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When in combat i can easily enable and disable formation
If you think you can do it and have time for it, feel free to contact me if you feel the need for it. if you want more details or something. i would be eternally gratefull if you could help me.
This mod changes the standard "formation attack" into an activated ability that stays on until you unselect it. It makes the formations more clustered and hard to break. It also gives a minor stat buff. When you have it activated your units cannot charge. Consequently, they will not be able to through their spears/pila/pilum (have no idea).
If you are already have the "formation attack" ability, then you should be able to move around and adjust formation.
However, if you don't have the ability active and your unit engages in combat, then the formation attack ability cannot be activated. That is a feature of this mod, partially in order to balance it. It is not something that should be changed.
If you want to use formation attack with this mod, make sure to activate it before the unit engages in combat (melee).
This is most likely a mod conflict. I believe Radious and Close Combat are two mods that produce this conflict.
@XiLo
You may want to add a small note to your description that informs people that this bug happens when there is a mod conflict, so that they can start testing right away rather than waiting to be told.