Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
I am having trouble using it though. Even when the tracks are unlocked, the tracks start wobbling and the vehicle lifts its rear skyward. Am I missing something?
If it looks good enough that people have a hard time telling it's not done natively, it shows how good a job you've done at making it.
I don't mean to undervalue your achievements here, as it certainly culminates in an impressive-looking creation, it's just not of personal interest to me.
And Darian, I worked pretty hard on implementing the custom 2x2 wheels, 3x3 wheels, track hinges, riveted plates and seat. This is the combination of a lot of different avenues of my modding work and I'm personally proud of it. To my knowledge there is no functional alternative on the workshop and so to hear that's disappointing because I didn't completely code a new type of locomotion into the game is somewhat annoying.
I know you didn't mean it in any bad way, but consider the work it's taken just to get to this stage, let alone further.
Slightly disappointing, but it looks kinda neat.