Cities: Skylines

Cities: Skylines

Brick and Tile Building
29 comentarii
AMBER 20 mai 2021 la 20:50 
thank you for the great job!
Ty6317 18 iun. 2020 la 19:18 
I grew up in Mason City and this building unironically has a special place in my heart! Cool seeing it on Steam.
Jacob.Jacobson 19 apr. 2020 la 18:55 
As a MC resident it was kinda cool to just randomly see this in the list.
Darf  [autor] 27 mart. 2020 la 16:41 
All props are optional. If you list more required items people tend to download the asset less. All my assets include the same sets of props and if I include others I will list them as required.
PokerSmile 27 mart. 2020 la 14:14 
Love your work but you never include the props that go with your creations. It is a royal pain in the ass. I downloaded 4 of your great works and came up with 10 items that are missing. Extremely annoying. Why don't you fix?
樺太人 17 mart. 2020 la 2:24 
や っ た ぜ
帝都素材キタ―――(゚∀゚)―――― !!
Robert 16 mart. 2020 la 3:11 
Beautiful, inspiring. Wow!
SquadMaster 15 mart. 2020 la 10:18 
Como se ponen estos edificios?
p2RΛy76 15 mart. 2020 la 0:01 
nice
Timyoy2 14 mart. 2020 la 15:41 
Amazing work as always!
Darf  [autor] 14 mart. 2020 la 12:40 
I create it from diffuse/specular in photoshop.
matthiaspowerbomb 14 mart. 2020 la 12:22 
Fantastic, as always.
Pirazel 14 mart. 2020 la 11:47 
Always impressive work! Do you bake the normal map from a high detail model or do you use a software to generate normal texture from the diffuse one?
eaglexp2000 14 mart. 2020 la 7:43 
Very nicely detailed building. Thanks so much!!
sebesams 14 mart. 2020 la 6:58 
Nice! And upvote too :)
summer106 14 mart. 2020 la 6:05 
A perfect building! Thks!!!! :steamhappy:
Danila #justiceformiki 14 mart. 2020 la 5:44 
comment because I downloaded this mod
ditlefsen.robert 14 mart. 2020 la 5:06 
Yeeeeees
Darf  [autor] 14 mart. 2020 la 3:28 
I create the diffuse in Photoshop and than uv them in 3ds max. (one element at a time)
builderdoghdz 13 mart. 2020 la 22:27 
Noice Noice Noice Noice Noiceeee
elijah82 13 mart. 2020 la 19:58 
so good <3
nicocn383 13 mart. 2020 la 19:49 
Another gem! Thank you again.
Pres 13 mart. 2020 la 18:03 
Awesome!
Kenny Blvnco 13 mart. 2020 la 17:43 
Do you add the textures in sketchup and bake them on in 3ds max and create the maps, or do you create the diffuse map in photoshop first and unwrap the textures in 3ds max? I struggle with that part
Darf  [autor] 13 mart. 2020 la 16:47 
I use 3ds Max and Sketchup.
Kenny Blvnco 13 mart. 2020 la 16:40 
Ahh I see, I'm pretty good at photoshop, it's just hard finding the right colors for the buidling and the windows are a nightmare. I probably should've started with something easier. Do you use blender or 3ds Max?
Darf  [autor] 13 mart. 2020 la 16:35 
Lot's of UV tiling and no baking. I always use wider textures instead of square ones, with uv tiling you have effectively more texturespace. Having a lot of photoshop experience helps as well.
Kenny Blvnco 13 mart. 2020 la 16:22 
Looks amazing. How do you get your textures to look so crisp? I'm working on Philadelphia City Hall and the textures look so bad.
ududrlrl 13 mart. 2020 la 15:07 
Very well done!