transhumanist one have a preference for nutrient paste and i wonder if this mod works with that!
BingoBungus 8 May, 2021 @ 10:36pm 
So far, his mod has worked really well! Even funnier, it seems to have fixed the nutrient dispenser issue--colonists actually USE the dispenser!
ShadowNinja2538 3 May, 2021 @ 1:16am 
Do they need like specifc foods or something?
ShadowNinja2538 3 May, 2021 @ 1:11am 
I've been having a problem recently. I put down any nutrient paste dispenser that the mod adds and put hoppers around it and fill them all, but the pawns wont take from those dispensers. They just eat the raw food out of the hoppers
Bovos 2 Apr, 2020 @ 2:07am 
Hi Mlie thanks for all the resurrection. Can you please resurrect Mod "NotMine"? The author is cool with it as the author state in his own mod's comment.
Mlie 1 Apr, 2020 @ 11:43am 
Made an update of this for RimWorld 1.1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2043895447
Hope this helps anyone!
IceMaverick 1 Apr, 2020 @ 6:10am 
@Mistor Love Hello there, I'm the project manager for Mlie's Mod Resurrection project and we've received a request to update this mod to 1.1 in lieu of you doing it. You appear to be active on Steam, but have not made any mention of whether you'll be updating this or not.
Since I cannot find any licensing information regarding this mod, I'm informing you that we'll be working on making this compatible with 1.1 and providing a Steam release of said 1.1 version.
If you plan on doing it yourself in the near future or deny permission to your work, please contact myself or Mlie and we'll immediately take the necessary steps to remove our work from the appropriate places.
Triel 1 Apr, 2020 @ 5:54am 
I wonder if the author forgot this exists though...
Triel 23 Mar, 2020 @ 2:43pm 
@Call me Arty, short for Artemis now, you shouldnt trash talk people on someone else's mod, thats a authors privelage
ArtyomRUSツ™ 22 Mar, 2020 @ 12:59pm 
pleaseee 1.1 version
Call me Arty 17 Mar, 2020 @ 4:10pm 
God, you're all so obnoxious. Good thing you're performing a service because someone who'd work this much on a mod would have no clue about an update to the game.
zx636ninja 16 Mar, 2020 @ 9:54am 
1.1, pls senpai
Thirteen-Zhang 15 Mar, 2020 @ 8:15pm 
1.1 GOGOGO!!!!!!:ShugoGasp::2015candycane:
koston32 3 Mar, 2020 @ 9:51am 
1.1:steamsalty:
Cross 27 Feb, 2020 @ 4:15pm 
Will we get a 1.1 Update ? Also the Hopper never allows CHOCOLATE for the chocolate paste machine
DrHalliwell 27 Feb, 2020 @ 8:22am 
Will we be getting 1.1?
Ramenood 24 Feb, 2020 @ 9:21pm 
@pumacatrun2 Yes, this is the mod that adds Rotten Paste.
Ramenood 24 Feb, 2020 @ 9:19pm 
1.1....?
[TTV] pumacatrun2 24 Feb, 2020 @ 7:47am 
Is it this mod thats adding Rotten Nutrient Paste? I can't imagine any other mod I have adding it. If so, maybe an idea to add a food poisoning chance to it?
Odyssey Scorpio 20 Feb, 2020 @ 10:58am 
Has anyone managed to get chocolate into a hopper?
bl4kangel 12 Feb, 2020 @ 1:33am 
Not sure if this has been mentioned previously. Is it possible to add the variant NPDs and hoppers as options on top of vanilla items. As it is now each NPD takes a new icon slot in the architect tab, for those with multiple mods this can get very cluttered.
SALTY! 14 Jan, 2020 @ 4:25am 
Can I set bills on this nutrient paste dispenser?
Diamond737 13 Dec, 2019 @ 10:36am 
prisoner nutrient paste meal is only making regular paste meals... My prisoners are too happy
PyroAnimus 12 Dec, 2019 @ 3:55am 
Not sure if im missing something, but hoppers only have the options for "meat", "vegetarian", and "animal products" so i cant use chocolate for the chocolate paste dispenser :(
Diamond737 11 Dec, 2019 @ 10:30am 
Can you please add an option to dispense food, in a way simular to wm
Lady Sorcia 10 Dec, 2019 @ 9:24am 
Incase anyone is wondering, this mod is incompatable with nearly any food related mod out there, rimfridge, vault tec, food policy, and just about anything that has food in or or related to it.

Just don't use this mod unless it is the only food related mod you have.
Thesmartone777 10 Dec, 2019 @ 5:16am 
nevermind, it was an incompat with a food policy mod
Thesmartone777 10 Dec, 2019 @ 4:12am 
my peeps arent taking from the improved dispenser...at all, not sure why
Smash Phil 28 Nov, 2019 @ 1:23am 
Unfortunately RimFridge overwrites CompRottables completely... so if I were to make a patch for it I would directly have to patch that creators mod, or make a fork and rework half of it and ask him to merge. Whenever I get time I might do the latter, or just make my own fridge type mod. Whatever is less annoying to do
PonyKisser:3 27 Nov, 2019 @ 8:37pm 
Any way to use this and not break rimfridges?
"The" SeanMacLeod 26 Nov, 2019 @ 12:33am 
CANNONS!!!
Oh, I am so in....
Smash Phil 25 Nov, 2019 @ 11:12pm 
Boats that can travel on the map and on the world map, with cannons. Fishing idk yet. Might be a patch in the future for fishing mods, but I don't have anything in the works atm. But as I said, I'm hoping to have it released in a week or so, currently testing and fixing bugs.
"The" SeanMacLeod 25 Nov, 2019 @ 7:41pm 
The boats better be rather large and/or have spots for fishing lol
TangerineSpaceRaptor 25 Nov, 2019 @ 7:04pm 
Boats? Like, boats that can travel between map tiles or just local tile boats?
Smash Phil 24 Nov, 2019 @ 7:25pm 
@BrenTenkage I plan on coming back and adding a whole slew of fixes once I finish the current project I'm working on (boats). Should be in about a week.
BrenTenkage 24 Nov, 2019 @ 12:49am 
so is the chocolate dispenser fixed or what? I want to feed my prisoner's chocolate paste and then make them suffer with carivities, the best torture
Cross 14 Nov, 2019 @ 6:13am 
Hey, just food for the brain. But are other mods that can interact with the nutrient paste dispensers you made that can take out paste without the need of hunger could work with your mod too ? Does your nutrient paste dispensor have that option too ?
Smash Phil 1 Nov, 2019 @ 10:59pm 
I'm tracking, I'll get to it as soon as I get my PC back. I'm moving this week. Was a bit of an oversight when the dispenser was added. I have a half fix right now, and when my PC comes back in i'll finish it and let mistor love update the xml
TheSevenSins 1 Nov, 2019 @ 8:41pm 
There is no way too feed a chocolate dispenser since you cannot put chocolate in hoppers. Worse, pawns will try in vain too grab paste from it, making them standong in place, starving.
TheSevenSins 31 Oct, 2019 @ 6:40pm 
How does the chocolate dispenser work? Because the hoppers don't accept chocolate
groovybluedog 30 Oct, 2019 @ 11:52am 
Correct, colonists will go straight to the hoppers for food instead of the dispenser.
Smash Phil 30 Oct, 2019 @ 3:19am 
So it was fine after first moving it but now that you’re trying to move it again it doesn’t work?
groovybluedog 29 Oct, 2019 @ 11:14pm 
Great, thanks.

Yes, where I repositioned it to requires me to move the hoppers anyway. I've tried various orientations and it seems not to like me, but it worked fine after the first move so a tad confused. Could be another conflict
Smash Phil 29 Oct, 2019 @ 10:27pm 
Have you tried reinstalling the hoppers next to it after you reinstalled the NPD?
Smash Phil 29 Oct, 2019 @ 10:26pm 
I can look into it. Might be that it's not updating when reinstalling it. Haven't looked at the minify code since vanilla it doesn't minify. i'll get back to you when it's patched
groovybluedog 29 Oct, 2019 @ 9:53pm 
I seem to be having an issue that when I move my improved NPD using minifyeverything, even with the hoppers correctly placed next to it, colonists would never take food from the NPD. Yet if I move it back to the space before, which is NOT the one I originally built the NPD at, they take from it, and I can't figure out why
Smash Phil 29 Oct, 2019 @ 12:40pm 
I tested all NPDs and Hoppers and they seem to be working fine for me. It was just updated 3 days ago so let me know if you're still having issues.
DocEternal 29 Oct, 2019 @ 12:03pm 
@Smash Phil sorry for the delay in responding. Work has been super busy so today was the first chance I have gotten to even open the game in days. I don't have any other mods running that affect food in a similar fashion. The only other food related mods just add a few bulk jobs. Other than that I am running the Vegetable Garden mods and Project Fallout, which both introduce new food types but none of those are causing any reported errors when they are loaded into the food hoppers. Hopefully that helps narrow down what the problem might be?
Mistletoe The Bard 26 Oct, 2019 @ 3:01am 
Despite not using this mod (cuz I use some other food station mod), I really like some idea from this mod, such as the hoppers. The prisoner's NPD feels more like a troll, but still a special design as well! Wish to see more ideas from you guys!