Total War: WARHAMMER II

Total War: WARHAMMER II

Elemental Idolz
54 Comments
zerg93 17 Mar, 2022 @ 9:10am 
marc.on.pluto514 10 Feb, 2022 @ 8:50pm 
yes
EzUNreal 3 Dec, 2021 @ 5:49am 
This mod is greaat! Hope someone would update this and also make sfo submod:steamsad:
micons 6 Mar, 2021 @ 12:36pm 
Original idols have problems with textures. Did you know that?
Noah in da House 24 Feb, 2021 @ 5:21am 
On another note, I will be interested to see with what else you can come up with if you decide to continue working on this mod. Love the idea of elemental idols
Noah in da House 24 Feb, 2021 @ 5:19am 
I love the mod and they look great but they are wayyy too op.
Range needs to be lowered by like 200 at the minimum (maybe higher range on the frost idol), the spells should be single use and the ammo replenish spell should cost more HP and have a limited amount of uses. 30% every 45 seconds is nuts. Maybe make it 30% every 90 seconds, max uses of 3.
Frost Idol needs to only shoot one projectile and maybe less damage, and should also get nerfed in melee. It's still almost as good as the normal idol, and you can get 1k kills easily with its ranged attack. Idk why the aura is mapwide either.
Sandstone idols vortex spell is way too big for the amount of damage it deals.
Magma Idol actually looked a bit weak in comparison, though I think it's fine for the cost.
EggOnLegs 20 Dec, 2020 @ 9:05am 
Now I enjoy awesome units, even to the degree of being a bit OP. But that Frost Idol is doom incarnate, it's ranged attack is stronger then the Queen Bess! I can't turn this off as they have already been recruited by Grimgor so wish me luck against this nuke thrower. Great stuff though, maybe just needs a bit of tweaking.
Engleezi 12 Dec, 2020 @ 4:55am 
IZ DIS UPDATED LADZ?!
ZhangJao 13 Nov, 2020 @ 11:10am 
Frost idol needs to have a aura range that dosn't affect the whole map, it's absurd the debuff for the whole map
Baligdur 13 Nov, 2020 @ 6:03am 
Ok Idols have definitely too much range, and Frost Idol is the most OP unit i have EVER encountered.
slamfu 6 Nov, 2020 @ 12:19pm 
So I've subscribed, and an 95% sure I downloaded the mod, restarted Steam, Tw2, Tw1, and yet I don't see any way to recruit the elemental idols. Anyone else have issues with it or can suggest what I'm doing wrong?
32 Skavenslaves 6 Aug, 2020 @ 11:54am 
Is this mod still being updated in the way of balancing, textures, and new idols?
marc.on.pluto514 3 Aug, 2020 @ 11:23am 
sfo pls
edjenoh 15 Jul, 2020 @ 11:20am 
The frost idol is waaaaay to powerful. It's solo'ing enemy doomstacks, in one match it racked up 1,200+ kills, granted it was against 3 stacks of skaven, but on average he get's 300-600 against doomstacks. I haven't tried the sand and magma ones, because the frost one performed so well.
Balrok99  [author] 4 Jul, 2020 @ 7:41am 
@Unrectify - Yeah some people mentioned that to me as well. Currently, it throws 2 projectiles that have explosion of Cassadora. I will be reducing its accuracy a lot. And its fire weakness. And also reduce its ammo. Also Magma and Frost will be getting new textures.
Unrectify 4 Jul, 2020 @ 7:31am 
The frost idol is OP, I like it. Its missiles are basically miniture nuclear bombs.
Strenght-wise over a duration of a battle, an ice idol can decimate as many as 10 ikit bombs.
pokelee 1 Jul, 2020 @ 5:02am 
Is it possible to remove the greenish aura or change the color?
It's a bit odd.
marc.on.pluto514 30 Jun, 2020 @ 4:59pm 
sfo ?
djdomi44 26 Jun, 2020 @ 2:27am 
@balrock99 could you add them to all greenskins in custom battles?
marc.on.pluto514 23 Jun, 2020 @ 7:24am 
great mod
viranto 22 Jun, 2020 @ 1:04am 
Thank you for this mod :)

When you know how you remove something, then give every idol some unique instead of only recolor it. So one have all decorations but no mask, the other only mask, the other few decoration and mask, etc. To keep them unique
FastLord 20 Jun, 2020 @ 6:05am 
Could you do a SFO version of your mod?
Mr Nothing 18 Jun, 2020 @ 7:49pm 
''Dung Idol - Made from shit and is able to explode ( like bloated corpse ) but can throw balls of shit at the enemy''

Oh man this is too hilarious
djdomi44 18 Jun, 2020 @ 1:58pm 
could you add them to all greenskins in custom battles?
Invincible under the Heavens 17 Jun, 2020 @ 3:00pm 
bless
Balrok99  [author] 17 Jun, 2020 @ 12:14pm 
BOYZ I AM BACK!

I have finally learned how to "cut" things out from models. So I wanted to ask you ladz how to use this!

1 - Remove all the decorations ( grass, orc decorations )
2 - Remove heads / masks - Head can be removed and only pile of rocks can remain.
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And I will finally add more idols. Warpstone, Dung and Deep
Dung Idol - Made from shit and is able to explode ( like bloated corpse ) but can throw balls of shit at the enemy
Warpstone Idol - 1 Ammunition only - Big explosion
Deep Idol - small idol with close range projectile. Smol but fast and best to just stall enemy infantry.
I will also adjust stats and costs and tiers.

1030798976 17 Jun, 2020 @ 1:03am 
Can they join the scrap system? Besides, can the big guy be Chinese
anubis 16 Jun, 2020 @ 2:29pm 
return the idols Paunch!!!please
FastLord 14 Jun, 2020 @ 9:58am 
Will you do a SFO Version, when it comes out? Still a nice mod with cool models.
Darthplagueis13 10 Jun, 2020 @ 2:10am 
I do like the idea and the models, however the statline of the sandstone idol feels odd. Especially the armour feels too high. I mean, Sandstone is a pretty soft kind of stone, most certainly softer than the rocks of the default Idol.
Right now it's basically just a straight upgrade over both the default Idol and Da Big Un, and I have to admit, I'm not really a fan of that. Since it's the same recruitment tier it should be more of a sidegrade than an upgrade and since the regular Idol is the only one that doesn't have a ranged attack, it should be the most lethal in melee.
I think it would make more sense for the Sandstone Idol to have ever-so slightly worse stats than your regular Idol across the board and in exchange give it blinding attacks to represent sand flying all over the place when it attacks.
I'd say 100-110 armour, 65 melee attack and around 550 weapon strength would still be plenty. In exchange it could get blinding attacks, higher speed and maybe higher melee defense.
Balrok99  [author] 1 Jun, 2020 @ 8:52pm 
Gamma-Trooper - I have already 2 Idolz ready to go. Third one is still ... MEH.
But right now I teamed up with 99Kingcarl for Modding JAM. And we are making 2 Elven heroes. I am taking care of the base structure of the PAK and ideas. And CARL will take care of the skills for them.
Cant wait to present our creation to the JAM
Gamma-Trooper 1 Jun, 2020 @ 8:07pm 
Can't wait for more of these :)
Boogeyman 29 May, 2020 @ 9:14pm 
savegame compatible?
VirtousVillainy 29 May, 2020 @ 9:07am 
Could you make it so when you have multiple shaman buildings you can build more of the idols? If it isn't possible thank you anyways for making the mod its really fun!
djdomi44 28 May, 2020 @ 2:49pm 
could you add them for grom in custom battles
Balrok99  [author] 27 May, 2020 @ 5:09am 
@99Kingcarl - All idols have wallbreaker passive. So they all can attack walls and gates with both ranged and melee. But their damage to walls and gates are different depending on their scale and stats.
99Kingcarl 27 May, 2020 @ 3:55am 
just as an idea: maybe the Building idol could attack walls in melee (like the warpstone-drills), might fit his theme
Balrok99  [author] 26 May, 2020 @ 1:20pm 
@99Kingcarl - The warpstone Idol is a bit tricky with its textures. I also made Dung Idol and Idol of the Deep.
Idol made from buildings and cobblestone needs to wait. I will be also changing stats of some idols. The Frost is now destroying units with 1 shot. So it will be less accurate. So now if it hits than entire unit is gone. But if it misses then you wasted your shot.
99Kingcarl 26 May, 2020 @ 12:35pm 
I'll tell you if I find any WAAAAGH armies with them, haven't really looked at the tables after the update yet. Really love the Ice Idol and I am looking forward to the Warpstone and Building Idol!
PS: I appreciate your kind words :P
Balrok99  [author] 26 May, 2020 @ 9:46am 
@99Kingcarl I dont know to be honest.I havent seen Waagh army with regular idols. Always with orcs or trolls or goblins. But it would be cool if they did. I wonder if there is table for these Waagh armies and what units they are using in what area. That would make this mod a but more immersive.
Love your Vermintide mods BTW ;)
99Kingcarl 26 May, 2020 @ 6:40am 
Will they appear in the WAAAGH army in the according regions too?
chubbyninja89 (TNB) 25 May, 2020 @ 5:21pm 
Does the Magma Idol have that fire bombardment ability that the Magma Arachnarok Spider?
Balrok99  [author] 24 May, 2020 @ 6:15am 
@Astyanax King Of Greece - There is already someone making Snotlings for green skins. So I don't want to "copy" their idea.
Anax 24 May, 2020 @ 5:08am 
can you make snotling units for greenskins?
Balrok99  [author] 23 May, 2020 @ 2:08pm 
@MightyKnife - Be sure to use mods updated for Grim and Grom update. Because there has been a change in some tables and if not updated they will crash your game. This mod is created after the update. So it works. So check if you are running outdated mods.
MightyKnife 23 May, 2020 @ 2:00pm 
This seems to crash my game, could be another issue I'm not aware of though
Balrok99  [author] 23 May, 2020 @ 5:05am 
@srebmykloc - That is something I should "fix" This mod adds them to main Greenskins faction. And you can use every Greenskin lord there.
Tupolev91 23 May, 2020 @ 3:00am 
COOL AS ALL F00K

A savage ork idol for wurrzag would be dope just saying :D
Lonely_Dancer 22 May, 2020 @ 10:13pm 
nice mode! :D
Kait Mateo 22 May, 2020 @ 10:36am 
WAGHHHHHH