Stellaris

Stellaris

We are the Imperial Navy NSC2 | Shipset for Stellaris 3.8+ and NSC2 Season 8
348 Comments
DocHolliday 21 hours ago 
If this gets updated officially ever, please make the Flagship significantly larger... Barely looks bigger than the Dreadnoughts or Carriers...
pinkfrog godkiller 4 Jul @ 2:37am 
why is the shipsets model associated with the biology shipset?
fpk100 19 Jun @ 8:48am 
is NSC3 required for this? Ive never used a shipset mod so i dont know for sure but as far as i can tell it doesnt add any framework needed for this, only new ships that i dont necessarily want yet since im rather new. Same question for the UI overhaul, i find the normal one alright so does the mod not work without it?
KainDeamon 8 May @ 4:23pm 
figure out the formatting yourselves im about to stab my pc over this. good luck.
KainDeamon 8 May @ 4:10pm 
and the guide stripped out the formatting also.... this is stupid.
KainDeamon 8 May @ 4:04pm 
sighs... stupid formatting.
KainDeamon 8 May @ 4:03pm 
got a basic fix working. go into the mod in steamapps/workshop/content/281990/2079926133/common/graphical_culture

open the only file there and copy this

gothic_01 = {

ship_kinds = {
default_ship
space_amoeba
tiyanki
voidworm
cutholoid
crystalline_entity
}

ship_selection_weight = {
base = 0
modifier = {
set = 10
graphical_culture = from
}
}

fallback = mammalian_01
ship_color = no
ship_lighting = {
cam_light_1_dir = { 0.5 0.0 0.5 }
cam_light_2_dir = { -0.5 0.2 0.0 }
cam_light_3_dir = { 0.5 -1.0 0.0 }

intensity_near = 0.3
intensity_far = 0.7
near_value = 700
far_value = 700
rim_start_near = 0.5
rim_stop_near = 0.99
rim_start_far = 0.4
rim_stop_far = 0.99
#rim_start_far = 1.5
#rim_stop_far = 2.0
ambient_near = 0.1
ambient_far = 1.0
}
}


over everything there. makes it show up in mechanical and everything seems to be working. not sure about later in the game though.
KainDeamon 8 May @ 2:51pm 
bump on this being a bio shop type. just discovered this mod and looking forwards to using it. please update. thanks.
Lil spooky155 8 May @ 1:42am 
can you update this its no longer working as the ships are now bio and it messes up my human runs whenever you get the chance please update it
mav933 7 May @ 5:14am 
When you know a solution pls share it with us
jerrycuevas2010 6 May @ 5:56pm 
Shipset shows up on screen and loads up but I am having the issue that the set falls under the bio section. Is there any way I can fix this to show up under normal human shipsets?
mav933 5 May @ 11:06am 
will there come an update for 4.0 ? PLEASE SAY YES
tripod 21 Apr @ 4:00pm 
it fucked up my screen, any way to fix it?
Inerael 6 Apr @ 6:49am 
@Tylerr it does work, its a shipset mod, update dont always broke it
Dezerker 25 Mar @ 4:07pm 
would love to see this updated please
Tylerr 9 Mar @ 9:39pm 
Just double checking, this no longer works right?
EL_Bonis 24 Feb @ 12:45pm 
i dont understand how to play it, downloaded all 3 mods. and it say dthe version is not compatible
acedefective13 11 Jan @ 8:37pm 
So..for all of you asking for updates, the mod is still working. But, I can't seem to get the Cobra Destroyer and Strike Cruiser models to appear in-game even though I've researched the tech for them.
anori 8 Jan @ 3:45pm 
is NCS required for the mod to function or can we use it without NCS for just the vanilla ship fleets?
Senti 29 Dec, 2024 @ 9:56pm 
crashes the game
Andrey 22 Dec, 2024 @ 9:04pm 
upd pls
渡夜不眠真君 21 Dec, 2024 @ 10:16pm 
update plz
arver1944 18 Nov, 2024 @ 3:07pm 
update plz
💀Kralazar Mallus💀 5 Nov, 2024 @ 3:56am 
upd?
SergeantAtom 18 Oct, 2024 @ 4:48pm 
Is there an NSC3 version of the mod?
pablo gonzalez 14 Oct, 2024 @ 10:20am 
Why does the flagship looking like something out of just the vanilla nsc3? Is this only a problem for me?
Brother Skolas 13 Oct, 2024 @ 4:26am 
is there a version that works with vanilla?
danteteacher56 25 Sep, 2024 @ 2:46pm 
It doesn't seem to work with NSC3? I might have a conflicting mod though.
T-82 25 Sep, 2024 @ 4:51am 
Mod is not abandoned and is in working condition.
Duck 24 Sep, 2024 @ 9:48pm 
Mod is probably abandoned
Migstar117 11 Sep, 2024 @ 10:57pm 
Would LOVE to see an Update!
MartianLeo 6 Sep, 2024 @ 5:44pm 
does this work without NSC3?
Kazen 31 Jul, 2024 @ 2:54pm 
I've been using this mod for the last couple days and so far I have had no problems.
Inerael 28 Jul, 2024 @ 9:16am 
hey, could someone tell me if this mod is still working ? I want to start a WH game but i'm not sure if i shall use this mod :)
acedefective13 27 Jul, 2024 @ 4:36am 
is this mod dead? can anyone tell me if it's compatible with the latest patch?
ItsDaKoolaidDude 5 Jul, 2024 @ 8:47pm 
Additionally, could you fix the "Dictator bow" and "Jovian bow" because they're starting to affect every single shipset including vanilla and they're causing a bit of an issue by creating a directional box bug.
ItsDaKoolaidDude 30 Jun, 2024 @ 9:51pm 
Mind giving a look over with this mod? Something from UI Overhaul's update today broke and its causing the colony ship construction window of "pick your species" to be completely blank. Same thing happens when I picked an inhabitable planet to colonize.
Average Garios enjoyer 25 Jun, 2024 @ 3:09am 
Oh its beautiful
BloodyCrow_ 22 Jun, 2024 @ 11:12am 
Im sad theres no lunar bow for the battlecruiser
Rizack 1 Jun, 2024 @ 1:39am 
i have to say your ships in this look fantastic!!
Rizack 1 Jun, 2024 @ 12:15am 
thanks for this mod!
Demoman 15 May, 2024 @ 12:13pm 
update!!!
Black 21 Apr, 2024 @ 4:32am 
Give him time guys :)
[JOMS] Kearse 15 Apr, 2024 @ 3:11am 
From the author's profile: he's doing his master's diploma and is going to be busy until at least July.
KimbleTheDwarf 30 Mar, 2024 @ 11:17am 
So sad this is not updated :(
G.I. BRO 13 Mar, 2024 @ 12:15am 
:'( please update will send cookies
Militaryhistory1 18 Feb, 2024 @ 3:34pm 
Please Update
Black 15 Jan, 2024 @ 11:46am 
Update pls :)