Cities: Skylines

Cities: Skylines

Brick and Tile Building
29 kommenttia
AMBER 20.5.2021 klo 20.50 
thank you for the great job!
Ty6317 18.6.2020 klo 19.18 
I grew up in Mason City and this building unironically has a special place in my heart! Cool seeing it on Steam.
Jacob.Jacobson 19.4.2020 klo 18.55 
As a MC resident it was kinda cool to just randomly see this in the list.
Darf  [tekijä] 27.3.2020 klo 16.41 
All props are optional. If you list more required items people tend to download the asset less. All my assets include the same sets of props and if I include others I will list them as required.
PokerSmile 27.3.2020 klo 14.14 
Love your work but you never include the props that go with your creations. It is a royal pain in the ass. I downloaded 4 of your great works and came up with 10 items that are missing. Extremely annoying. Why don't you fix?
樺太人 17.3.2020 klo 2.24 
や っ た ぜ
帝都素材キタ―――(゚∀゚)―――― !!
Robert 16.3.2020 klo 3.11 
Beautiful, inspiring. Wow!
SquadMaster 15.3.2020 klo 10.18 
Como se ponen estos edificios?
p2RΛy76 15.3.2020 klo 0.01 
nice
Timyoy2 14.3.2020 klo 15.41 
Amazing work as always!
Darf  [tekijä] 14.3.2020 klo 12.40 
I create it from diffuse/specular in photoshop.
matthiaspowerbomb 14.3.2020 klo 12.22 
Fantastic, as always.
Pirazel 14.3.2020 klo 11.47 
Always impressive work! Do you bake the normal map from a high detail model or do you use a software to generate normal texture from the diffuse one?
eaglexp2000 14.3.2020 klo 7.43 
Very nicely detailed building. Thanks so much!!
sebesams 14.3.2020 klo 6.58 
Nice! And upvote too :)
summer106 14.3.2020 klo 6.05 
A perfect building! Thks!!!! :steamhappy:
Danila #justiceformiki 14.3.2020 klo 5.44 
comment because I downloaded this mod
ditlefsen.robert 14.3.2020 klo 5.06 
Yeeeeees
Darf  [tekijä] 14.3.2020 klo 3.28 
I create the diffuse in Photoshop and than uv them in 3ds max. (one element at a time)
builderdoghdz 13.3.2020 klo 22.27 
Noice Noice Noice Noice Noiceeee
elijah82 13.3.2020 klo 19.58 
so good <3
nicocn383 13.3.2020 klo 19.49 
Another gem! Thank you again.
Pres 13.3.2020 klo 18.03 
Awesome!
Kenny Blvnco 13.3.2020 klo 17.43 
Do you add the textures in sketchup and bake them on in 3ds max and create the maps, or do you create the diffuse map in photoshop first and unwrap the textures in 3ds max? I struggle with that part
Darf  [tekijä] 13.3.2020 klo 16.47 
I use 3ds Max and Sketchup.
Kenny Blvnco 13.3.2020 klo 16.40 
Ahh I see, I'm pretty good at photoshop, it's just hard finding the right colors for the buidling and the windows are a nightmare. I probably should've started with something easier. Do you use blender or 3ds Max?
Darf  [tekijä] 13.3.2020 klo 16.35 
Lot's of UV tiling and no baking. I always use wider textures instead of square ones, with uv tiling you have effectively more texturespace. Having a lot of photoshop experience helps as well.
Kenny Blvnco 13.3.2020 klo 16.22 
Looks amazing. How do you get your textures to look so crisp? I'm working on Philadelphia City Hall and the textures look so bad.
ududrlrl 13.3.2020 klo 15.07 
Very well done!