Empyrion - Galactic Survival

Empyrion - Galactic Survival

MCRN-Condor-LV3
54 Comments
DarkStarMerc121 10 Jul, 2023 @ 2:27pm 
The link to the Karkinos seems broken. Is it still published?
Grollwerk 4 Aug, 2021 @ 12:39pm 
This is so cool but the docking mechanism is just for the cat when I park both structures (container/ship) on a carrier. Cargo needs to stay on the Condor, then dock on the Carrier. When I have to fly and park each structure from the ship to ground, then there is no need of cargo lift. I just fly the container. I think the game does not give us better dokcing options yet
Kallayr 23 Feb, 2021 @ 8:25am 
Hey @Jrandall !
I've enjoyed the idea of a dropship like this for armor drops from outer athmosphere so I checked this model and the karkinos's.
The thing is that when I was testing both of them on creative model once the tank was attached to the condor I wasn't able to get into the latest. Somehow there was a gap created on both port and starport doors that make the character fall-clip into the lower hull (chest merged with the condor's flor) and I was only able to god-mode out of there. Am I the only one having this issue?
Regardless of this, both models do work awesome on their own, And I love the design and detailing you place on them! =D
TheSaltySpaceMan3020 6 Jan, 2021 @ 11:45am 
(jrandall) we wanted to do this for our pelican dropship, how do you get vessels to be able to carry each other?
Dreadarm 4 Sep, 2020 @ 7:15am 
* line up
Dreadarm 4 Sep, 2020 @ 7:14am 
Oh I also added a belly door and move the door on the tank so they light up and you can drop right into the tank for deployment.
Dreadarm 4 Sep, 2020 @ 7:00am 
Jrandall, I have a reworked version of this I would like you to check out. I cut off the giant legs because they were counterintuitive to the lift thrust. And I had to make some other modifications to make it viable in Reforged Galaxy. I thought maybe you could take a look and spruce it up even more aesthetically. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2219105946
jrandall  [author] 1 Sep, 2020 @ 10:53am 
Thanks CrAzY AcE! That is really strange. I have no idea why yet. I have never had that happen unless the ship is in orbit. Thanks again!
CrAzY AcE 31 Aug, 2020 @ 5:38pm 
For some reason when I hit O to level it out it goes diagonal and half upside down. Can't figure out why. All other ships I've spawned are level but this one seems off.
jrandall  [author] 28 Aug, 2020 @ 11:24am 
Thank you Zeal, Fuklebark, NotAnAussie, and Garaman! @ NotAnAussie, I am not sure what would fit it. I made very few HV's for the faction that are top mountable. The biggest is the Deimos-HT but that is to large to fit. @Garaman, I will check it out. Thanks again all!
Garaman 26 Aug, 2020 @ 6:05pm 
I just posted a HV drop pod / mobile base designed to work with the Condor if anyone is interested.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2210505216

Love the Condor, it's been invaluable for moving my mining HVs around. Thought I'd add something to make it even more useful.

Enjoy!
Ausphelian 2 May, 2020 @ 12:57am 
anybody know what other Merc HV fit?
Fuklebark 14 Feb, 2020 @ 7:10am 
I just started an Mass/Volume playthrough and I can't state enough how invaluable this is. Thanks so much. :)
Zeal 8 Feb, 2020 @ 11:01am 
Did this ship lose the Wifi? I can't find it in the device panel and I'm not able to use it like if it had one.
jrandall  [author] 8 Feb, 2020 @ 8:22am 
Thanks Doc. IDK. I docked it a bunch of times testing it before. There should be nothing in the lower docking area to obstruct the Karkinos from docking. I did have better success on flat ground when doing it, but I don't really know why this problem is happening. I will check again. Maybe something changed in a patch? Thanks again!
Doc 7 Feb, 2020 @ 7:38pm 
@jrandall, hey i'm having issues docking the karkinos to the condor, it goes so far and then wont go any further forward
jrandall  [author] 31 Jan, 2020 @ 6:55am 
Thank you DaddyBagoon and Baleg Qhan! @Baleg Qhan, I am not sure why. Maybe becauses it is trying to play thru steam. The You tube link is here: https://youtu.be/PoZk1_C60jU

If you were to copy that into a web browser it should play the video fine. I hope that helps.

@DaddyBagoon, I haven't had much time this week to do any empyrion stuff really. I will take a look at your workshop. Thanks again all!
Saint Brutus 30 Jan, 2020 @ 2:45pm 
The video gives a playback error for me, J.
DaddyBagoon 20 Jan, 2020 @ 7:11pm 
I have modded this build and several others. I would love your feedback on the mods I have done, if find you find the time to look at them. So far in many of the mods I have done, I have tried very hard not to change the look of the ship, except where I expressly say I will need to as I did in the MCRN-Karkinos where adding another turret changed the shape of the front fenders.
jrandall  [author] 20 Jan, 2020 @ 9:02am 
Thanks DaddyBagoon. I just spawned it to check on that. You are correct it is now over CPU. When i released it (with no changes done since then) it was at where the screen shot showed it. But, it was my first A11 creation and the numbers changed a few times since release. The quickest and easiest fix I found currently is to remove the constructor then it is in the 39000 range and 100% compliant again. That kind of sucks thou. I am not sure what I can really do about it besides cut thrusters which I really do not want too. I guess releasing stuff before the numbers are finalized can cause these issues. Thanks again!
DaddyBagoon 20 Jan, 2020 @ 12:16am 
I downloaded this design to go with the modded versions of the MCRN- Karkinos I created and found the CPU to be 41355 and not the 39522 found in your picture. Did you add something ? I modded this design to all hardened steel blocks and removed a few piece of equipment to make it tier 3 compliant again. I wanted a stronger more sustainable ship if I drop off the MCRN-Karkinos and drive away in it, leaving the MCRN-Condor alone and defenseless in single player mode.
jrandall  [author] 31 Dec, 2019 @ 6:40am 
Thank you DeadMechGaming and Bleys Albion! @DeadMechGaming, I do and actually have a small miner coming soon that this could move. Thanks again all!
Bleys Albion 31 Dec, 2019 @ 5:47am 
Good work by both of you, this is class in every respect. I have again added a nice little pair to my stable of fliers.
DeadMechGaming 26 Dec, 2019 @ 8:07am 
Loving the design. Planning on adding anything else for it to carry? Like a miner or HV "Cargo container"?
jrandall  [author] 30 Nov, 2019 @ 8:19am 
Thank you voa055 and cloudzro! @cloudzro, It should have WiFi. I will double check that, maybe I forgot to add it in. Thank you again all!
cloudzro 29 Nov, 2019 @ 8:07pm 
This is a great build and I like using it with the karkinos. This doesn't have a WiFi on it. I really appreciate your contribution and the time you've spent on these creations. Keep up the good work Sir!
Varkom 29 Nov, 2019 @ 5:23am 
Very practical and comfortable ship! Thank you for sharing your creation. Looking forward to your new HV.
jrandall  [author] 26 Nov, 2019 @ 5:21am 
Thank you very much marko0280, Legion, and Silencer2079! @Legion, I do need to get some HV's going again. Hopefully pretty soon. Thanks again all!
Shartyfartblast 25 Nov, 2019 @ 11:47pm 
I'm loving these MCRN designs - the Condor/Krakinos combo made me change up my boring old tactics for which I enjoy them all the more, also because the obscene carrying capacity makes me moist. Excellent work as always! :claptrap:
Pastafiend 23 Nov, 2019 @ 11:14am 
Awesome work, Jrandall! Can you please make another transport small vessel to pair with your scarab starter HV? I'd like to be able to fly my miner around to make my gathering process quicker! :steamhappy:
marko0280 23 Nov, 2019 @ 2:49am 
very nice combination :)
A good solution to docking problem would be to have a key mapped to docking option to manually enable/disable it for each vehicle, but that is something for Devs to make possible...
That would also solve problem of accidentally losing shields when landing on POIs and such (at HWS server it is a big problem with 1 minute needed for shields to come online)
jrandall  [author] 22 Nov, 2019 @ 5:35am 
Thank you [TKC]olT3lo and kevin398_727!
kevin398_727 22 Nov, 2019 @ 5:23am 
nice will try it out later
[TKC]olT3lo 21 Nov, 2019 @ 9:06pm 
Another awesome design. We play on a private server so don't really need a tank, but the SV is great. We are modifying it slightly so I can fit your Kriel-Tengu miner under it.
jrandall  [author] 21 Nov, 2019 @ 6:42am 
Thank you Red5 and Dr_Nicktu! @Red5 and Genocide, What Red5 brought up may also be the case. It is kind of weird at the moment where if the SV is docked to something, then you can't dock a HV to it. Thinking about this, I can see how it would be problematic. Like when you have the HV and SV both on a CV. Technically the SV can't be docked to the CV if you want to mount the tank to it. I think this is a problem and something that would need to be addressed with the game or you would have this same issue with any HV or SV's the mount to each other when on a CV or in a base. Thanks again all!
Dr_Nicktu 20 Nov, 2019 @ 11:56pm 
Really looks great!! You and I both had the same idea as the one I built is in the same format but it sure doesn't look as good as yous does!!
Cosmic Yak 20 Nov, 2019 @ 3:33pm 
@Genocide Are you on a base or CV when trying this? I have noticed if the SV is docked then the HV will not dock to it (SV)...least that seems to be the issue at hand for me.

So the Solutions I found is tap the SV up so not docked but still close to ground/surface and then dock HV. Just remember to re-dock everything before flying off in your CV lol.
jrandall  [author] 20 Nov, 2019 @ 11:29am 
Thank you Genocide and dracconis69! @Genocide, you should just be able to land the SV on the ground (flatter the better), then drive the tank under it and dock it to the SV. You would want to adjust you tank hover height so it is low enough to fit under it. Also, pull up to the front LCD marker. After that, get out of the tank in back, go up the ramps on SV and fly away with the tank. I hope that helps. Thanks again!
dracconis69 20 Nov, 2019 @ 11:09am 
You are very welcome @jrandall, I just wish that the final version with that added signal logic was this final version, but other than that you still did an AWESOME JOB and it looks FANTASTIC as always!!!
Genocide 20 Nov, 2019 @ 8:55am 
I love these two ships... but how the hell do I dock the tank to the SV solo? The SV keeps floating down and landing, then not allowing me to dock.
jrandall  [author] 20 Nov, 2019 @ 5:22am 
Thank you very much joseph1886us and Red Baron! @joseph1886us, lol.
Red Baron 20 Nov, 2019 @ 2:13am 
Damn your genius, eye for detail, and all round innovation!!! You did it again. Awesome job!:steamhappy:
num1wowfan 18 Nov, 2019 @ 12:24pm 
Thank you wants more looks good and i will use it in our survival world me and the wife play together this will give a chance to droop her off in the lava world he he
jrandall  [author] 18 Nov, 2019 @ 6:18am 
Thank you hydrosmith, and TerryBeer16! @TerryBeer16, I am seriously thinking about it. Well, two palettes really. One for a "homeworld" look (not much different really), and another palette to make them look like the human white/gray/blackish looks. It is something I will mess with in the future. But I do plan on adding some color palettes for the martians. Thanks again all!
Ɽevenant 18 Nov, 2019 @ 5:18am 
@jrandall Your Welcome! I have a question are you going to release the color pallet for the Marfian scheme?
hydrosmith 17 Nov, 2019 @ 7:17pm 
I was hoping you would release this! I was savoring this one while watching your ~tube videos. I am happy it worked out. I am playing around with a HV lifter and I haven't come up with a shape I like yet. Thank you for this. Liked and subbed accordingly!
jrandall  [author] 17 Nov, 2019 @ 6:45pm 
Thank you TerryBeer16! :)
Ɽevenant 17 Nov, 2019 @ 2:20pm 
This ship is insane man! LOVE IT!!!!!
jrandall  [author] 17 Nov, 2019 @ 11:32am 
Thank you Tyrax Lightning! It was a fun build. I had to do some tests and experiments getting a grasp on the new flight model etc, but very fun. Thanks again!
Tyrax Lightning 17 Nov, 2019 @ 11:06am 
LOL I knew us Players wouldn't give up at making big SVs so easily. :lunar2019grinningpig:

Lookin damn nice to boot! Looks like total professional Manufacturing Design! :lunar2019coolpig: