Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Alpha Realistic Battle Time for Patch 9
123 Comments
. 2 Feb, 2022 @ 6:55pm 
Would this work with Para Bellum?
argo76 22 Dec, 2017 @ 2:40am 
does it work now with patch 18?
Classic Swede 8 Dec, 2017 @ 11:14am 
@Hannibal911 This mod makes it so that the units take longer to break and die, it does not increase the ACTUAL amount of time you have to win.
Hannibal911 7 Feb, 2015 @ 9:07pm 
dose this mod add more time? 60 mins is not anuff time.
Lord Chaos 1 Feb, 2015 @ 2:29pm 
missiles still does waaay to much damage.
RexJayden 10 Jan, 2015 @ 1:30pm 
Even with the updates to Rome II, this excellent mod is still working! :CommonWealth::ElvenCourt::WheelOfAges:
RexJayden 27 Nov, 2014 @ 9:12pm 
Yes, this mod is compatible. :blueteam:
mihalispap 27 Sep, 2014 @ 5:32am 
is it compatible with units mods? like champloo?
RexJayden 21 Sep, 2014 @ 8:10pm 
Hooray for the latest update! :Antipho::Bucco::Dossenus:
Teile<@ 13 Sep, 2014 @ 3:10pm 
is a update for the incoming Emporer Edition possible?
Teile<@ 21 Aug, 2014 @ 10:12am 
big thx!!!!!
Воевода 21 Aug, 2014 @ 3:41am 
Мод хороший, мне нравится, но портит фалангу пикинёров.
RexJayden 20 Aug, 2014 @ 11:28am 
Once again, thanks for the update and for keeping this (best combat) mod alive! :summerghost::blueteam::summeryeti:
Teile<@ 15 Aug, 2014 @ 11:05am 
is still working but is a update coming?
RexJayden 25 Jul, 2014 @ 7:51pm 
Using the patch 14 Beta (which is awesome btw) and this excellent combat mod is still working. :Currency::Kenny::Antipho:
RexJayden 16 Jul, 2014 @ 7:19am 
Thank you for the update Akuru. This is by far my favorite combat mod. :sadpanda::AOEKnight::vahlen:
RexJayden 7 Jun, 2014 @ 5:42pm 
Just checking in. Is this mod still functioning? Ive tried other battle mods b/c of this one being shown as being outdated and I keep missing this one. Anyone...:KneelingBow::Dossenus::riften::claugh:
Zidious G 11 Apr, 2014 @ 10:13am 
I know, but other mods doesn't have the morale system that I like with this mod.
Bly 9 Apr, 2014 @ 2:56am 
@ Zidious G, There are loads of other mods that have increased kill speeds, this is the only one of its kind and in the all time top favourites and sound as it is, in fact i would have battles last longer, Out of the 1339 current subscribers i guess Akuru could change it to your personal taste.
Zidious G 6 Apr, 2014 @ 9:28am 
Hi! I wonder if you can make a copy of this mod where you have increased the kill speed a bit? With this mod, I often find myself waiting for something to happen. No one seems to die. Especially at chokepoints like breached walls. All I can do is wait for quite some time. Which is of course how you described the mod, I just have my own personal taste and I am no good at modding. Cheers! :D
Coastalaxe 26 Mar, 2014 @ 3:30pm 
Hey Akuru,

Did you know about the latest Seasons & Wonders patch? It changes a lot about the game, and includes battle AI adjustments, and stat changes. Hopefully you can update your mod soon, as this is one my preferred battle mods!
Akuru  [author] 24 Mar, 2014 @ 9:45pm 
@Star Slight. how do you think why roman soldiers keep 4 kilograms of pilums weapon? 4 kilograms is equivalent of weight of near 200 7mm cartridge (and near 400 of 5mm ) for modern soldiers
@Zidious G is work with patch 10
Zidious G 22 Mar, 2014 @ 4:09am 
Does it work with the live patch 10?
weatherley321 13 Feb, 2014 @ 6:47am 
@Akuru I am aware it was powerfull but it should not cut through entire units like a laser beam.
Akuru  [author] 11 Feb, 2014 @ 9:12pm 
@Star Slight. Pilum is powerful weapon, is heavy and with high damage
@xwingR of course is compatible with patch 9.1
abel1717 11 Feb, 2014 @ 8:31pm 
Akuru. I'm a fan of your work, great job my friend.
Hasrianthonyhardjasatya 10 Feb, 2014 @ 8:40pm 
Hi Akuru, is it patch 9.1 compatible? Thanks.
Ipicus 6 Feb, 2014 @ 6:56pm 
Thanks for this, really a great mod.
weatherley321 5 Feb, 2014 @ 6:39am 
This mod is great, it really makes the game play how it should of from the start. I also use a spacing mod with it, makes battles much more stuctured with less blobling. My only gripe is that roman pilum seemed to be way too powerfull, even with your rebalance fix the legionaries range attack cuts down entire units in one throw. If you could perhaps increase the range of their throw and stop them from cutting down entire units so fast that would be great.
Akuru  [author] 31 Jan, 2014 @ 3:08am 
Now is patch 9 compatible
Godzilla ツ 30 Jan, 2014 @ 9:20am 
thank you for keeping this mod updated. i Really enjoy this mod and the game isent the same without it :)
Akuru  [author] 28 Jan, 2014 @ 12:59am 
I will upgrade this mod for patch 9 after release
and after full testing during Beta with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=191832206
Akuru  [author] 24 Jan, 2014 @ 7:59am 
LEGIO_XXX_ULPIA 23 Jan, 2014 @ 10:47am 
Akuru can you check if yoru mod is compatible with patch 9 beta?
Tea Earl the Grey 12 Jan, 2014 @ 10:47pm 
oO This Mod is so f....... Good ! Great work ! THX
MURMANSK 9 Jan, 2014 @ 1:07pm 
@Akuru....que maravilha....vou subescrever agora mesmo. Valeu...se possível, faça um mod de camera zoom...mas sem o problema de aparecer a tela de água quando posicionamos a cam próximo aos pés dos soldados....seria o máximo. Receba um abraço pelo seu trabalho.
Akuru  [author] 5 Jan, 2014 @ 2:41pm 
@lugon08 funcciona con el 8.1 tambien
MURMANSK 5 Jan, 2014 @ 10:48am 
atualize para 8.1,,,,please
Zeeplo 31 Dec, 2013 @ 2:30am 
Thank you, this mod makes the game so much more enjoyable.
Kashak 29 Dec, 2013 @ 9:38pm 
Hey just a quick thanks for making a battle ONLY mod.
Akuru  [author] 19 Dec, 2013 @ 4:41pm 
@The killer yes it is
Xelerath 19 Dec, 2013 @ 3:13pm 
Is the mod save compatible?
Xelerath 18 Dec, 2013 @ 11:12am 
personally my battle leight are still 8 to 12 minutes even with 2 big army.. my other mods are 2t/years and the thing that bring chariot archer for egyptians...
Welsh River 18 Dec, 2013 @ 7:16am 
nice mod battles last longer and i can put my feet up drink a few beers and watch them slaughter each other close up.
ToXeR 18 Dec, 2013 @ 5:49am 
Akuru, thank you for your hard work and for keeping this mod alive! Rome 2 unplayable for me without your mod =)
NotActuallyACat 18 Dec, 2013 @ 4:08am 
I really like this mod. Ordinary combat is very slow giving you the time to use your ranged units and position shock troops for a decisive charge. Very nice!
LEGIO_XXX_ULPIA 17 Dec, 2013 @ 12:31pm 
thanks a lot! :)
Akuru  [author] 17 Dec, 2013 @ 11:45am 
is updated
LEGIO_XXX_ULPIA 17 Dec, 2013 @ 11:33am 
please,update your mod for patch 8 and 8,1...pleaseeeeee :)
Rodso 15 Dec, 2013 @ 9:26pm 
yeah it was very tence in the end it was down to 1 unit vs 3 others i did win but only had 30 men left