Hearts of Iron IV

Hearts of Iron IV

[1.11] Improved Spy Slots & Upgrades
161 Komentar
locox166 29 Mar @ 3:25pm 
up:steamfacepalm:
basedleua 10 Mar @ 1:14am 
It's funny to have 63 operatives
Akinasu333 28 Nov 2024 @ 11:56pm 
RIP UPDATE
=|ZK|= bnsctt0 1 Des 2023 @ 3:24am 
Please Update
Jigsaw1157 27 Jul 2023 @ 9:27pm 
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mosch6 (AUT) 13 Jul 2023 @ 1:15pm 
crash random with roade 56.
=|ZK|= bnsctt0 20 Jun 2023 @ 9:13am 
Hey sorry, starting a new game only with this mod it is still functional.
=|ZK|= bnsctt0 20 Jun 2023 @ 9:08am 
It dosent work any more. In past mostly stops working with first save game.
Duk of Deth 30 Agu 2022 @ 9:46am 
To increase the maximum number of spies you need to add an adjustment to the defines.
All you need is a simple .lua text file with the following line in it
NDefines.NOperatives.MAX_RECRUITED_OPERATIVES = 25;
The file should have a name other than "defines.lua"; perhaps ISSU_defines.lua
then locate it in the common/defines folder and you're good

Anyone may update the mod file where it sits on their computer. To find it you look in the steam workshop files
For example, on my rig I go to
D:/steamlibrary/steamapps/workshop/content/394360 (that is the HoI4 folder)
the folder you need to find is called "2008308819" and hovering your mouse over it might display some of the file content names including "...spy_slots"

In case you guys don't want to wait for the author to do this; and in case the author doesn't want to do this.

Hope this helps
Beko M 864 7 Jul 2022 @ 11:28am 
Please update. I really love spies
Argon 21 Mei 2022 @ 2:43am 
Works not with Savegame
OwL_PaRTy 24 Apr 2022 @ 9:00am 
is it me or are we hard capped at 10 spies maximum?
MR2 8 Apr 2022 @ 4:38am 
Still working fine with Vanilla, UMC, or New German Focus Tree mods.
blddimnd13th 26 Feb 2022 @ 5:26pm 
From over a year ago in January 2021 when I started playing Hearts of Iron 4, the mod has worked fine, even on the mod Equestria at war that I’ve played plenty, but recently the mod has encountered a problem and the decisions fo recruiting operatives has been missing ever since on it. Hopefully you can resolve this. I don’t even know modding so I don’t know where the problem is.
MR2 17 Jan 2022 @ 9:31am 
6 Civ per month...
MR2 17 Jan 2022 @ 9:28am 
@Levi - is it possible to have a Skill 3 spy? I was wondering about that empty space below Spy Recruitment. How about another Branch Upgrade that takes a spy for 120-180 days for an intense training regimen? Cost 6 Civ for 120-180d, and all of Operative Training completed, and the spy comes out one Skill higher, Linguist, Commando, Tough, and two other attributes?
Darkman 27 Nov 2021 @ 12:39am 
Will you provide an update for the version check, if it is still working
MR2 23 Nov 2021 @ 10:21am 
FYI, just did a compatibility check w the new NSB DLC. Seems to be working just fine. :steamthumbsup:
Lord Wahu 21 Mei 2021 @ 8:36am 
Would it be possible to make a version of this for Old World Blues?
[LL] BGM Starsky3012 21 Jan 2021 @ 9:02am 
That's not a mod. It's a mission you can send your spy on to for example increase the standing with another country so they're willing to join your faction. It comes with La Resistance
[LL] BGM Starsky3012 21 Jan 2021 @ 2:47am 
Hi, I just wanted to say that I really like the mod, but apparently for some reason the diplomatic pressure mission doesn't work for me anymore with the mod. I have some other mods active, but they theoretically shouldn't interfere with this one. I'm also playing on non-historical and some custom game rules. Would be cool if you could have a look to see if this issue arises on its own anyway though
knot 10 Jan 2021 @ 5:38pm 
Fortunately, RT56 is the mod I care about currently since I'm starting my first RT56 game. Thanks!
knot 10 Jan 2021 @ 5:11pm 
Is this compatible with mods such as Road To 56, Kaisarreich, BlackICE, etc.? I know it works for Endsieg, but I'm not sure about these other ones. Great mod, btw!
JPGeneralRaptor™᠌ ⁧⁧Bruh 29 Des 2020 @ 8:22am 
@Field Try enabling this mod only to figure out if one of your active mods conflicts.
nyyankeejames 13 Nov 2020 @ 12:13pm 
Can't get the mod to work no matter what I do. Did a clean reinstall and everything.
AlphaLoures 4 Nov 2020 @ 9:27pm 
It works for me though, I just do a clean reinstall of the game and launcher
Pin8997 31 Okt 2020 @ 11:31pm 
I can't enable mods anymore with the 1.10.1 patch, even the compatible mods I can't enable, I can't do anything about it, nothing works.
Field Marshal Paul Von Lettow 20 Okt 2020 @ 11:58pm 
It show that it is not working within the mod list.
Error404 20 Okt 2020 @ 3:56pm 
Is it for the ai to
levi  [pembuat] 19 Okt 2020 @ 3:50am 
Is the mod just not popping up at all? Or does it just say its outdated?
Field Marshal Paul Von Lettow 19 Okt 2020 @ 3:46am 
Levi, I've done all you've said. It is not working sadly.
levi  [pembuat] 15 Okt 2020 @ 1:47pm 
I will update it soon
Captain Crazy 15 Okt 2020 @ 7:09am 
any plans updating?
Fr1edi 23 Sep 2020 @ 3:44pm 
Kaiserreich compatible plz...
levi  [pembuat] 20 Sep 2020 @ 3:22pm 
Should be
huskerfan6767 20 Sep 2020 @ 2:52pm 
Saved game compatibility?
levi  [pembuat] 27 Agu 2020 @ 5:10am 
Glad its working out for you. Enjoy the mod.
Scheiße! 27 Agu 2020 @ 4:30am 
Aah yes,
I've tried playing a new game without expert ai, and it magically appears now. Am using expert ai mostly for historical shite anyway, so wasn't a big deal.

Good job and thanks for your help brother!
levi  [pembuat] 26 Agu 2020 @ 11:48pm 
Make sure you are scrolling down using the scroll bar on the right side of the upgrades menu.
levi  [pembuat] 16 Agu 2020 @ 12:24pm 
Thank you!
LemonZhanger 16 Agu 2020 @ 6:15am 
LemonZhanger 15 Agu 2020 @ 8:36am 
I like this mod,can I translate it into chinese?
levi  [pembuat] 4 Agu 2020 @ 6:07am 
Thank you for the kind words, I appreciate it!
P-WAK 4 Agu 2020 @ 5:28am 
Ah, I see...that is understandable.
The issue doesn't affect my gameplay negatively so it's totally fine!
Awesome work making the mod! :warsaweagle:
levi  [pembuat] 4 Agu 2020 @ 5:11am 
I have heard reports that RT56 causes issues with this mod. I can not do much about the problem as something from RT56 is directly overwriting my mod.
P-WAK 3 Agu 2020 @ 11:49pm 
Don't know why, but the mod wouldn't work in RT56.
It does work in Kaiserreich though...so must be something specific that's not letting the mod work correctly in RT56.
Still love the mod though so well done!
Pocket_Raider 21 Jul 2020 @ 12:10am 
Thanks
levi  [pembuat] 20 Jul 2020 @ 11:06pm 
The AI will use it.
Pocket_Raider 20 Jul 2020 @ 11:03pm 
Is this mod affect to AI?
MaverickCV 20 Jul 2020 @ 5:25am 
It doesn work with RT56 anymore