Prison Architect

Prison Architect

Murgh CombiPack Rock
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Update: 21 Dec, 2020 @ 7:40am

- fixed bug with export trucks not loading their truck bay when leaving

Update: 21 Dec, 2020 @ 5:42am

- fixed little foundation bug when toggling cargo station floors

Update: 21 Dec, 2020 @ 4:03am

- Truck drivers spawned at a cargo station can now be sacked without issues, the truck will spawn a new one.
- Jobs created at the Cargo Station Control can now be cancelled, they will be issued again.
- Fixed bug with Prisoner trucks where objects would somehow be loaded into the wrong marker spots on the sprite.

Update: 20 Dec, 2020 @ 3:37am

- removed Indoor requirement for cargo areas

Update: 20 Dec, 2020 @ 3:13am

- fixed a walllight not spawning on compact cargo stations when station height is set to Tall
- Cargo Station has a new button to toggle its floor material between the elevated station platform or road tiles with c.u.r.b

Update: 19 Dec, 2020 @ 11:24am

- updated default SupplyTruck script, the game should now respond way better when building massive constructions
- updated terminal to spawn 1 truck/chinook per update cycle instead of all together at once
- removed tooltips on cargo truck to improve performance a bit
- slightly changed platform tiles of cargo stations
- truckdrivers now spawn at correct place of the truck when arriving
- trucks now wait less when arriving at a cargo station which is not theirs

Update: 18 Dec, 2020 @ 12:15pm

- truck drivers now properly walk back to their truck before leaving, instead of vanishing in mid air.

- added Recycling button to Cargo Sations configured for Exports.

- fixed cargo station platform entry tiles for truck drivers.

Update: 17 Dec, 2020 @ 1:21pm

- fixed renderdepth issue with LightRed

Update: 17 Dec, 2020 @ 12:00pm

- changed fence -> stone bush fence on outdoor stove foundation

Update: 17 Dec, 2020 @ 11:14am

- added the Fireplace Mod