Hearts of Iron IV

Hearts of Iron IV

[1.11] Improved Spy Slots & Upgrades
161 kommentarer
locox166 29. mar. kl. 15:25 
up:steamfacepalm:
basedleua 10. mar. kl. 1:14 
It's funny to have 63 operatives
Akinasu333 28. nov. 2024 kl. 23:56 
RIP UPDATE
=|ZK|= bnsctt0 1. dec. 2023 kl. 3:24 
Please Update
Jigsaw1157 27. juli 2023 kl. 21:27 
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mosch6 (AUT) 13. juli 2023 kl. 13:15 
crash random with roade 56.
=|ZK|= bnsctt0 20. juni 2023 kl. 9:13 
Hey sorry, starting a new game only with this mod it is still functional.
=|ZK|= bnsctt0 20. juni 2023 kl. 9:08 
It dosent work any more. In past mostly stops working with first save game.
Duk of Deth 30. aug. 2022 kl. 9:46 
To increase the maximum number of spies you need to add an adjustment to the defines.
All you need is a simple .lua text file with the following line in it
NDefines.NOperatives.MAX_RECRUITED_OPERATIVES = 25;
The file should have a name other than "defines.lua"; perhaps ISSU_defines.lua
then locate it in the common/defines folder and you're good

Anyone may update the mod file where it sits on their computer. To find it you look in the steam workshop files
For example, on my rig I go to
D:/steamlibrary/steamapps/workshop/content/394360 (that is the HoI4 folder)
the folder you need to find is called "2008308819" and hovering your mouse over it might display some of the file content names including "...spy_slots"

In case you guys don't want to wait for the author to do this; and in case the author doesn't want to do this.

Hope this helps
Beko M 864 7. juli 2022 kl. 11:28 
Please update. I really love spies
Argon 21. maj 2022 kl. 2:43 
Works not with Savegame
OwL_PaRTy 24. apr. 2022 kl. 9:00 
is it me or are we hard capped at 10 spies maximum?
MR2 8. apr. 2022 kl. 4:38 
Still working fine with Vanilla, UMC, or New German Focus Tree mods.
blddimnd13th 26. feb. 2022 kl. 17:26 
From over a year ago in January 2021 when I started playing Hearts of Iron 4, the mod has worked fine, even on the mod Equestria at war that I’ve played plenty, but recently the mod has encountered a problem and the decisions fo recruiting operatives has been missing ever since on it. Hopefully you can resolve this. I don’t even know modding so I don’t know where the problem is.
MR2 17. jan. 2022 kl. 9:31 
6 Civ per month...
MR2 17. jan. 2022 kl. 9:28 
@Levi - is it possible to have a Skill 3 spy? I was wondering about that empty space below Spy Recruitment. How about another Branch Upgrade that takes a spy for 120-180 days for an intense training regimen? Cost 6 Civ for 120-180d, and all of Operative Training completed, and the spy comes out one Skill higher, Linguist, Commando, Tough, and two other attributes?
Darkman 27. nov. 2021 kl. 0:39 
Will you provide an update for the version check, if it is still working
MR2 23. nov. 2021 kl. 10:21 
FYI, just did a compatibility check w the new NSB DLC. Seems to be working just fine. :steamthumbsup:
Lord Wahu 21. maj 2021 kl. 8:36 
Would it be possible to make a version of this for Old World Blues?
[LL] BGM Starsky3012 21. jan. 2021 kl. 9:02 
That's not a mod. It's a mission you can send your spy on to for example increase the standing with another country so they're willing to join your faction. It comes with La Resistance
[LL] BGM Starsky3012 21. jan. 2021 kl. 2:47 
Hi, I just wanted to say that I really like the mod, but apparently for some reason the diplomatic pressure mission doesn't work for me anymore with the mod. I have some other mods active, but they theoretically shouldn't interfere with this one. I'm also playing on non-historical and some custom game rules. Would be cool if you could have a look to see if this issue arises on its own anyway though
knot 10. jan. 2021 kl. 17:38 
Fortunately, RT56 is the mod I care about currently since I'm starting my first RT56 game. Thanks!
knot 10. jan. 2021 kl. 17:11 
Is this compatible with mods such as Road To 56, Kaisarreich, BlackICE, etc.? I know it works for Endsieg, but I'm not sure about these other ones. Great mod, btw!
JPGeneralRaptor™᠌ ⁧⁧Bruh 29. dec. 2020 kl. 8:22 
@Field Try enabling this mod only to figure out if one of your active mods conflicts.
nyyankeejames 13. nov. 2020 kl. 12:13 
Can't get the mod to work no matter what I do. Did a clean reinstall and everything.
AlphaLoures 4. nov. 2020 kl. 21:27 
It works for me though, I just do a clean reinstall of the game and launcher
Pin8997 31. okt. 2020 kl. 23:31 
I can't enable mods anymore with the 1.10.1 patch, even the compatible mods I can't enable, I can't do anything about it, nothing works.
Field Marshal Paul Von Lettow 20. okt. 2020 kl. 23:58 
It show that it is not working within the mod list.
Error404 20. okt. 2020 kl. 15:56 
Is it for the ai to
levi  [ophavsmand] 19. okt. 2020 kl. 3:50 
Is the mod just not popping up at all? Or does it just say its outdated?
Field Marshal Paul Von Lettow 19. okt. 2020 kl. 3:46 
Levi, I've done all you've said. It is not working sadly.
levi  [ophavsmand] 15. okt. 2020 kl. 13:47 
I will update it soon
Captain Crazy 15. okt. 2020 kl. 7:09 
any plans updating?
Fr1edi 23. sep. 2020 kl. 15:44 
Kaiserreich compatible plz...
levi  [ophavsmand] 20. sep. 2020 kl. 15:22 
Should be
huskerfan6767 20. sep. 2020 kl. 14:52 
Saved game compatibility?
levi  [ophavsmand] 27. aug. 2020 kl. 5:10 
Glad its working out for you. Enjoy the mod.
Scheiße! 27. aug. 2020 kl. 4:30 
Aah yes,
I've tried playing a new game without expert ai, and it magically appears now. Am using expert ai mostly for historical shite anyway, so wasn't a big deal.

Good job and thanks for your help brother!
levi  [ophavsmand] 26. aug. 2020 kl. 23:48 
Make sure you are scrolling down using the scroll bar on the right side of the upgrades menu.
levi  [ophavsmand] 16. aug. 2020 kl. 12:24 
Thank you!
LemonZhanger 16. aug. 2020 kl. 6:15 
LemonZhanger 15. aug. 2020 kl. 8:36 
I like this mod,can I translate it into chinese?
levi  [ophavsmand] 4. aug. 2020 kl. 6:07 
Thank you for the kind words, I appreciate it!
P-WAK 4. aug. 2020 kl. 5:28 
Ah, I see...that is understandable.
The issue doesn't affect my gameplay negatively so it's totally fine!
Awesome work making the mod! :warsaweagle:
levi  [ophavsmand] 4. aug. 2020 kl. 5:11 
I have heard reports that RT56 causes issues with this mod. I can not do much about the problem as something from RT56 is directly overwriting my mod.
P-WAK 3. aug. 2020 kl. 23:49 
Don't know why, but the mod wouldn't work in RT56.
It does work in Kaiserreich though...so must be something specific that's not letting the mod work correctly in RT56.
Still love the mod though so well done!
Pocket_Raider 21. juli 2020 kl. 0:10 
Thanks
levi  [ophavsmand] 20. juli 2020 kl. 23:06 
The AI will use it.
Pocket_Raider 20. juli 2020 kl. 23:03 
Is this mod affect to AI?
MaverickCV 20. juli 2020 kl. 5:25 
It doesn work with RT56 anymore