Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
I am having trouble using it though. Even when the tracks are unlocked, the tracks start wobbling and the vehicle lifts its rear skyward. Am I missing something?
If it looks good enough that people have a hard time telling it's not done natively, it shows how good a job you've done at making it.
I don't mean to undervalue your achievements here, as it certainly culminates in an impressive-looking creation, it's just not of personal interest to me.
And Darian, I worked pretty hard on implementing the custom 2x2 wheels, 3x3 wheels, track hinges, riveted plates and seat. This is the combination of a lot of different avenues of my modding work and I'm personally proud of it. To my knowledge there is no functional alternative on the workshop and so to hear that's disappointing because I didn't completely code a new type of locomotion into the game is somewhat annoying.
I know you didn't mean it in any bad way, but consider the work it's taken just to get to this stage, let alone further.
Slightly disappointing, but it looks kinda neat.