Cities: Skylines
Brick and Tile Building
29 σχόλια
AMBER 20 Μαϊ 2021, 20:50 
thank you for the great job!
Ty6317 18 Ιουν 2020, 19:18 
I grew up in Mason City and this building unironically has a special place in my heart! Cool seeing it on Steam.
Jacob.Jacobson 19 Απρ 2020, 18:55 
As a MC resident it was kinda cool to just randomly see this in the list.
Darf  [Δημιουργός] 27 Μαρ 2020, 16:41 
All props are optional. If you list more required items people tend to download the asset less. All my assets include the same sets of props and if I include others I will list them as required.
PokerSmile 27 Μαρ 2020, 14:14 
Love your work but you never include the props that go with your creations. It is a royal pain in the ass. I downloaded 4 of your great works and came up with 10 items that are missing. Extremely annoying. Why don't you fix?
樺太人 17 Μαρ 2020, 2:24 
や っ た ぜ
帝都素材キタ―――(゚∀゚)―――― !!
Robert 16 Μαρ 2020, 3:11 
Beautiful, inspiring. Wow!
SquadMaster 15 Μαρ 2020, 10:18 
Como se ponen estos edificios?
p2RΛy76 15 Μαρ 2020, 0:01 
nice
Timyoy2 14 Μαρ 2020, 15:41 
Amazing work as always!
Darf  [Δημιουργός] 14 Μαρ 2020, 12:40 
I create it from diffuse/specular in photoshop.
matthiaspowerbomb 14 Μαρ 2020, 12:22 
Fantastic, as always.
Pirazel 14 Μαρ 2020, 11:47 
Always impressive work! Do you bake the normal map from a high detail model or do you use a software to generate normal texture from the diffuse one?
eaglexp2000 14 Μαρ 2020, 7:43 
Very nicely detailed building. Thanks so much!!
sebesams 14 Μαρ 2020, 6:58 
Nice! And upvote too :)
summer106 14 Μαρ 2020, 6:05 
A perfect building! Thks!!!! :steamhappy:
Danila #justiceformiki 14 Μαρ 2020, 5:44 
comment because I downloaded this mod
ditlefsen.robert 14 Μαρ 2020, 5:06 
Yeeeeees
Darf  [Δημιουργός] 14 Μαρ 2020, 3:28 
I create the diffuse in Photoshop and than uv them in 3ds max. (one element at a time)
builderdoghdz 13 Μαρ 2020, 22:27 
Noice Noice Noice Noice Noiceeee
elijah82 13 Μαρ 2020, 19:58 
so good <3
nicocn383 13 Μαρ 2020, 19:49 
Another gem! Thank you again.
Pres 13 Μαρ 2020, 18:03 
Awesome!
Kenny Blvnco 13 Μαρ 2020, 17:43 
Do you add the textures in sketchup and bake them on in 3ds max and create the maps, or do you create the diffuse map in photoshop first and unwrap the textures in 3ds max? I struggle with that part
Darf  [Δημιουργός] 13 Μαρ 2020, 16:47 
I use 3ds Max and Sketchup.
Kenny Blvnco 13 Μαρ 2020, 16:40 
Ahh I see, I'm pretty good at photoshop, it's just hard finding the right colors for the buidling and the windows are a nightmare. I probably should've started with something easier. Do you use blender or 3ds Max?
Darf  [Δημιουργός] 13 Μαρ 2020, 16:35 
Lot's of UV tiling and no baking. I always use wider textures instead of square ones, with uv tiling you have effectively more texturespace. Having a lot of photoshop experience helps as well.
Kenny Blvnco 13 Μαρ 2020, 16:22 
Looks amazing. How do you get your textures to look so crisp? I'm working on Philadelphia City Hall and the textures look so bad.
ududrlrl 13 Μαρ 2020, 15:07 
Very well done!