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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2376753348
This version will stay online but is now officially End of Life.
thank you very much <3
I hope you had a good start in the new year (the DLC-thing aside, that is) and you're doing fine,
I started prison architect since a long time again and I noticed that the normal "delivery" room is gone. the whole Helipad-thing is actually too complicated for me now to use and the grants are too slow to walk through... Could you tell me how to get it back to the original behaviour? like a prisoner bus and trucks bring teh stuff or atleast how to properly not-use the terminal? my prisoners got bugged at teh maps border and unless I issue a shakedown for everyone, they're stuck there forever...
Thank you in advance <3
The game is a bit weird, no prob.
- Truck drivers spawned at a cargo station can now be sacked without issues, the truck will spawn a new one.
- Jobs created at the Cargo Station Control can now be cancelled, they will be issued again.
- Fixed bug with Prisoner trucks where objects would somehow be loaded into the wrong marker spots on the sprite.
Yeah same moment pretty much like 10 second window sometimes the bus makes it all the way to the intake station.
Not sure wtf is up , i already intook insanes once before but now it just crashes
Only happens when bus with criminally insane inmates is approaching intake station.
I can intake all other types.
No idea why. This isnt the first time i tried intaking insanes.. Im trying to intake 10 insanes and i already been had 10.. I have 24 max insane capacity also..
Maybe because I am running the game with the Greater Reform Mod below Combipack?
Can you help ?
- fixed a walllight not spawning on compact cargo stations when station height is set to Tall
- Cargo Station has a new button to toggle its floor material between the elevated station platform or road tiles with c.u.r.b.
Please note that by changing the floor, the foundation also changes: the elevated platform is indoor with walls, while the road tiles are all outdoor with no foundation.
This will also change the Deployment, which can be handy according to your prison layout.
If you want to create a custom floor, its best to toggle the floor to Road first, so you don't have to break down walls manually which can be a hassle.
I noticed the default Supply Trucks are spawning way more than I thought even though Fast Deliveries is enabled by the Traffic Terminal. The scripts of those trucks were quite laggy so I removed all obsolete crap which made the game way more responsive at times.
- updated default SupplyTruck script, the game should now respond way better when building massive constructions
- updated terminal to spawn 1 truck/chinook per update cycle instead of all together at once
- removed tooltips on cargo truck to improve performance a bit
- slightly changed platform tiles of cargo stations
- truckdrivers now spawn at correct place of the truck when arriving
- trucks now wait less when arriving at a cargo station which is not theirs
- truck drivers now properly walk back to their truck before leaving, instead of vanishing in mid air.
- added Recycling button to Cargo Sations configured for Exports.
If you want a Recycling room above the station, then this button will toggle the Height and spawn everything required for it. You will only need to mark it as a Recycling Room. Since this mod exports sorted garbage instead of sending it to the garbage area, this button is only available on Exports stations.
- added the Fireplace Mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2322847956
- updated Border Changer, unknown 3rd party materials are now displayed with their proper name.
- fixed bug in Cargo Station / Truck when you change the station type while some stack is still on the floor.
- Cargo Stations will now remove deliveries/exports stack when changing the station type.
- Traffic Terminal now cleans its room so it never becomes dirty
- Updated Border Changer to be able to deal with water depth
- Kill Entity and Remove Dead Bodies can now also deal with Visitors
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2313365190