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It does remove the weapons from spawning on enemy raiders.
It however does not stop the spawning in shops.
So it does work for it's main intent, but since it only half works it might be breaking other things related to traders / raider loadout.
But it doesn't stop them from spawning in shops, haven't encountered them in battle yet, but I've only had raids with less than 1000 threat so far.
All of the games files are written in plain english and simple numbers. Just open the XML files in notepad and read through it until you find what you're looking for. If you're new to this, just copy the file and paste it somewhere else so you have a backup. If the game throws errors at you on startup, you may have a problem. If you have errors when loading an existing save, those errors may or may not be harmless.
First random trader in a new game had a doomsday in his pocket. Unless the patch operation is no long valid, I don't see why this is happening. I have no mods altering traders, or adding new weapons to the game. However in my specific case, I have (successfully) edited the patch file so it also removes frag grenades. This was back in November, and the workshop says this was only updated in august. Why it worked then and not now is a mystery.
Screenshot:
https://ibb.co/qrGccN7